ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)
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 So, the allies didn’t hit once against the Italians… the japanese blocking destroyer hits yet once again!!!.. I am starting to think the force might be with the Axis on this one. Jeech! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - Germans 
 Germans buy 4 artilleries, 1 carrier, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 artillery and 1 infantry moved from Slovakia Hungary to Romania
 1 bomber moved from Western Germany to Romania
 2 artilleries and 4 infantry moved from Poland to Eastern Poland
 7 armour, 4 artilleries, 23 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
 1 infantry moved from Western Germany to Denmark
 2 infantry moved from Germany to 113 Sea Zone
 2 infantry moved from 113 Sea Zone to Denmark
 2 fighters and 1 tactical_bomber moved from Norway to Denmark
 1 fighter and 2 tactical_bombers moved from Western Germany to DenmarkCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
 Russians defend with 1 infantry
 Germans roll dice for 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys in Eastern Poland, round 1 : 8/45 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Germans win with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Romania
 Germans attack with 1 artillery, 1 bomber and 1 infantry
 Russians defend with 1 artillery
 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 1 : 2/3 hits
 Russians roll dice for 1 artillery in Romania, round 1 : 0/1 hits
 1 artillery owned by the Russians lost in Romania
 Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Battle in Denmark
 Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
 British defend with 1 infantry
 Germans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
 Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Denmark, round 1 : 5/9 hits
 British roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
 1 infantry owned by the British lost in Denmark
 Germans win, taking Denmark from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Germans win with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Recording Battle StatisticsNon Combat Move - Germans 
 1 aaGun moved from Slovakia Hungary to Romania
 1 aaGun moved from Slovakia Hungary to Eastern Poland
 8 infantry moved from Germany to Poland
 3 infantry moved from France to Western Germany
 1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
 1 transport moved from 92 Sea Zone to 93 Sea Zone
 2 fighters moved from Morocco to France
 1 bomber moved from Morocco to Western Germany
 3 fighters moved from Denmark to Western Germany
 2 tactical_bombers moved from Denmark to 113 Sea Zone
 1 tactical_bomber moved from Denmark to Western Germany
 1 bomber moved from Romania to Western GermanyPlace Units - Germans 
 1 carrier, 2 submarines and 1 transport placed in 113 Sea Zone
 4 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry 
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
 Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
 Romania : 1 aaGun, 1 artillery and 1 infantry
 Poland : 1 aaGun and 8 infantry
 Germany : 1 factory_major
 Norway : 2 infantry
 Denmark : 3 infantry
 Karelia : 1 flag, 1 infantry
 Baltic States : 1 flag, 1 infantry
 Vyborg : 1 flag, 1 infantry
 Eastern Poland : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
 113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 4 transports
 93 Sea Zone : 1 transport
 Bulgaria : 1 flag, Yugoslavia : 1 flag, 98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 Finland : 1 flag, 6 infantryProduction/PUs Summary : Germans : 47 / 50 
 Russians : 34 / 51
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 24 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 14 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - Russians 
 Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 Giving bonus movement to units
 1 infantry moved from Belarus to Baltic States
 2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic StatesCombat - Russians 
 Battle in Baltic States
 Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 3/4 hits
 Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Recording Battle StatisticsNon Combat Move - Russians 
 2 artilleries and 17 infantry moved from Belarus to Novgorod
 5 armour and 7 mech_infantrys moved from Novgorod to Bryansk
 1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
 1 artillery and 2 infantry moved from Ukraine to Bryansk
 2 artilleries and 2 infantry moved from Russia to Bryansk
 1 artillery moved from Volgograd to Kazakhstan
