Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
            Giving bonus movement to units
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery and 4 infantry moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Rhodesia to Kenya
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 4 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  4/6 hits
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  3/4 hits
                    3 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 3 infantry
                British win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Kenya
                British attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Italians defend with 2 artilleries and 1 infantry
                    British roll dice for 2 cruisers in Kenya, round 1 :  1/2 hits
                    British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kenya, round 1 :  0/5 hits
                    Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 1 :  0/3 hits
                    1 infantry owned by the Italians lost in Kenya
                    British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kenya, round 2 :  2/5 hits
                    Italians roll dice for 2 artilleries in Kenya, round 2 :  0/2 hits
                    2 artilleries owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 1 infantry
                British win with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  3/4 hits
                    Japanese roll dice for 1 armour in Yunnan, round 1 :  1/1 hits
                    1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
                British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
            Recording Battle Statistics
Non Combat Move - British
            1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            2 transports moved from 80 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 aaGuns, 3 fighters and 4 infantry moved from Scotland to United Kingdom
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Persia to Iraq
            1 fighter moved from India to 72 Sea Zone
            1 artillery moved from Union of South Africa to Rhodesia
            2 artilleries moved from Union of South Africa to Rhodesia
Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            3 artilleries placed in United Kingdom
Turn Complete - British
            British collect 25 PUs (1 lost to blockades); end with 25 PUs total
Production/PUs Summary :
Germans : 47 / 50
    Russians : 33 / 42
    Japanese : 58 / 66
    Americans : 52 / 72
    Chinese : 9 / 9
    British : 26 / 25
    UK_Pacific : 6 / 0
    Italians : 21 / 38
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
                Some units change owners in territory India
Production/PUs Summary :
Germans : 47 / 50
    Russians : 33 / 42
    Japanese : 58 / 66
    Americans : 52 / 72
    Chinese : 9 / 9
    British : 26 / 25
    UK_Pacific : 6 / 6
    Italians : 21 / 38
    ANZAC : 10 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I am not sure why the game will not let me land my bomber in Egypt. It only moved 5 spaces from W.Germany, which has an air base. I am going to edit the game to put it in Egypt.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Politics - Italians
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            Giving bonus movement to units
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Western Germany to 98 Sea Zone
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  Italians take French Central Africa from French
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 bomber moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                    1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
                Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Recording Battle Statistics
Non Combat Move - Italians
            3 artilleries moved from Northern Italy to 95 Sea Zone
            3 infantry moved from Northern Italy to 95 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            3 infantry moved from 98 Sea Zone to Egypt
            3 artilleries moved from 98 Sea Zone to Egypt
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from 94 Sea Zone to Algeria
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 carrier moved from 92 Sea Zone to 94 Sea Zone
            1 cruiser moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 bomber could not land in Trans-Jordan and was removed
Place Units - Italians
            1 factory_minor placed in Egypt
            1 armour, 2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Italians player Adding units owned by PlayerID named:Italians to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
Territory Summary for Italians :
Belgian Congo : 1 flag,    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
    Alexandria : 1 flag,    Gibraltar : 1 flag, 1 harbour
    Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
    Nigeria : 1 flag, 1 infantry
    Malta : 1 flag,    Anglo Egyptian Sudan : 1 flag,    Morocco : 1 flag,    French Equatorial Africa : 1 flag,    French Central Africa : 1 flag, 1 mech_infantry
    Algeria : 1 flag, 1 armour and 3 infantry
    Southern France : 1 infantry
    Syria : 1 flag,    Tunisia : 1 flag,    Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 4 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
    95 Sea Zone : 1 transport
    94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
    Greece : 1 flag,    98 Sea Zone : 1 battleship, 1 cruiser and 4 transports
Production/PUs Summary :
Germans : 47 / 50
    Russians : 33 / 42
    Japanese : 58 / 66
    Americans : 52 / 72
    Chinese : 9 / 9
    British : 24 / 25
