Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
            2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
                Some units change owners in territory India
Production/PUs Summary :
Germans : 41 / 54
    Russians : 38 / 51
    Japanese : 54 / 57
    Americans : 52 / 72
    Chinese : 8 / 10
    British : 29 / 29
    UK_Pacific : 6 / 6
    Italians : 19 / 39
    ANZAC : 14 / 25
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Every Axis defender scored a hit against the US and UK shakes fist
I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably.
So are you using the 1.6.1 version for our game or still using 1.5.2.1?
Italy upcoming now
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            Giving bonus movement to units
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 artilleries moved from Northern Italy to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Libya to 112 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 92 Sea Zone to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 112 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  2/2 hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                    1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Kenya
                Italians attack with 2 artilleries and 1 infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 1 :  0/3 hits
                    British roll dice for 2 infantry in Kenya, round 1 :  0/2 hits
                    Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 2 :  0/3 hits
                    British roll dice for 2 infantry in Kenya, round 2 :  0/2 hits
                    Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 3 :  1/3 hits
                    British roll dice for 2 infantry in Kenya, round 3 :  0/2 hits
                    1 infantry owned by the ANZAC lost in Kenya
                    Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 4 :  1/3 hits
                    British roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Kenya
                Italians win, taking Kenya from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Gibraltar
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 harbour; Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 1 :  2/3 hits
                    British roll dice for 1 infantry in Gibraltar, round 1 :  1/1 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
                Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  0/4 hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 1 :  0/1 hits
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  2/4 hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Recording Battle Statistics
Non Combat Move - Italians
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber moved from 112 Sea Zone to Western Germany
            2 infantry moved from Northern Italy to Southern France
Place Units - Italians
            1 destroyer and 1 transport placed in 95 Sea Zone
            3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
    Trans-Jordan : 1 flag, 1 artillery and 3 infantry
    Alexandria : 1 flag,    Gibraltar : 1 flag, 1 armour and 1 harbour
    Egypt : 1 flag, 1 harbour
    Kenya : 1 flag, 2 artilleries and 1 infantry
    Malta : 1 flag, 1 artillery and 1 infantry
    Anglo Egyptian Sudan : 1 flag,    Morocco : 1 flag,    French Equatorial Africa : 1 flag, 1 infantry
    Algeria : 1 flag,    Southern France : 2 infantry
    Syria : 1 flag,    Tunisia : 1 flag,    Western Germany : 1 bomber
    Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
    96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    95 Sea Zone : 1 destroyer and 3 transports
    Greece : 1 flag,    92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
    98 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 41 / 54
    Russians : 38 / 51
    Japanese : 54 / 57
    Americans : 52 / 72
    Chinese : 8 / 10
    British : 26 / 29
    UK_Pacific : 6 / 6
    Italians : 23 / 38
    ANZAC : 14 / 25
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Most versions of tripleA aren’t backwards compatible, so I have to use 1.5.2.1 to load and play this match.
I have 1.6 and 1.6.1 installed for other matches though.
––
Kilroy, if you get to ANZAC before me, don’t forget SZ55. I’ll do ANZAC tomorrow otherwise.
Kilroy, if you get to ANZAC before me, don’t forget SZ55. I’ll do ANZAC tomorrow otherwise.
You do not see anything in sz55….it is safe for the Allies (may the force be with you)
Same as MisterGreen, I’m looking in on the game to see who will be in the loser bracket with us. :)
…well, yeah, do not mind me sitting around here neither.
Just taking some notes… every ally is scoring even numbers in territory IPC… aha… very interesting…
…well, yeah, do not mind me sitting around here neither.
Just taking some notes… every ally is scoring even numbers in territory IPC… aha… very interesting…
I think it is a grand conspiracy!!!
I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably.
I tested this scenario with TripleA 1.6.1 and Global 3.1 future… works perfectly there!
:-)
@Ol’:
Kilroy, if you get to ANZAC before me, don’t forget SZ55. I’ll do ANZAC tomorrow otherwise.
You do not see anything in sz55….it is safe for the Allies (may the force be with you)
This is not the destroyer you are looking for…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 1 :  1/3 hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 fighter
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 fighter
            Recording Battle Statistics
Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from New South Wales to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
            Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
    77 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 54
    Russians : 38 / 51
    Japanese : 54 / 57
    Americans : 52 / 72
    Chinese : 8 / 10
    British : 26 / 29
    UK_Pacific : 6 / 6
    Italians : 23 / 38
    ANZAC : 14 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
So, the allies didn’t hit once against the Italians… the japanese blocking destroyer hits yet once again!!!.. I am starting to think the force might be with the Axis on this one. Jeech!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            Giving bonus movement to units
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            1 bomber moved from Western Germany to Romania
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            7 armour, 4 artilleries, 23 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Denmark
            2 fighters and 1 tactical_bomber moved from Norway to Denmark
            1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
Combat - Germans
            Battle in Eastern Poland
                Germans attack with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys in Eastern Poland, round 1 :  8/45 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Germans win with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Romania
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 1 :  2/3 hits
                    Russians roll dice for 1 artillery in Romania, round 1 :  0/1 hits
                    1 artillery owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
                Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Denmark
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Denmark, round 1 :  0/1 hits
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Denmark, round 1 :  5/9 hits
                    British roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Germans win with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Recording Battle Statistics
Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            8 infantry moved from Germany to Poland
            3 infantry moved from France to Western Germany
            1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Morocco to France
            1 bomber moved from Morocco to Western Germany
            3 fighters moved from Denmark to Western Germany
            2 tactical_bombers moved from Denmark to 113 Sea Zone
            1 tactical_bomber moved from Denmark to Western Germany
            1 bomber moved from Romania to Western Germany
