ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)
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 Although this version of tripleA does not give you the option (doesn’t let WGR scramble on behalf of Denmark), I still have to ask, do you want to scramble in SZ112? (if you do, we’ll need to roll it manually via forum dice) 
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 almost forgot, here’s the map 
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 Thank you for asking. Is this fixed in newer versions? No scramble. 
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 I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :5 Combat Move - British 
 Giving bonus movement to units
 1 mech_infantry moved from Persia to Trans-Jordan
 British take Trans-Jordan from Italians
 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
 1 infantry moved from 112 Sea Zone to Denmark
 British take Denmark from Germans
 2 fighters moved from Scotland to 112 Sea Zone
 3 fighters moved from United Kingdom to 112 Sea Zone
 2 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from India to Burma
 Game Loaded
 Japanese are now being played by: Human
 Germans are now being played by: Human
 French is now being played by: Human
 British are now being played by: Human
 Chinese are now being played by: Human
 Dutch is now being played by: Human
 Neutral_Axis are now being played by: Human
 Neutral_Allies are now being played by: Human
 ANZAC is now being played by: Human
 Russians are now being played by: Human
 Mongolians are now being played by: Human
 UK_Pacific is now being played by: Human
 Neutral_True is now being played by: Human
 Italians are now being played by: Human
 Americans are now being played by: HumanCombat - British 
 Battle in Egypt
 British attack with 1 fighter and 1 tactical_bomber
 Germans defend with 1 infantry; Italians defend with 1 harbour
 British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 1 : 1/2 hits
 Italians roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
 1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt
 British win with 1 tactical_bomber remaining. Battle score for attacker is -7
 Casualties for Germans: 1 infantry
 Casualties for British: 1 fighter
 British win with 1 tactical_bomber remaining. Battle score for attacker is -7
 Casualties for Germans: 1 infantry
 Casualties for British: 1 fighter
 Battle in Burma
 British attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery
 British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
 Japanese roll dice for 1 artillery in Burma, round 1 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantry
 British win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantry
 Recording Battle StatisticsNon Combat Move - British 
 3 mech_infantrys moved from Union of South Africa to Rhodesia
 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 80 Sea Zone
 1 artillery and 4 infantry moved from Persia to Iraq
 2 fighters and 1 tactical_bomber moved from Burma to India
 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
 3 fighters moved from 112 Sea Zone to Scotland
 2 fighters moved from 112 Sea Zone to United Kingdom
 2 aaGuns moved from United Kingdom to Scotland
 2 infantry moved from United Kingdom to Scotland
 1 tactical_bomber moved from Egypt to 80 Sea ZonePlace Units - British 
 1 artillery and 2 infantry placed in Persia
 3 artilleries placed in Union of South Africa
 1 destroyer placed in 109 Sea ZoneTurn Complete - British 
 British collect 29 PUs; end with 29 PUs totalProduction/PUs Summary : Germans : 41 / 54 
 Russians : 38 / 51
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 29 / 29
 UK_Pacific : 6 / 0
 Italians : 19 / 39
 ANZAC : 14 / 25
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :5 Place Units - UK_Pacific 
 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 6 PUs; end with 6 PUs total
 Some units change owners in territory IndiaProduction/PUs Summary : Germans : 41 / 54 
 Russians : 38 / 51
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 29 / 29
 UK_Pacific : 6 / 6
 Italians : 19 / 39
 ANZAC : 14 / 25
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Every Axis defender scored a hit against the US and UK shakes fist 
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 I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably. So are you using the 1.6.1 version for our game or still using 1.5.2.1? Italy upcoming now 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :5 Purchase Units - Italians 
 Italians buy 3 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 Giving bonus movement to units
 1 infantry moved from Morocco to 92 Sea Zone
 1 armour moved from Morocco to 92 Sea Zone
 1 armour moved from 92 Sea Zone to Gibraltar
 1 infantry moved from 92 Sea Zone to Gibraltar
 2 artilleries moved from Northern Italy to 95 Sea Zone
 4 infantry moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 Italians take French Equatorial Africa from French
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Anglo Egyptian Sudan to Kenya
 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
 Italians take Belgian Congo from British
 1 artillery moved from Anglo Egyptian Sudan to Kenya
 1 fighter moved from 92 Sea Zone to 91 Sea Zone
 1 bomber moved from Libya to 112 Sea Zone
 1 fighter moved from 92 Sea Zone to Gibraltar
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 artillery moved from 96 Sea Zone to Malta
 1 infantry moved from 96 Sea Zone to Malta