    UK_Pacific : 6 / 6
    Italians : 24 / 39
    ANZAC : 10 / 22
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Japanese
Combat - ANZAC
            Recording Battle Statistics
Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Celebes : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag,
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
            Giving bonus movement to units
Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 72 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
            Germans buy 1 aaGun, 5 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            Giving bonus movement to units
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 artillery and 1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            7 armour, 6 artilleries, 26 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 1 :  1/3 hits
                    1 submarine owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
                Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Recording Battle Statistics
Non Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            7 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 bombers moved from 125 Sea Zone to Eastern Poland
            1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Eastern Poland
            1 fighter moved from France to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
            1 aaGun placed in France
            1 transport placed in 93 Sea Zone
            1 destroyer placed in 113 Sea Zone
            5 armour placed in Germany
Turn Complete - Germans
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Egypt : 1 artillery and 1 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
    Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
    Germany : 5 armour and 1 factory_major
    Norway : 2 infantry
    Denmark : 3 infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
    Bessarabia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
    Ukraine : 1 flag, 1 armour and 1 factory_minor
    Western Ukraine : 1 flag, 1 aaGun, 6 armour, 6 artilleries, 26 infantry and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            Giving bonus movement to units
            2 infantry moved from Bryansk to Ukraine
            28 infantry moved from Novgorod to Belarus
            8 artilleries moved from Novgorod to Belarus
            1 infantry moved from Iraq to Syria
                  Russians take Syria from Italians
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
            Battle in Belarus
                Russians attack with 8 artilleries and 28 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 28 infantry in Belarus, round 1 :  6/36 hits
                    Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 8 artilleries and 27 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Russians win with 8 artilleries and 27 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 1 :  0/2 hits
                    Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 :  1/2 hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  3/4 hits
                    Germans roll dice for 1 armour in Ukraine, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
                Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Recording Battle Statistics
Non Combat Move - Russians
            3 aaGuns moved from Novgorod to Belarus
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Baltic States to Russia
            1 tactical_bomber moved from Ukraine to Rostov
            1 aaGun, 7 artilleries and 8 infantry moved from Bryansk to Rostov
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            2 artilleries moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Caucasus
            2 artilleries moved from Kazakhstan to Sikang
            1 aaGun and 5 infantry moved from Kansu to Suiyuyan
            1 aaGun and 13 infantry moved from Kansu to Shensi
            4 armour and 5 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Caucasus
Place Units - Russians
            1 artillery, 2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 31 PUs (1 lost to blockades); end with 31 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Production/PUs Summary :
Germans : 49 / 60
    Russians : 32 / 34
    Japanese : 55 / 66
    Americans : 52 / 72
    Chinese : 9 / 9
    British : 24 / 25
    UK_Pacific : 6 / 6
    Italians : 23 / 39
    ANZAC : 13 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
hi guys,
i am encouraging players still in the first round of the tournament to keep things moving. however besides the 1 week break you guys seem to be moving fairly quickly. if you have another situation when a team member goes on vacation i recommend leaning on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you.
or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should speed things up.
Japan will be in about 6 hours
hi guys,
i am encouraging players still in the first round of the tournament to keep things moving. however besides the 1 week break you guys seem to be moving fairly quickly. if you have another situation when a team member goes on vacation i recommend leaning on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you.
or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should speed things up.
:?
hi guys,
i am encouraging players still in the first round of the tournament to keep things moving. however besides the 1 week break you guys seem to be moving fairly quickly. if you have another situation when a team member goes on vacation i recommend leaning on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you.
or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should speed things up.
