No problem. I will ask you next month for W@W game.
XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 bomber moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour and 3 infantry moved from Algeria to 94 Sea Zone
1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Syria
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Battle in Syria
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Syria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries and 4 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Trans-Jordan, round 1 : 3/8 hits
British roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Italians win with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Egypt
1 armour moved from Northern Italy to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 1 infantry placed in Egypt
3 artilleries and 2 infantry placed in Northern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 3 artilleries and 4 infantry
Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Nigeria : 1 flag, Malta : 1 flag, Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 mech_infantry
Morocco : 1 flag, French Equatorial Africa : 1 flag, French Central Africa : 1 flag, Algeria : 1 flag, Syria : 1 flag, 1 infantry
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag, Albania : 1 armour
Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
Greece : 1 flag, Yugoslavia : 1 artillery and 3 infantry
98 Sea Zone : 1 battleship, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 49 / 60
Russians : 31 / 34
Japanese : 57 / 61
Americans : 52 / 72
Chinese : 9 / 15
British : 26 / 27
UK_Pacific : 7 / 7
Italians : 23 / 38
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from 43 Sea Zone to Borneo
UK_Pacific take Borneo from Japanese
3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Japanese
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from JapaneseCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 49 / 60
Russians : 31 / 34
Japanese : 45 / 61
Americans : 52 / 72
Chinese : 9 / 15
British : 26 / 27
UK_Pacific : 11 / 7
Italians : 23 / 38
ANZAC : 18 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 60
Russians : 31 / 34
Japanese : 45 / 61
Americans : 52 / 72
Chinese : 9 / 15
British : 26 / 27
UK_Pacific : 11 / 7
Italians : 23 / 38
ANZAC : 18 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey Guys,
as my partner left the forum I will give this game to you and withdraw from this tournament.
Good luck to you and thanks a lot for this entertaining game.
May the dice be with your in your next games :-)
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Is he alright?
And you’re sure you don’t want to find another partner?
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Is he alright?
This is what he left:
http://www.axisandallies.org/forums/index.php?topic=28165.0And you’re sure you don’t want to find another partner?
Yes I am. Continuing this with any other partner would not be the same.
I will focus on one-on-one games.
Thank you for asking. :-) -
Sorry to see you go Panther…
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If he ever wants to return, I’d be happy to resume playing this match (I can see it going either way still) even if it’s outside the tournament.
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Well… damn. This was a very interesting and exciting game. I’m with Wheat… If you guys would ever like to pick up the game, totally ready to do so.
Great game Panther and OBG, sorry to see it end this way and to lose a great player from the forum.
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Thank you, Guys.
I like the idea of continuing this game outside the tournament if OBG will ever return. Let’s keep the last savegame. As the newest version of TripleA supports savegames of older engines we will be able to continue one day.
:-)
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