 1 battleship moved from 92 Sea Zone to 96 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
 1 artillery moved from 98 Sea Zone to Trans-Jordan
 3 infantry moved from 98 Sea Zone to Trans-Jordan
 1 cruiser moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians 
 Battle in 91 Sea Zone
 Italians attack with 1 fighter
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 91 Sea Zone
 Italians win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Italians win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 112 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 transport
 1 transport owned by the British lost in 112 Sea Zone
 Italians win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Italians win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Malta
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 2/2 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
 1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
 Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
 Casualties for British: 1 aaGun and 1 infantry
 Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
 Casualties for British: 1 aaGun and 1 infantry
 Battle in Kenya
 Italians attack with 2 artilleries and 1 infantry
 ANZAC defend with 2 infantry
 Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 1 : 0/3 hits
 British roll dice for 2 infantry in Kenya, round 1 : 0/2 hits
 Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 0/3 hits
 British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits
 Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 3 : 1/3 hits
 British roll dice for 2 infantry in Kenya, round 3 : 0/2 hits
 1 infantry owned by the ANZAC lost in Kenya
 Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 4 : 1/3 hits
 British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
 1 infantry owned by the ANZAC lost in Kenya
 Italians win, taking Kenya from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Battle in Gibraltar
 Italians attack with 1 armour, 1 fighter and 1 infantry
 British defend with 1 harbour; Americans defend with 1 infantry
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 1 : 2/3 hits
 British roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
 Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 infantry
 Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 infantry
 Battle in Trans-Jordan
 Italians attack with 1 artillery and 3 infantry
 British defend with 1 mech_infantry
 Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 : 0/4 hits
 British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 0/1 hits
 Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits
 British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
 1 mech_infantry owned by the British lost in Trans-Jordan
 Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Recording Battle StatisticsNon Combat Move - Italians 
 2 transports moved from 92 Sea Zone to 95 Sea Zone
 1 fighter moved from 91 Sea Zone to 92 Sea Zone
 1 fighter moved from Gibraltar to 92 Sea Zone
 1 bomber moved from 112 Sea Zone to Western Germany
 2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians 
 1 destroyer and 1 transport placed in 95 Sea Zone
 3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 23 PUs; end with 23 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians : Belgian Congo : 1 flag, 1 mech_infantry 
 Trans-Jordan : 1 flag, 1 artillery and 3 infantry
 Alexandria : 1 flag, Gibraltar : 1 flag, 1 armour and 1 harbour
 Egypt : 1 flag, 1 harbour
 Kenya : 1 flag, 2 artilleries and 1 infantry
 Malta : 1 flag, 1 artillery and 1 infantry
 Anglo Egyptian Sudan : 1 flag, Morocco : 1 flag, French Equatorial Africa : 1 flag, 1 infantry
 Algeria : 1 flag, Southern France : 2 infantry
 Syria : 1 flag, Tunisia : 1 flag, Western Germany : 1 bomber
 Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
 Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
 96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
 95 Sea Zone : 1 destroyer and 3 transports
 Greece : 1 flag, 92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
 98 Sea Zone : 2 transportsProduction/PUs Summary : Germans : 41 / 54 
 Russians : 38 / 51
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 26 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 14 / 25
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Most versions of tripleA aren’t backwards compatible, so I have to use 1.5.2.1 to load and play this match. I have 1.6 and 1.6.1 installed for other matches though. –– Kilroy, if you get to ANZAC before me, don’t forget SZ55. I’ll do ANZAC tomorrow otherwise. 
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 Kilroy, if you get to ANZAC before me, don’t forget SZ55. I’ll do ANZAC tomorrow otherwise. You do not see anything in sz55….it is safe for the Allies (may the force be with you) 
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 Same as MisterGreen, I’m looking in on the game to see who will be in the loser bracket with us. :) 
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 …well, yeah, do not mind me sitting around here neither. Just taking some notes… every ally is scoring even numbers in territory IPC… aha… very interesting… 
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 …well, yeah, do not mind me sitting around here neither. Just taking some notes… every ally is scoring even numbers in territory IPC… aha… very interesting… I think it is a grand conspiracy!!! 