thanks, but no thanks
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
            Giving bonus movement to units
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Kwangtung to Yunnan
            2 fighters moved from Chahar to Yunnan
            2 tactical_bombers moved from Chahar to Yunnan
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            2 tactical_bombers moved from 42 Sea Zone to Celebes
            2 fighters moved from 42 Sea Zone to Celebes
            4 fighters moved from 35 Sea Zone to Celebes
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 armour, 6 fighters and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Celebes, round 1 :  6/9 hits
                    ANZAC roll dice for 2 infantry in Celebes, round 1 :  0/2 hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Japanese win with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  3/5 hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Japanese win with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Recording Battle Statistics
Non Combat Move - Japanese
            2 fighters moved from Yunnan to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            2 carriers moved from 35 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Chahar to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Celebes to 44 Sea Zone
            6 fighters moved from Celebes to 44 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from Chahar to 6 Sea Zone
            2 fighters moved from Philippines to Japan
            1 tactical_bomber moved from Philippines to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 destroyers placed in 20 Sea Zone
            2 artilleries placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
            Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Turn Summary: Failed to login to forum, server responded with status code: 504
            Post Turn Summary to AxisAndAllies.org success = false
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Kiangsi : 1 artillery and 1 infantry
    Japan : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Yunnan : 1 flag, 1 mech_infantry
    Hunan : 1 flag,    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 artilleries and 2 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
    Borneo : 1 flag,    Kwangtung : 1 flag, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield and 2 infantry
    Sakha : 1 flag, 1 infantry
    Soviet Far East : 1 flag,    Siberia : 1 flag,    French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters and 3 tactical_bombers
    Celebes : 1 flag, 1 armour
    Java : 1 flag,    Sumatra : 1 flag,
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Giving bonus movement to units
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Amur to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
            Recording Battle Statistics
Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to British Columbia
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 109 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 aaGun moved from Western United States to British Columbia
Place Units - Americans
            2 infantry placed in Eastern United States
            3 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
British Columbia : 1 aaGun and 2 mech_infantrys
    Queensland : 1 artillery and 5 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
    Midway : 1 airfield
    43 Sea Zone : 1 transport
    37 Sea Zone : 1 submarine
    36 Sea Zone : 1 submarine
    35 Sea Zone : 1 submarine
    26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    22 Sea Zone : 1 flag,    10 Sea Zone : 1 destroyer and 1 submarine
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Quebec : 1 aaGun, 1 artillery and 1 infantry
    United Kingdom : 1 aaGun, 1 bomber, 2 fighters and 1 infantry
    106 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    109 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    101 Sea Zone : 1 destroyer and 2 transports
    Brazil : 1 flag,    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 60
    Russians : 32 / 34
    Japanese : 60 / 61
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 24 / 25
    UK_Pacific : 6 / 6
    Italians : 23 / 39
    ANZAC : 10 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I’m not sure what kind of aa guns those Jap destroyers have… but damn! 2 out of 3 again!
Mr. Green,
May I join you in the corner?
I just got home, but I need wife time. Will post China/UK as soon as I can (might be early tomorrow morning).
I’m going to start a game where I take a drink every time lone Axis unit at 2 hits.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Giving bonus movement to units
            1 artillery and 4 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 1 :  0/5 hits
                    Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                    Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 :  0/5 hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                    Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 3 :  2/5 hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Chinese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  3/4 hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  1/1 hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
                Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Recording Battle Statistics
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
            1 artillery moved from Szechwan to Kweichow
Place Units - Chinese
            3 infantry placed in Kweichow
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 49 / 60
    Russians : 32 / 34
    Japanese : 58 / 61
    Americans : 52 / 72
    Chinese : 9 / 15
    British : 24 / 25
    UK_Pacific : 6 / 6
    Italians : 23 / 39
    ANZAC : 10 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
            Giving bonus movement to units
            1 mech_infantry moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 artillery moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 fighter moved from 72 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                    Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/5 hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  2/2 hits
                    2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                British win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Recording Battle Statistics
Non Combat Move - British
            1 fighter moved from Shan State to Hopei
            1 tactical_bomber moved from Shan State to Hopei
            3 aaGuns, 1 artillery and 17 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Persia to Iraq
            1 artillery moved from Rhodesia to Belgian Congo
            3 fighters moved from United Kingdom to Scotland
            3 aaGuns moved from United Kingdom to Scotland
            7 infantry moved from United Kingdom to Scotland
            2 destroyers and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 transports moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 carrier, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 fighter moved from Trans-Jordan to Iraq
            1 artillery moved from Rhodesia to Belgian Congo
Place Units - British
            3 infantry placed in United Kingdom
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
Turn Complete - British
            British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Production/PUs Summary :
Germans : 49 / 60
    Russians : 32 / 34
    Japanese : 57 / 61
    Americans : 52 / 72
    Chinese : 9 / 15
    British : 28 / 27
    UK_Pacific : 7 / 0
    Italians : 19 / 39
    ANZAC : 10 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