 1 artillery moved from Caucasus to Kazakhstan
 2 mech_infantrys moved from Iraq to Caucasus
 2 infantry moved from Caucasus to Northwest Persia
 2 infantry moved from Volgograd to Caucasus
 1 artillery moved from Tsinghai to Shensi
 2 aaGuns and 18 infantry moved from Novosibirsk to Kansu
 1 fighter moved from Baltic States to Novgorod
 1 fighter and 1 tactical_bomber moved from Baltic States to BryanskPlace Units - Russians 
 3 artilleries placed in Novgorod
 3 artilleries placed in Volgograd
 3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 34 PUs; end with 34 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsProduction/PUs Summary : Germans : 47 / 50 
 Russians : 34 / 42
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 24 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 14 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - Japanese 
 Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 Giving bonus movement to units
 1 armour moved from Malaya to 37 Sea Zone
 1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
 1 transport moved from 37 Sea Zone to 44 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
 1 artillery moved from 42 Sea Zone to Java
 1 armour moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to Java
 2 tactical_bombers moved from 37 Sea Zone to Java
 2 fighters moved from 37 Sea Zone to Java
 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
 2 battleships moved from 37 Sea Zone to 42 Sea Zone
 1 infantry moved from Siberia to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Chahar to Hopei
 1 armour moved from Yunnan to Kweichow
 1 armour moved from Yunnan to Burma
 1 armour moved from Yunnan to Szechwan
 1 fighter moved from Yunnan to Hopei
 1 fighter moved from Yunnan to Suiyuyan
 2 tactical_bombers moved from Yunnan to Hopei
 2 tactical_bombers moved from Yunnan to SuiyuyanCombat - Japanese 
 Battle in Java
 Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 ANZAC defend with 1 artillery and 1 infantry
 Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 : 3/3 hits
 ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 2/2 hits
 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
 Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for ANZAC: 1 artillery and 1 infantry
 Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for ANZAC: 1 artillery and 1 infantry
 Battle in Hopei
 Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 1 : 2/4 hits
 Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 armour
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
 Chinese win with no units remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 armour
 Casualties for Chinese: 1 infantry
 Japanese win with no units remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 armour
 Casualties for Chinese: 1 infantry
 Battle in Burma
 Japanese attack with 1 armour
 British defend with 1 infantry
 Japanese roll dice for 1 armour in Burma, round 1 : 0/1 hits
 UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
 1 armour owned by the Japanese lost in Burma
 UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
 Casualties for Japanese: 1 armour
 Battle in Suiyuyan
 Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 1 : 2/4 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Szechwan
 Japanese attack with 1 armour
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour in Szechwan, round 1 : 0/1 hits
 Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
 Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
 Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Szechwan
 Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Japanese win with 1 armour remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Recording Battle StatisticsNon Combat Move - Japanese 
 1 fighter moved from Hopei to Chahar
 2 tactical_bombers moved from Hopei to Chahar
 1 fighter moved from Suiyuyan to Chahar
 2 tactical_bombers moved from Suiyuyan to Chahar
 1 destroyer moved from 20 Sea Zone to 46 Sea Zone
 1 destroyer moved from 20 Sea Zone to 55 Sea Zone
 2 carriers moved from 37 Sea Zone to 42 Sea Zone
 1 transport moved from 37 Sea Zone to 42 Sea Zone
 2 fighters moved from Java to 42 Sea Zone
 2 tactical_bombers moved from Java to 42 Sea Zone
 1 infantry moved from Soviet Far East to 5 Sea Zone
 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
 2 artilleries moved from 19 Sea Zone to Shantung
 2 infantry moved from 19 Sea Zone to Shantung
 1 armour moved from Kwangtung to YunnanPlace Units - Japanese 
 2 destroyers placed in 20 Sea Zone
 1 transport placed in 6 Sea Zone
 Japanese undo move 2.
 Japanese undo move 1.