Place Units - Germans
            1 carrier, 2 submarines and 1 transport placed in 113 Sea Zone
            4 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
    Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
    Romania : 1 aaGun, 1 artillery and 1 infantry
    Poland : 1 aaGun and 8 infantry
    Germany : 1 factory_major
    Norway : 2 infantry
    Denmark : 3 infantry
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
    113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 4 transports
    93 Sea Zone : 1 transport
    Bulgaria : 1 flag,    Yugoslavia : 1 flag,    98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 47 / 50
    Russians : 34 / 51
    Japanese : 54 / 57
    Americans : 52 / 72
    Chinese : 8 / 10
    British : 24 / 29
    UK_Pacific : 6 / 6
    Italians : 23 / 38
    ANZAC : 14 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
            Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            Giving bonus movement to units
            1 infantry moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  3/4 hits
                    Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Recording Battle Statistics
Non Combat Move - Russians
            2 artilleries and 17 infantry moved from Belarus to Novgorod
            5 armour and 7 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Russia to Bryansk
            1 artillery moved from Volgograd to Kazakhstan
            1 artillery moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Iraq to Caucasus
            2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Tsinghai to Shensi
            2 aaGuns and 18 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Baltic States to Novgorod
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
Place Units - Russians
            3 artilleries placed in Novgorod
            3 artilleries placed in Volgograd
            3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Production/PUs Summary :
Germans : 47 / 50
    Russians : 34 / 42
    Japanese : 54 / 57
    Americans : 52 / 72
    Chinese : 8 / 10
    British : 24 / 29
    UK_Pacific : 6 / 6
    Italians : 23 / 38
    ANZAC : 14 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
            Giving bonus movement to units
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 37 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Java
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            2 battleships moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 armour moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Burma
            1 armour moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Suiyuyan
            2 tactical_bombers moved from Yunnan to Hopei
            2 tactical_bombers moved from Yunnan to Suiyuyan
Combat - Japanese
            Battle in Java
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 :  3/3 hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                    1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
                Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 1 :  2/4 hits
                    Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour
                British defend with 1 infantry
                    Japanese roll dice for 1 armour in Burma, round 1 :  0/1 hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                    1 armour owned by the Japanese lost in Burma
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 1 :  2/4 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Szechwan, round 1 :  0/1 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Japanese win with 1 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Recording Battle Statistics
Non Combat Move - Japanese
            1 fighter moved from Hopei to Chahar
            2 tactical_bombers moved from Hopei to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 tactical_bombers moved from Suiyuyan to Chahar
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries moved from 19 Sea Zone to Shantung
            2 infantry moved from 19 Sea Zone to Shantung
            1 armour moved from Kwangtung to Yunnan
Place Units - Japanese
            2 destroyers placed in 20 Sea Zone
            1 transport placed in 6 Sea Zone
            Japanese undo move 2.
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 transport placed in 6 Sea Zone
            2 destroyers placed in 20 Sea Zone
            1 mech_infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
            1 factory_minor placed in French Indo China
            2 artilleries placed in Japan
Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 2 artilleries and 2 infantry
    Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
    Yunnan : 1 flag, 1 armour
    Suiyuyan : 1 flag, 1 infantry
    Hunan : 1 flag,    Szechwan : 1 flag, 1 armour
    Chahar : 1 flag, 2 fighters, 2 infantry and 4 tactical_bombers
    Anhwe : 1 flag,    Shan State : 1 flag,    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag,    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
    Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
    Guam : 1 flag, 1 airfield and 2 infantry
    Sakha : 1 flag, 1 infantry
    Soviet Far East : 1 flag,    Siberia : 1 flag,    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag,    Java : 1 flag, 1 armour
    Sumatra : 1 flag,    42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
    46 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            Giving bonus movement to units
            1 bomber moved from Queensland to 19 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
            Battle in 25 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Recording Battle Statistics
Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Eastern United States to Quebec
            1 infantry moved from Eastern United States to Quebec
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 bomber moved from 19 Sea Zone to Amur
Place Units - Americans
            1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Americans player Adding units owned by PlayerID named:Americans to Western United States: 1 mech_infantry
            EDIT: Americans player Removing units owned by PlayerID named:Americans from British Columbia: 1 mech_infantry
            EDIT: Turning off Edit Mode
Territory Summary for Americans :
British Columbia : 1 mech_infantry
    Queensland : 1 artillery and 3 infantry
    South Australia : 2 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield
    Amur : 1 bomber
    41 Sea Zone : 1 submarine
    43 Sea Zone : 1 submarine
    26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
    22 Sea Zone : 1 flag,    10 Sea Zone : 1 submarine and 1 transport
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Quebec : 1 aaGun and 1 infantry
    United Kingdom : 2 fighters
    106 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
    101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    Brazil : 1 flag,    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 50
    Russians : 33 / 42
    Japanese : 61 / 66
    Americans : 52 / 72
    Chinese : 6 / 10
    British : 24 / 29
    UK_Pacific : 6 / 6
    Italians : 23 / 38
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            Giving bonus movement to units
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 artillery and 3 infantry moved from Shensi to Szechwan
            1 artillery moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Chinese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 armour
                Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
                Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Recording Battle Statistics
Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 artillery and 4 infantry
    Szechwan : 1 artillery and 3 infantry
    Sikang : 1 fighter
Production/PUs Summary :
Germans : 47 / 50
    Russians : 33 / 42
    Japanese : 59 / 66
    Americans : 52 / 72
    Chinese : 8 / 9
    British : 24 / 29
    UK_Pacific : 6 / 6
    Italians : 23 / 38
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
All, I used the edit mode to move one mech from British Columbia to Western US (forgot on NC).
Thanks!
