XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)


  • Jercules, there seems to be a problem with you email Adress on the dice server.
    I could not test the dice server and I could do no battles with your email included.
    Having excluded your email everything works fine.
    I’m sorry…I don’t know what is behind that.

    May it is because of hotmail… all the others have gmail-accounts… but I don’t know.
    So I have to do the next move excluding your email.
    Sorry for this… :? :-( :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                3 armour moved from France to Holland Belgium
                2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 111 Sea Zone, round 1 :  6/10 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 3 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                    Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 3 armour, 2 artilleries and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Holland Belgium, round 1 :  3/7 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                    Germans win with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 carrier, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone
                2 bombers moved from 111 Sea Zone to Poland
                3 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
                2 aaGuns moved from Germany to Poland
                4 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                2 submarines placed in 112 Sea Zone
                1 destroyer placed in 113 Sea Zone
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
        Romania : 3 armour, 2 artilleries and 12 infantry
        Poland : 3 aaGuns, 1 artillery, 2 bombers and 12 infantry
        Germany : 1 factory_major
        Holland Belgium : 3 armour, 2 artilleries and 1 infantry
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag,    Yugoslavia : 1 flag,    Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • @P@nther:

    Jercules, there seems to be a problem with you email Adress on the dice server.
    I could not test the dice server and I could do no battles with your email included.
    Having excluded your email everything works fine.
    I’m sorry…I don’t know what is behind that.

    May it is because of hotmail… all the others have gmail-accounts… but I don’t know.
    So I have to do the next move excluding your email.
    Sorry for this… :? :-( :?

    Some further explanation:
    The dice server does not say that your mail is wrong but it says that MINE is not registered although of course it is.
    This occurs when your email is added to the list. When your email is removed again everything runs fine.
    Maybe this error occurs when adding mail adresses to a game that already started.

    I’m going to ask Veqryn to take a look into this.


  • This error did not come up before because G2 was the first turn (with Jercules’ mail-address added) in which the dice server was used.

  • '17

    I hope you guys don’t mind the current pace.  We’re trying to keep everyone involved in strategic planning, so I’m waiting for confirmation from my partners.


  • @wheatbeer:

    I hope you guys don’t mind the current pace.  We’re trying to keep everyone involved in strategic planning, so I’m waiting for confirmation from my partners.

    not at all  8-)…we are doing the same  :wink:

  • Customizer

    @P@nther:

    @P@nther:

    Jercules, there seems to be a problem with you email Adress on the dice server.
    I could not test the dice server and I could do no battles with your email included.
    Having excluded your email everything works fine.
    I’m sorry…I don’t know what is behind that.

    May it is because of hotmail… all the others have gmail-accounts… but I don’t know.
    So I have to do the next move excluding your email.
    Sorry for this… :? :-( :?

    Some further explanation:
    The dice server does not say that your mail is wrong but it says that MINE is not registered although of course it is.
    This occurs when your email is added to the list. When your email is removed again everything runs fine.
    Maybe this error occurs when adding mail adresses to a game that already started.

    I’m going to ask Veqryn to take a look into this.

    I add people to the dice server list all the time, in already running games.

    99% this new email is not registered for dice emails.

    To test this, try having this new email as the ONLY email, and then send it a “test” email.  If that doesn’t work, then it is because he is not registered.

  • Customizer

    @P@nther:

    @P@nther:

    Jercules, there seems to be a problem with you email Adress on the dice server.
    I could not test the dice server and I could do no battles with your email included.
    Having excluded your email everything works fine.
    I’m sorry…I don’t know what is behind that.

    May it is because of hotmail… all the others have gmail-accounts… but I don’t know.
    So I have to do the next move excluding your email.
    Sorry for this… :? :-( :?

    Some further explanation:
    The dice server does not say that your mail is wrong but it says that MINE is not registered although of course it is.
    This occurs when your email is added to the list. When your email is removed again everything runs fine.
    Maybe this error occurs when adding mail adresses to a game that already started.

    I’m going to ask Veqryn to take a look into this.

    It just lists whoever is in the “TO” box, if ANY of the emails are not registered. 
    So of course it means the new one isn’t registered.


  • Thank you Veqryn, you were right. Jercules has not registered.

    @ Jercules: Please register your mail with the dice server:

    http://dice.tripleawarclub.org/register.php

    Please post when you have done it. Thank you.
    :-)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 7 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Volgograd to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Bryansk to Belarus
                1 aaGun and 1 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Ukraine to Bryansk
                1 fighter moved from Novgorod to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                3 armour placed in Ukraine
                1 artillery and 3 infantry placed in Russia
                2 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I am at work for another 7 hours. I can download the map here, but for some reason the firewall prevents posting rounds. However, I am gonna play a few scenarios today as a local game and figure out what I want to do. I will be able to post right away when I get home.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 bomber moved from Kwangsi to 38 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                      Japanese take Guam from Americans
                3 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from Kwangsi to Philippines
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 38 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 3 artilleries, 4 fighters and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                    Japanese win with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                6 infantry moved from Jehol to Anhwe
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from 38 Sea Zone to Kwangsi
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                3 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 3 fighters and 5 tactical_bombers
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Manchuria : 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 6 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 2 infantry
        French Indo China : 1 flag, 1 infantry

  • '17

    I’m leaving for vacation, I’ll be back June 11th or 12th.

    In the meantime, kilroynothere can take over the remaining Allied powers if he wants.


  • Enjoy your vacation :-)

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Wake Island to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 fighter and 3 infantry
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 3 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
        22 Sea Zone : 1 flag,    21 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        108 Sea Zone : 1 submarine
        106 Sea Zone : 1 cruiser and 1 destroyer
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 44 / 46
        Americans : 52 / 75
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 10 / 17
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    I will push ahead with China and UK here shortly in Wheatbear’s absence.


  • Just checking in to see if we were waiting for Wheatbear or if you were going to push ahead. Either way is fine with me.

  • '22 '21 '19 '18 '17 '16

    Very sorry for the delay… work week (and weekend) had me completely swamped. I will be able to make some moves today to allow you guys to continue this weekend with your moves. Again, sorry for the delay.


  • No apologies needed  8-)

  • '17

    I’m back from vacation, but I have a ton of errands and such to take care of after being gone for a week.

    Kilroy, I am sending you my thoughts if you want to post US/China.  If you’d rather I do it, then send me your ideas as soon as you’re able.

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