 Turning on Edit Mode
 EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer
 EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 25 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 1 transport placed in 6 Sea Zone
 2 destroyers placed in 20 Sea Zone
 1 mech_infantry placed in Kwangtung
 1 artillery and 2 infantry placed in Malaya
 1 factory_minor placed in French Indo China
 2 artilleries placed in JapanTurn Complete - Japanese 
 Japanese collect 61 PUs; end with 61 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Shantung : 2 artilleries and 2 infantry
 Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
 Yunnan : 1 flag, 1 armour
 Suiyuyan : 1 flag, 1 infantry
 Hunan : 1 flag, Szechwan : 1 flag, 1 armour
 Chahar : 1 flag, 2 fighters, 2 infantry and 4 tactical_bombers
 Anhwe : 1 flag, Shan State : 1 flag, Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
 Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
 Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
 Guam : 1 flag, 1 airfield and 2 infantry
 Sakha : 1 flag, 1 infantry
 Soviet Far East : 1 flag, Siberia : 1 flag, French Indo China : 1 flag, 1 factory_minor
 Celebes : 1 flag, Java : 1 flag, 1 armour
 Sumatra : 1 flag, 42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
 46 Sea Zone : 1 destroyer
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - Americans 
 Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 Giving bonus movement to units
 1 bomber moved from Queensland to 19 Sea Zone
 1 fighter moved from 26 Sea Zone to 46 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
 1 fighter moved from 26 Sea Zone to 46 Sea Zone
 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
 1 fighter moved from 54 Sea Zone to 46 Sea Zone
 2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
 1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans 
 Battle in 19 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 2 transports
 Americans win with 1 bomber remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 transports
 Americans win with 1 bomber remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 transports
 Battle in 46 Sea Zone
 Americans attack with 3 fighters and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 fighter
 Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 fighter
 Battle in 25 Sea Zone
 Americans attack with 3 fighters and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 55 Sea Zone
 Americans attack with 3 fighters and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Recording Battle StatisticsNon Combat Move - Americans 
 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
 1 carrier moved from 26 Sea Zone to 54 Sea Zone
 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 submarine moved from 54 Sea Zone to 43 Sea Zone
 1 submarine moved from 56 Sea Zone to 41 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 aaGun moved from Eastern United States to Quebec
 1 infantry moved from Eastern United States to Quebec
 1 mech_infantry moved from Western United States to Central United States
 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
 2 fighters moved from 109 Sea Zone to United Kingdom
 1 bomber moved from 19 Sea Zone to AmurPlace Units - Americans 
 1 infantry placed in Western United States
 1 submarine placed in 10 Sea Zone
 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
 Turning on Edit Mode
 EDIT: Americans player Adding units owned by PlayerID named:Americans to Western United States: 1 mech_infantry
 EDIT: Americans player Removing units owned by PlayerID named:Americans from British Columbia: 1 mech_infantry
 EDIT: Turning off Edit ModeTerritory Summary for Americans : British Columbia : 1 mech_infantry 
 Queensland : 1 artillery and 3 infantry
 South Australia : 2 infantry
 Wake Island : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
 Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
 Midway : 1 airfield
 Amur : 1 bomber
 41 Sea Zone : 1 submarine
 43 Sea Zone : 1 submarine
 26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
 22 Sea Zone : 1 flag, 10 Sea Zone : 1 submarine and 1 transport
 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
 Central United States : 1 factory_major and 1 mech_infantry
 Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
 Quebec : 1 aaGun and 1 infantry
 United Kingdom : 2 fighters
 106 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
 101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
 Brazil : 1 flag, 105 Sea Zone : 1 submarineProduction/PUs Summary : Germans : 47 / 50 
 Russians : 33 / 42
 Japanese : 61 / 66
 Americans : 52 / 72
 Chinese : 6 / 10
 British : 24 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 10 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
 Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 Giving bonus movement to units
 1 infantry moved from Kansu to Suiyuyan
 1 infantry moved from Shensi to Suiyuyan
 1 artillery and 3 infantry moved from Shensi to Szechwan
 1 artillery moved from Shensi to Suiyuyan
 1 fighter moved from Shensi to SuiyuyanCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Chinese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Szechwan