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 I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably. I tested this scenario with TripleA 1.6.1 and Global 3.1 future… works perfectly there! :-) 
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 @Ol’: Kilroy, if you get to ANZAC before me, don’t forget SZ55. I’ll do ANZAC tomorrow otherwise. You do not see anything in sz55….it is safe for the Allies (may the force be with you) This is not the destroyer you are looking for… 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :5 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC 
 Giving bonus movement to units
 3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC 
 Battle in 55 Sea Zone
 ANZAC attack with 3 fighters
 Japanese defend with 1 destroyer
 ANZAC roll dice for 3 fighters in 55 Sea Zone, round 1 : 1/3 hits
 Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
 ANZAC win with 2 fighters remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for ANZAC: 1 fighter
 ANZAC win with 2 fighters remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for ANZAC: 1 fighter
 Recording Battle StatisticsNon Combat Move - ANZAC 
 2 transports moved from 62 Sea Zone to 54 Sea Zone
 1 artillery and 3 infantry moved from New South Wales to Queensland
 2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC 
 1 factory_minor placed in Queensland
 1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 17 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC : Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry 
 New Zealand : 1 airfield and 1 harbour
 New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
 Java : 1 flag, 1 artillery and 1 infantry
 Dutch New Guinea : 1 flag, 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :5 Combat Move - French 
 Giving bonus movement to unitsNon Combat Move - French Turn Complete - French Territory Summary for French : United Kingdom : 1 fighter and 2 infantry 
 77 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 41 / 54 
 Russians : 38 / 51
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 26 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 14 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 So, the allies didn’t hit once against the Italians… the japanese blocking destroyer hits yet once again!!!.. I am starting to think the force might be with the Axis on this one. Jeech! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :6 Purchase Units - Germans 
 Germans buy 4 artilleries, 1 carrier, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 artillery and 1 infantry moved from Slovakia Hungary to Romania
 1 bomber moved from Western Germany to Romania
 2 artilleries and 4 infantry moved from Poland to Eastern Poland
 7 armour, 4 artilleries, 23 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
 1 infantry moved from Western Germany to Denmark
 2 infantry moved from Germany to 113 Sea Zone
 2 infantry moved from 113 Sea Zone to Denmark
 2 fighters and 1 tactical_bomber moved from Norway to Denmark
 1 fighter and 2 tactical_bombers moved from Western Germany to DenmarkCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
 Russians defend with 1 infantry
 Germans roll dice for 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys in Eastern Poland, round 1 : 8/45 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Germans win with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Romania
 Germans attack with 1 artillery, 1 bomber and 1 infantry
 Russians defend with 1 artillery
 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 1 : 2/3 hits
 Russians roll dice for 1 artillery in Romania, round 1 : 0/1 hits
 1 artillery owned by the Russians lost in Romania
 Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Battle in Denmark
 Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
 British defend with 1 infantry
 Germans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
 Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Denmark, round 1 : 5/9 hits
 British roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
 1 infantry owned by the British lost in Denmark
 Germans win, taking Denmark from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Germans win with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Recording Battle StatisticsNon Combat Move - Germans 
 1 aaGun moved from Slovakia Hungary to Romania
 1 aaGun moved from Slovakia Hungary to Eastern Poland
 8 infantry moved from Germany to Poland
 3 infantry moved from France to Western Germany
 1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
 1 transport moved from 92 Sea Zone to 93 Sea Zone
 2 fighters moved from Morocco to France
 1 bomber moved from Morocco to Western Germany
 3 fighters moved from Denmark to Western Germany
 2 tactical_bombers moved from Denmark to 113 Sea Zone
 1 tactical_bomber moved from Denmark to Western Germany
 1 bomber moved from Romania to Western GermanyPlace Units - Germans 
 1 carrier, 2 submarines and 1 transport placed in 113 Sea Zone
 4 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry 
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
 Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
 Romania : 1 aaGun, 1 artillery and 1 infantry
 Poland : 1 aaGun and 8 infantry
 Germany : 1 factory_major
 Norway : 2 infantry
 Denmark : 3 infantry
 Karelia : 1 flag, 1 infantry
 Baltic States : 1 flag, 1 infantry
 Vyborg : 1 flag, 1 infantry
 Eastern Poland : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
 113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 4 transports
 93 Sea Zone : 1 transport
 Bulgaria : 1 flag, Yugoslavia : 1 flag, 98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 Finland : 1 flag, 6 infantryProduction/PUs Summary : Germans : 47 / 50 
 Russians : 34 / 51
 Japanese : 54 / 57
 Americans : 52 / 72
 Chinese : 8 / 10
 British : 24 / 29
 UK_Pacific : 6 / 6
 Italians : 23 / 38
 ANZAC : 14 / 22
 French : 3 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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