Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
I am going to post the map here so I can resume later from my laptop if necessary
No intercept
Pfftp,
I would have gone for it.
“While others were fighting and dying pointlessly, he was hiding in a hole … wallowing in a pool of his own cowardice.”
“That wasn’t cowardice!”
For some reason it would not post last night….most likely the spotty internet.
Game History
Round :4
Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
            Giving bonus movement to units
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Kansu to Shensi
            1 mech_infantry moved from Kansu to Shensi
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            6 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery moved from Kwangsi to Yunnan
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Shan State
            1 armour moved from 38 Sea Zone to Shan State
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Shan State
            1 artillery moved from 38 Sea Zone to Shan State
            2 tactical_bombers moved from Philippines to 44 Sea Zone
            2 fighters moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            2 bombers moved from Kweichow to India
            1 fighter moved from Kweichow to Shan State
            2 fighters and 4 tactical_bombers moved from Kweichow to Shensi
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
                Japanese win with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Shensi
                Japanese attack with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Japanese win with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Air Battle in India
            Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining Bombers go on to their targets
            Strategic bombing raid in India
                Bombing raid in India causes 10 damage total.
            Recording Battle Statistics
            Cleaning up after air battles
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Neutral_True is now being played by: Human
                Italians are now being played by: Human
                Americans are now being played by: Human
Non Combat Move - Japanese
            1 carrier moved from 42 Sea Zone to 38 Sea Zone
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            2 fighters moved from Shan State to 38 Sea Zone
            2 tactical_bombers moved from Shan State to 38 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 21 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
            2 fighters and 4 tactical_bombers moved from Shensi to Kweichow
            2 fighters and 4 tactical_bombers moved from Kweichow to Hunan
            4 infantry moved from Manchuria to Jehol
            2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 bombers moved from India to Malaya
Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            3 armour placed in Kwangtung
            1 artillery and 1 infantry placed in Japan
            1 factory_minor placed in Malaya
Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
            Giving bonus movement to units
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
                  Americans take Morocco from Italians
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/4 hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 1 :  3/4 hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                    1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
            Recording Battle Statistics
Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to Queensland
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to New South Wales
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Southeast Mexico to Mexico
            1 mech_infantry moved from Southeast Mexico to Western United States
            2 mech_infantrys moved from Southeast Mexico to Western United States
            1 fighter moved from Southeast Mexico to Western United States
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Americans
            2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
    New South Wales : 2 infantry
    Mexico : 1 artillery
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
    Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
    Midway : 1 airfield
    41 Sea Zone : 1 submarine
    26 Sea Zone : 1 destroyer and 1 submarine
    22 Sea Zone : 1 flag,    10 Sea Zone : 2 carriers, 2 destroyers and 1 transport
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    62 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
    French Guiana : 2 infantry
    Brazil : 1 flag,    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 65
    Russians : 39 / 46
    Japanese : 65 / 70
    Americans : 53 / 76
    Chinese : 1 / 11
    British : 30 / 35
    UK_Pacific : 5 / 6
    Italians : 17 / 33
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            Giving bonus movement to units
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            2 artilleries, 1 fighter and 9 infantry moved from Sikang to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Shensi, round 1 :  5/12 hits
                    Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 1 :  3/7 hits
                    5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Shensi, round 2 :  0/9 hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                    Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Shensi, round 3 :  2/9 hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                    1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
                Chinese win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 :  1/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Chinese win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Recording Battle Statistics
Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
Place Units - Chinese
            3 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 2 artilleries and 5 infantry
    Szechwan : 1 artillery
    Sikang : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 41 / 65
    Russians : 39 / 46
    Japanese : 63 / 70
    Americans : 53 / 76
    Chinese : 3 / 5
    British : 30 / 35
    UK_Pacific : 5 / 6
    Italians : 17 / 33
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
            Giving bonus movement to units
            1 armour, 1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 cruisers moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
            2 destroyers moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
            3 fighters moved from Scotland to 125 Sea Zone
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
                  British take Gibraltar from Italians
Combat - British
            Battle in 125 Sea Zone
                British attack with 2 destroyers and 5 fighters
                Germans defend with 1 destroyer and 3 submarines
                    Germans roll dice for 3 submarines in 125 Sea Zone, round 1 :  0/3 hits
                    British roll dice for 2 destroyers and 5 fighters in 125 Sea Zone, round 1 :  3/7 hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                    3 submarines owned by the Germans lost in 125 Sea Zone
                    British roll dice for 2 destroyers and 5 fighters in 125 Sea Zone, round 2 :  2/7 hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 2 destroyers and 5 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 destroyer and 3 submarines
                British win with 2 destroyers and 5 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 destroyer and 3 submarines
            Battle in Egypt
                British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 infantry; Italians defend with 2 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                    British roll dice for 2 cruisers in Egypt, round 1 :  1/2 hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  2/12 hits
                    Italians roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 1 :  8/12 hits
                    5 infantry owned by the British , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                1 artillery retreated to Anglo Egyptian Sudan
                    British roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                    Italians roll dice for 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 :  4/9 hits
                    1 armour owned by the British lost in Egypt
                Italians win with 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
                Casualties for British: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                Casualties for Italians: 3 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                    Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                British win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Recording Battle Statistics
Non Combat Move - British
            1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 125 Sea Zone to United Kingdom
            2 fighters moved from 125 Sea Zone to Scotland
            3 infantry moved from Iraq to Persia
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
            1 submarine placed in 109 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
            2 infantry placed in United Kingdom
Turn Complete - British
            British collect 30 PUs; end with 30 PUs total
Production/PUs Summary :
Germans : 41 / 65
    Russians : 39 / 46
    Japanese : 62 / 70
    Americans : 53 / 76
    Chinese : 3 / 5
    British : 30 / 30
    UK_Pacific : 6 / 2
    Italians : 17 / 33
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
2/12 to your 8/12 in Egypt …. :-(
It was a little risky, but the odds were in our favor. Wish we could have been less lucky in SZ125 (which was not all that important) and more lucky in Egypt (critically important).