 Chinese attack with 1 artillery and 3 infantry
 Japanese defend with 1 armour
 Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for Chinese: 1 infantry
 Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for Chinese: 1 infantry
 Recording Battle StatisticsNon Combat Move - Chinese 
 1 fighter moved from Suiyuyan to SikangPlace Units - Chinese 
 2 infantry placed in Suiyuyan
 1 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese : Suiyuyan : 1 artillery and 4 infantry 
 Szechwan : 1 artillery and 3 infantry
 Sikang : 1 fighterProduction/PUs Summary : Germans : 47 / 50 
 Russians : 33 / 42
 Japanese : 59 / 66
 Americans : 52 / 72
 Chinese : 8 / 9
 British : 24 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 10 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 All, I used the edit mode to move one mech from British Columbia to Western US (forgot on NC). Thanks! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Combat Move - British 
 Giving bonus movement to units
 1 infantry moved from Burma to Yunnan
 1 mech_infantry moved from India to Yunnan
 1 artillery and 4 infantry moved from Iraq to Trans-Jordan
 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
 3 mech_infantrys moved from Rhodesia to Kenya
 1 artillery and 1 infantry moved from Persia to 80 Sea Zone
 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
 1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British 
 Battle in Trans-Jordan
 British attack with 1 artillery, 4 infantry and 1 tactical_bomber
 Italians defend with 1 artillery and 3 infantry
 British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 4/6 hits
 Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 : 3/4 hits
 3 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan
 British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 3 infantry
 Casualties for Italians: 1 artillery and 3 infantry
 British win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 3 infantry
 Casualties for Italians: 1 artillery and 3 infantry
 Battle in Kenya
 British attack with 1 artillery, 1 infantry and 3 mech_infantrys
 Italians defend with 2 artilleries and 1 infantry
 British roll dice for 2 cruisers in Kenya, round 1 : 1/2 hits
 British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kenya, round 1 : 0/5 hits
 Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 1 : 0/3 hits
 1 infantry owned by the Italians lost in Kenya
 British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kenya, round 2 : 2/5 hits
 Italians roll dice for 2 artilleries in Kenya, round 2 : 0/2 hits
 2 artilleries owned by the Italians lost in Kenya
 British win, taking Kenya from Italians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
 Casualties for Italians: 2 artilleries and 1 infantry
 British win with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
 Casualties for Italians: 2 artilleries and 1 infantry
 Battle in Yunnan
 British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Japanese defend with 1 armour
 British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 3/4 hits
 Japanese roll dice for 1 armour in Yunnan, round 1 : 1/1 hits
 1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
 British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantry
 British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantry
 Recording Battle StatisticsNon Combat Move - British 
 1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
 2 transports moved from 80 Sea Zone to 72 Sea Zone
 1 tactical_bomber moved from Trans-Jordan to Iraq
 1 submarine moved from 109 Sea Zone to 125 Sea Zone
 2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
 2 aaGuns, 3 fighters and 4 infantry moved from Scotland to United Kingdom
 1 fighter and 1 tactical_bomber moved from Yunnan to India
 1 infantry moved from Persia to Iraq
 1 fighter moved from India to 72 Sea Zone
 1 artillery moved from Union of South Africa to Rhodesia
 2 artilleries moved from Union of South Africa to RhodesiaPlace Units - British 
 1 artillery and 1 infantry placed in Union of South Africa
 1 artillery and 2 infantry placed in Persia
 3 artilleries placed in United KingdomTurn Complete - British 
 British collect 25 PUs (1 lost to blockades); end with 25 PUs totalProduction/PUs Summary : Germans : 47 / 50 
 Russians : 33 / 42
 Japanese : 58 / 66
 Americans : 52 / 72
 Chinese : 9 / 9
 British : 26 / 25
 UK_Pacific : 6 / 0
 Italians : 21 / 38
 ANZAC : 10 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Place Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 6 PUs; end with 6 PUs total
 Some units change owners in territory IndiaProduction/PUs Summary : Germans : 47 / 50 
 Russians : 33 / 42
 Japanese : 58 / 66
 Americans : 52 / 72
 Chinese : 9 / 9
 British : 26 / 25
 UK_Pacific : 6 / 6
 Italians : 21 / 38
 ANZAC : 10 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 I am not sure why the game will not let me land my bomber in Egypt. It only moved 5 spaces from W.Germany, which has an air base. I am going to edit the game to put it in Egypt. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Politics - Italians 
