XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                    Some units change owners in territory India

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 38 / 51
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 19 / 39
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Every Axis defender scored a hit against the US and UK shakes fist


  • @wheatbeer:

    I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably.

    So are you using the 1.6.1 version for our game or still using 1.5.2.1?

    Italy upcoming now


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Libya to 112 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  2/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Kenya
                    Italians attack with 2 artilleries and 1 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 1 :  0/3 hits
                        British roll dice for 2 infantry in Kenya, round 1 :  0/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 3 :  1/3 hits
                        British roll dice for 2 infantry in Kenya, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Kenya
                        Italians roll dice for 2 artilleries and 1 infantry in Kenya, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kenya
                    Italians win, taking Kenya from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                    Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  0/4 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 bomber moved from 112 Sea Zone to Western Germany
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                3 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 1 artillery and 3 infantry
        Alexandria : 1 flag,    Gibraltar : 1 flag, 1 armour and 1 harbour
        Egypt : 1 flag, 1 harbour
        Kenya : 1 flag, 2 artilleries and 1 infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag,    Morocco : 1 flag,    French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag,    Southern France : 2 infantry
        Syria : 1 flag,    Tunisia : 1 flag,    Western Germany : 1 bomber
        Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        95 Sea Zone : 1 destroyer and 3 transports
        Greece : 1 flag,    92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 38 / 51
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 26 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 38
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Most versions of tripleA aren’t backwards compatible, so I have to use 1.5.2.1 to load and play this match.

    I have 1.6 and 1.6.1 installed for other matches though.

    ––

    Kilroy, if you get to ANZAC before me, don’t forget SZ55.  I’ll do ANZAC tomorrow otherwise.


  • @wheatbeer:

    Kilroy, if you get to ANZAC before me, don’t forget SZ55.  I’ll do ANZAC tomorrow otherwise.

    You do not see anything in sz55….it is safe for the Allies (may the force be with you)

  • '21 '19 '18 '17 '16

    Same as MisterGreen, I’m looking in on the game to see who will be in the loser bracket with us.  :)


  • …well, yeah, do not mind me sitting around here neither.

    Just taking some notes… every ally is scoring even numbers in territory IPC… aha… very interesting…


  • @Gully:

    …well, yeah, do not mind me sitting around here neither.

    Just taking some notes… every ally is scoring even numbers in territory IPC… aha… very interesting…

    I think it is a grand conspiracy!!!


  • @wheatbeer:

    I’m not certain, but a very large number of fixes have been implemented as of 1.6.1, so probably.

    I tested this scenario with TripleA 1.6.1 and Global 3.1 future… works perfectly there!

    :-)

  • '22 '21 '19 '18 '17 '16

    @Ol’:

    @wheatbeer:

    Kilroy, if you get to ANZAC before me, don’t forget SZ55.  I’ll do ANZAC tomorrow otherwise.

    You do not see anything in sz55….it is safe for the Allies (may the force be with you)

    This is not the destroyer you are looking for…

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland
                2 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        77 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 38 / 51
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 26 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 38
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    So, the allies didn’t hit once against the Italians… the japanese blocking destroyer hits yet once again!!!.. I am starting to think the force might be with the Axis on this one.  Jeech!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Western Germany to Romania
                2 artilleries and 4 infantry moved from Poland to Eastern Poland
                7 armour, 4 artilleries, 23 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                2 fighters and 1 tactical_bomber moved from Norway to Denmark
                1 fighter and 2 tactical_bombers moved from Western Germany to Denmark

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys in Eastern Poland, round 1 :  8/45 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery in Romania, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                    Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Denmark
                    Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Denmark, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Denmark, round 1 :  5/9 hits
                        British roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                8 infantry moved from Germany to Poland
                3 infantry moved from France to Western Germany
                1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Morocco to France
                1 bomber moved from Morocco to Western Germany
                3 fighters moved from Denmark to Western Germany
                2 tactical_bombers moved from Denmark to 113 Sea Zone
                1 tactical_bomber moved from Denmark to Western Germany
                1 bomber moved from Romania to Western Germany

    Place Units - Germans
                1 carrier, 2 submarines and 1 transport placed in 113 Sea Zone
                4 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 1 aaGun, 1 artillery and 1 infantry
        Poland : 1 aaGun and 8 infantry
        Germany : 1 factory_major
        Norway : 2 infantry
        Denmark : 3 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 27 infantry and 5 mech_infantrys
        113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 4 transports
        93 Sea Zone : 1 transport
        Bulgaria : 1 flag,    Yugoslavia : 1 flag,    98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 34 / 51
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 24 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 38
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 artilleries and 17 infantry moved from Belarus to Novgorod
                5 armour and 7 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Russia to Bryansk
                1 artillery moved from Volgograd to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Tsinghai to Shensi
                2 aaGuns and 18 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Volgograd
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 34 / 42
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 24 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 38
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 tactical_bombers moved from 37 Sea Zone to Java
                2 fighters moved from 37 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 armour moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Burma
                1 armour moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Suiyuyan
                2 tactical_bombers moved from Yunnan to Hopei
                2 tactical_bombers moved from Yunnan to Suiyuyan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 :  3/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in Burma, round 1 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Chahar
                2 tactical_bombers moved from Hopei to Chahar
                1 fighter moved from Suiyuyan to Chahar
                2 tactical_bombers moved from Suiyuyan to Chahar
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Shantung
                1 armour moved from Kwangtung to Yunnan

    Place Units - Japanese
                2 destroyers placed in 20 Sea Zone
                1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 6 Sea Zone
                2 destroyers placed in 20 Sea Zone
                1 mech_infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Malaya
                1 factory_minor placed in French Indo China
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 2 artilleries and 2 infantry
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag,    Szechwan : 1 flag, 1 armour
        Chahar : 1 flag, 2 fighters, 2 infantry and 4 tactical_bombers
        Anhwe : 1 flag,    Shan State : 1 flag,    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag,    Siberia : 1 flag,    French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag,    Java : 1 flag, 1 armour
        Sumatra : 1 flag,    42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
        46 Sea Zone : 1 destroyer

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Queensland to 19 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Eastern United States to Quebec
                1 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - Americans
                1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Western United States: 1 mech_infantry
                EDIT: Americans player Removing units owned by PlayerID named:Americans from British Columbia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    British Columbia : 1 mech_infantry
        Queensland : 1 artillery and 3 infantry
        South Australia : 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 1 bomber
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 flag,    10 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Quebec : 1 aaGun and 1 infantry
        United Kingdom : 2 fighters
        106 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag,    105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 33 / 42
        Japanese : 61 / 66
        Americans : 52 / 72
        Chinese : 6 / 10
        British : 24 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 38
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 artillery and 3 infantry moved from Shensi to Szechwan
                1 artillery moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 artillery and 4 infantry
        Szechwan : 1 artillery and 3 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 33 / 42
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 24 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 38
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    All, I used the edit mode to move one mech from British Columbia to Western US (forgot on NC).

    Thanks!

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