2 notes:
1. I screwed up by not picking the tank as casualty before retreating (Sorry kilroy, sort of made a terrible situation slightly more terrible)
2. I only bought 1 infantry and used edit to reduce the income we started with in UKP from 6 to 5 to reflect the IC damage we should have had to pay. For some reason no damage to our Calcutta IC showed up on the map when there should have been 10.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs total
                Some units change owners in territory India
Production/PUs Summary :
Germans : 41 / 65
    Russians : 39 / 46
    Japanese : 62 / 70
    Americans : 53 / 76
    Chinese : 3 / 5
    British : 30 / 30
    UK_Pacific : 6 / 8
    Italians : 17 / 33
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Ouch! those are some awful dice. Now the Allies officially know why this is called Extra Pain and Death!
I PM’d my partner yesterday. I hope he’ll be back soon.
No problem on the delay…. the UK is still licking their wounds…
So, just to understand the pain and suffering the Brits took in the Egypt battle, it seems that there was only a 3.5% chance of the Italians hitting as many times as they did, and only a 16% chance of UK hitting as few times as they did! That is a BAD beat for sure!
OBG informed me today that he will be back from vacation on Sunday.
We will continue when he is back, if you don’t mind.
Thank you for your patience.
:-)
No problem
I am back and will get Italy done tonight 8-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
            Italians buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            Giving bonus movement to units
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            1 infantry moved from Italian Somaliland to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            2 armour moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            2 cruisers moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery moved from Bulgaria to Romania
            2 infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 bomber and 2 infantry
                Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  0/2 hits
                    Italians roll dice for 1 armour, 1 bomber and 2 infantry in Morocco, round 1 :  1/4 hits
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 1 :  1/4 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 :  2/3 hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/3 hits
                    1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 3 :  0/3 hits
                    Americans roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 4 :  1/3 hits
                    Americans roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                    1 armour owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Italians win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
            Battle in Gibraltar
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 artillery, 1 harbour and 3 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 :  0/4 hits
                    British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 :  1/4 hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  1/3 hits
                    British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 :  1/3 hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 3 :  0/2 hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  2/2 hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 infantry; British defend with 1 artillery
                    Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  2/4 hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                    1 infantry owned by the French and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for British: 1 artillery
                Italians win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for British: 1 artillery
            Battle in Romania
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 1 :  0/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 :  0/2 hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 2 :  0/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 3 :  0/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  0/2 hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 4 :  1/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 :  0/2 hits
                    1 infantry owned by the Russians lost in Romania
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 5 :  1/4 hits
                    Russians roll dice for 1 artillery in Romania, round 5 :  0/1 hits
                    1 artillery owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
                Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Recording Battle Statistics
Non Combat Move - Italians
            2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Libya
Place Units - Italians
            1 transport placed in 95 Sea Zone
            2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag,    Alexandria : 1 flag,    Egypt : 1 flag, 1 harbour
    Anglo Egyptian Sudan : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 armour and 1 infantry
    Algeria : 1 flag,    Syria : 1 flag,    Tunisia : 1 flag,    Romania : 1 armour, 1 artillery and 2 infantry
    Northern Italy : 2 artilleries, 1 factory_major and 7 infantry
    Libya : 1 bomber
    Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
    Ethiopia : 1 infantry
    95 Sea Zone : 3 transports
    Greece : 1 flag,    Iraq : 1 flag, 1 infantry
    92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 44 / 65
    Russians : 36 / 46
    Japanese : 62 / 70
    Americans : 52 / 76
    Chinese : 3 / 5
    British : 26 / 30
    UK_Pacific : 6 / 8
    Italians : 22 / 39
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Japanese
Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 bombers, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  1/2 hits
                    Japanese roll dice for 2 bombers in Malaya, round 1 :  0/2 hits
                    1 bomber owned by the Japanese lost in Malaya
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                    Japanese roll dice for 1 bomber in Malaya, round 2 :  0/1 hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                    Japanese roll dice for 1 bomber in Malaya, round 3 :  0/1 hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 :  0/2 hits
                    Japanese roll dice for 1 bomber in Malaya, round 4 :  0/1 hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 5 :  1/2 hits
                    Japanese roll dice for 1 bomber in Malaya, round 5 :  0/1 hits
                    1 bomber owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
                ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
            Recording Battle Statistics
Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
            2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 artillery and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
            Giving bonus movement to units
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
    77 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 65
    Russians : 36 / 46
    Japanese : 55 / 70
    Americans : 52 / 76
    Chinese : 3 / 5
    British : 26 / 30
    UK_Pacific : 9 / 8
    Italians : 22 / 39
    ANZAC : 14 / 25
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