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 Giving bonus movement to units
 1 artillery moved from Malta to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Trans-Jordan
 1 artillery moved from 98 Sea Zone to Trans-Jordan
 1 battleship moved from 96 Sea Zone to 98 Sea Zone
 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
 1 bomber moved from Western Germany to 98 Sea Zone
 1 mech_infantry moved from Belgian Congo to French Central Africa
 Italians take French Central Africa from French
 1 infantry moved from French Equatorial Africa to Nigeria
 Italians take Nigeria from British
 1 bomber moved from 98 Sea Zone to Trans-JordanCombat - Italians 
 Battle in Trans-Jordan
 Italians attack with 1 artillery, 1 bomber and 1 infantry
 British defend with 1 artillery and 1 infantry
 Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
 British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
 1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
 Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantry
 Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantry
 Recording Battle StatisticsNon Combat Move - Italians 
 3 artilleries moved from Northern Italy to 95 Sea Zone
 3 infantry moved from Northern Italy to 95 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
 1 transport moved from 98 Sea Zone to 95 Sea Zone
 1 transport moved from 98 Sea Zone to 95 Sea Zone
 3 infantry moved from 98 Sea Zone to Egypt
 3 artilleries moved from 98 Sea Zone to Egypt
 1 armour moved from Gibraltar to 92 Sea Zone
 1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
 1 infantry moved from Southern France to 93 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
 1 infantry moved from 94 Sea Zone to Algeria
 1 armour moved from 94 Sea Zone to Algeria
 2 infantry moved from Northern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
 2 infantry moved from 94 Sea Zone to Algeria
 1 carrier moved from 92 Sea Zone to 94 Sea Zone
 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
 2 fighters moved from 92 Sea Zone to 94 Sea Zone
 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
 1 bomber could not land in Trans-Jordan and was removedPlace Units - Italians 
 1 factory_minor placed in Egypt
 1 armour, 2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 24 PUs; end with 24 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
 Turning on Edit Mode
 EDIT: Italians player Adding units owned by PlayerID named:Italians to Egypt: 1 bomber
 EDIT: Turning off Edit ModeTerritory Summary for Italians : Belgian Congo : 1 flag, Trans-Jordan : 1 flag, 1 artillery and 1 infantry 
 Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour
 Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
 Nigeria : 1 flag, 1 infantry
 Malta : 1 flag, Anglo Egyptian Sudan : 1 flag, Morocco : 1 flag, French Equatorial Africa : 1 flag, French Central Africa : 1 flag, 1 mech_infantry
 Algeria : 1 flag, 1 armour and 3 infantry
 Southern France : 1 infantry
 Syria : 1 flag, Tunisia : 1 flag, Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 4 infantry
 Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
 95 Sea Zone : 1 transport
 94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
 Greece : 1 flag, 98 Sea Zone : 1 battleship, 1 cruiser and 4 transportsProduction/PUs Summary : Germans : 47 / 50 
 Russians : 33 / 42
 Japanese : 58 / 66
 Americans : 52 / 72
 Chinese : 9 / 9
 British : 24 / 25
 UK_Pacific : 6 / 6
 Italians : 24 / 39
 ANZAC : 10 / 22
 French : 2 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - ANZAC 
 ANZAC buy 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC 
 Giving bonus movement to units
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 ANZAC take Celebes from JapaneseCombat - ANZAC 
 Recording Battle StatisticsNon Combat Move - ANZAC 
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 2 transports placed in 54 Sea Zone
 1 infantry placed in Queensland
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 15 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC : Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry 
 New Zealand : 1 airfield and 1 harbour
 New South Wales : 1 factory_minor, 1 harbour and 1 infantry
 Celebes : 1 flag, 2 infantry
 Dutch New Guinea : 1 flag,
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Combat Move - French 
 Giving bonus movement to unitsNon Combat Move - French 
 1 destroyer moved from 77 Sea Zone to 72 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :7 Purchase Units - Germans 
 Germans buy 1 aaGun, 5 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
 1 submarine moved from 113 Sea Zone to 125 Sea Zone
 2 bombers moved from Western Germany to 125 Sea Zone
 1 artillery and 1 infantry moved from Romania to Bessarabia
 Germans take Bessarabia from Russians
 1 infantry moved from Eastern Poland to Belarus
 Germans take Belarus from Russians
 7 armour, 6 artilleries, 26 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 1 armour moved from Western Ukraine to Ukraine
 Germans take Ukraine from RussiansCombat - Germans 
 Battle in 125 Sea Zone
 Germans attack with 2 bombers, 1 destroyer and 1 submarine
 British defend with 1 submarine
 Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 1 : 1/3 hits
 1 submarine owned by the British lost in 125 Sea Zone
 Germans win, taking 125 Sea Zone from British with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Recording Battle StatisticsNon Combat Move - Germans 
 1 infantry moved from Poland to Baltic States
 7 infantry moved from Poland to Eastern Poland
 1 aaGun moved from Eastern Poland to Western Ukraine
 1 aaGun moved from Poland to Eastern Poland
 1 aaGun moved from Romania to Bessarabia
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
 2 bombers moved from 125 Sea Zone to Eastern Poland
 1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
 1 fighter moved from Western Germany to 113 Sea Zone
 1 fighter moved from Western Germany to Eastern Poland
 1 fighter moved from France to Western Germany
 1 aaGun moved from France to Normandy BordeauxPlace Units - Germans 
 1 aaGun placed in France
 1 transport placed in 93 Sea Zone
 1 destroyer placed in 113 Sea Zone
 5 armour placed in GermanyTurn Complete - Germans 
 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans : Egypt : 1 artillery and 1 infantry 
 Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
 Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
 Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
 Germany : 5 armour and 1 factory_major
 Norway : 2 infantry
 Denmark : 3 infantry
 Belarus : 1 flag, 1 infantry
 Karelia : 1 flag, 1 infantry
 Baltic States : 1 flag, 1 infantry
 Vyborg : 1 flag, 1 infantry
 Eastern Poland : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
 Bessarabia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
 Ukraine : 1 flag, 1 armour and 1 factory_minor
 Western Ukraine : 1 flag, 1 aaGun, 6 armour, 6 artilleries, 26 infantry and 5 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :7 Purchase Units - Russians 
 Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 Giving bonus movement to units
 2 infantry moved from Bryansk to Ukraine
 28 infantry moved from Novgorod to Belarus
 8 artilleries moved from Novgorod to Belarus
 1 infantry moved from Iraq to Syria
 Russians take Syria from Italians
 1 infantry moved from Novgorod to Baltic States
 1 fighter moved from Novgorod to Baltic States
 1 fighter and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians 
 Battle in Belarus
 Russians attack with 8 artilleries and 28 infantry
 Germans defend with 1 infantry
 Russians roll dice for 8 artilleries and 28 infantry in Belarus, round 1 : 6/36 hits
 Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 8 artilleries and 27 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Russians win with 8 artilleries and 27 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Russians attack with 1 fighter and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 1 : 0/2 hits
 Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
 Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
 Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Russians win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Russians win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Germans defend with 1 armour and 1 factory_minor
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 3/4 hits
 Germans roll dice for 1 armour in Ukraine, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
 Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Recording Battle StatisticsNon Combat Move - Russians 
 3 aaGuns moved from Novgorod to Belarus
 1 fighter moved from Ukraine to Russia
 1 fighter moved from Baltic States to Russia
 1 tactical_bomber moved from Ukraine to Rostov
 1 aaGun, 7 artilleries and 8 infantry moved from Bryansk to Rostov
 2 infantry moved from Northwest Persia to Iraq
 2 infantry moved from Caucasus to Northwest Persia
 2 artilleries moved from Volgograd to Rostov
 1 artillery moved from Volgograd to Caucasus
 2 artilleries moved from Kazakhstan to Sikang
 1 aaGun and 5 infantry moved from Kansu to Suiyuyan
 1 aaGun and 13 infantry moved from Kansu to Shensi
 4 armour and 5 mech_infantrys moved from Bryansk to Caucasus
 1 armour moved from Bryansk to Russia
 1 mech_infantry moved from Bryansk to Russia
 1 mech_infantry moved from Bryansk to CaucasusPlace Units - Russians 
 1 artillery, 2 fighters and 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 31 PUs (1 lost to blockades); end with 31 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsProduction/PUs Summary : Germans : 49 / 60 
 Russians : 32 / 34
 Japanese : 55 / 66
 Americans : 52 / 72
 Chinese : 9 / 9
 British : 24 / 25
 UK_Pacific : 6 / 6
 Italians : 23 / 39
 ANZAC : 13 / 20
 French : 2 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 hi guys, i am encouraging players still in the first round of the tournament to keep things moving. however besides the 1 week break you guys seem to be moving fairly quickly. if you have another situation when a team member goes on vacation i recommend leaning on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you. or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should speed things up. 
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 Japan will be in about 6 hours 
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 hi guys, i am encouraging players still in the first round of the tournament to keep things moving. however besides the 1 week break you guys seem to be moving fairly quickly. if you have another situation when a team member goes on vacation i recommend leaning on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you. or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should speed things up. :? 
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 hi guys, i am encouraging players still in the first round of the tournament to keep things moving. however besides the 1 week break you guys seem to be moving fairly quickly. if you have another situation when a team member goes on vacation i recommend leaning on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you. or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should speed things up. thanks, but no thanks 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :7 Purchase Units - Japanese 
 Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 Giving bonus movement to units
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 mech_infantry moved from Kwangtung to Yunnan
 2 fighters moved from Chahar to Yunnan
 2 tactical_bombers moved from Chahar to Yunnan
 1 armour moved from Java to 42 Sea Zone
 1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 armour moved from 44 Sea Zone to Celebes
 2 tactical_bombers moved from 42 Sea Zone to Celebes
 2 fighters moved from 42 Sea Zone to Celebes
 4 fighters moved from 35 Sea Zone to Celebes
 1 battleship moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese 
 Battle in 44 Sea Zone
 Japanese attack with 1 battleship and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 44 Sea Zone
 Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Celebes
 Japanese attack with 1 armour, 6 fighters and 2 tactical_bombers
 ANZAC defend with 2 infantry
 Japanese roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Celebes, round 1 : 6/9 hits
 ANZAC roll dice for 2 infantry in Celebes, round 1 : 0/2 hits
 2 infantry owned by the ANZAC lost in Celebes
 Japanese win, taking Celebes from ANZAC with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Japanese win with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Battle in Yunnan
 Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
 British defend with 1 mech_infantry
 Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 3/5 hits
 Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
 1 mech_infantry owned by the British lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Japanese win with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Recording Battle StatisticsNon Combat Move - Japanese 
 2 fighters moved from Yunnan to French Indo China
 2 tactical_bombers moved from Yunnan to French Indo China
 2 artilleries moved from Shantung to Anhwe
 2 infantry moved from Shantung to Anhwe
 1 carrier moved from 6 Sea Zone to 20 Sea Zone
 1 destroyer moved from 20 Sea Zone to 46 Sea Zone
 1 destroyer moved from 20 Sea Zone to 55 Sea Zone
 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
 2 carriers moved from 35 Sea Zone to 44 Sea Zone
 1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 42 Sea Zone to 44 Sea Zone
 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
 1 tactical_bomber moved from Chahar to 20 Sea Zone
 1 fighter moved from 6 Sea Zone to 20 Sea Zone
 2 tactical_bombers moved from Celebes to 44 Sea Zone
 6 fighters moved from Celebes to 44 Sea Zone
 1 infantry moved from Malaya to Shan State
 1 tactical_bomber moved from Chahar to 6 Sea Zone
 2 fighters moved from Philippines to Japan
 1 tactical_bomber moved from Philippines to French Indo China
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 artillery moved from 20 Sea Zone to Kiangsi
 1 infantry moved from 20 Sea Zone to Kiangsi
 1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese 
 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
 2 destroyers placed in 20 Sea Zone
 2 artilleries placed in French Indo China
 1 infantry and 2 mech_infantrys placed in MalayaTurn Complete - Japanese 
 Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
 Turn Summary: Failed to login to forum, server responded with status code: 504
 Post Turn Summary to AxisAndAllies.org success = falseTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Kiangsi : 1 artillery and 1 infantry
 Japan : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
 Yunnan : 1 flag, 1 mech_infantry
 Hunan : 1 flag, Hopei : 1 flag, 1 infantry
 Chahar : 1 flag, 1 infantry
 Anhwe : 1 flag, 2 artilleries and 2 infantry
 Shan State : 1 flag, 1 infantry
 Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
 Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor and 1 harbour
 Philippines : 1 flag, 1 airfield and 1 harbour
 Guam : 1 flag, 1 airfield and 2 infantry
 Sakha : 1 flag, 1 infantry
 Soviet Far East : 1 flag, Siberia : 1 flag, French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters and 3 tactical_bombers
 Celebes : 1 flag, 1 armour
 Java : 1 flag, Sumatra : 1 flag,
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