ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to unitsNon Combat Move - Germans 
 6 infantry moved from Western Germany to 113 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
 6 infantry moved from 115 Sea Zone to Finland
 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
 1 armour moved from Normandy Bordeaux to Southern France
 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 3 armour moved from Holland Belgium to Germany
 2 artilleries moved from Holland Belgium to Western Germany
 3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
 1 aaGun moved from Poland to Slovakia HungaryPlace Units - Germans 
 1 infantry placed in Southern France
 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
 1 destroyer placed in 113 Sea Zone
 1 submarine placed in 105 Sea ZoneTurn Complete - Germans 
 Germans collect 44 PUs; end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans : Alexandria : 3 fighters and 3 tactical_bombers 
 Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
 Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
 France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
 Slovakia Hungary : 1 aaGun
 Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 mech_infantrys
 Romania : 3 armour, 2 artilleries and 12 infantry
 Poland : 2 aaGuns, 1 artillery, 2 bombers and 12 infantry
 Germany : 5 armour, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
 112 Sea Zone : 2 submarines
 113 Sea Zone : 1 destroyer
 93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 Bulgaria : 1 flag, 115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
 Yugoslavia : 1 flag, Finland : 1 flag, 15 infantry
 105 Sea Zone : 1 submarineProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 42 / 46
 Americans : 52 / 75
 Chinese : 6 / 12
 British : 31 / 36
 UK_Pacific : 11 / 12
 Italians : 14 / 29
 ANZAC : 14 / 19
 French : 5 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Russians 
 Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 Giving bonus movement to unitsNon Combat Move - Russians 
 1 aaGun, 2 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
 2 aaGuns, 3 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
 3 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
 2 armour moved from Bryansk to Eastern Poland
 2 infantry moved from Bryansk to Belarus
 2 infantry moved from Volgograd to Caucasus
 1 tactical_bomber moved from Eastern Poland to Ukraine
 6 infantry moved from Yenisey to Timguska
 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
 1 artillery moved from Russia to Samara
 4 infantry moved from Russia to BryanskPlace Units - Russians 
 3 mech_infantrys placed in Ukraine
 3 mech_infantrys placed in Volgograd
 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 42 / 46
 Americans : 52 / 75
 Chinese : 6 / 12
 British : 31 / 36
 UK_Pacific : 11 / 12
 Italians : 14 / 29
 ANZAC : 14 / 19
 French : 5 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 J3 will be up tonight when I get home 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Japanese 
 Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - Japanese 
 Giving bonus movement to units
 1 submarine moved from 37 Sea Zone to 55 Sea Zone
 1 destroyer moved from 37 Sea Zone to 55 Sea Zone
 1 fighter moved from 37 Sea Zone to 55 Sea Zone
 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
 1 submarine moved from 35 Sea Zone to 46 Sea Zone
 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
 1 destroyer moved from 35 Sea Zone to 21 Sea Zone
 2 fighters moved from 35 Sea Zone to 21 Sea Zone
 1 infantry moved from French Indo China to Shan State
 1 artillery moved from Malaya to Shan State
 1 artillery moved from Hunan to Yunnan
 1 infantry moved from Hunan to Yunnan
 1 armour moved from Malaya to 37 Sea Zone
 2 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 Japanese take Sumatra from Dutch
 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 armour moved from 42 Sea Zone to Java
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
 1 artillery moved from 43 Sea Zone to Borneo
 Japanese take Borneo from UK_Pacific
 1 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from Suiyuyan to Kansu
 Japanese take Kansu from Chinese
 1 infantry moved from Hopei to Shensi
 Japanese take Shensi from Chinese
 3 fighters moved from Kwangsi to Yunnan
 3 tactical_bombers moved from Kwangsi to Yunnan
 2 bombers moved from Kwangsi to Shan State
 1 artillery moved from Philippines to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 Japanese take Celebes from Dutch
 1 artillery moved from 44 Sea Zone to Celebes
 1 artillery moved from Philippines to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
 1 infantry moved from 37 Sea Zone to Shan State
 1 artillery moved from 37 Sea Zone to Shan State
 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
 1 tactical_bomber moved from Kwangsi to Shan State
 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
 1 battleship moved from 35 Sea Zone to 42 Sea Zone
 1 fighter moved from 35 Sea Zone to JavaCombat - Japanese 
 Battle in Shan State
 Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
 British defend with 2 infantry
 Japanese roll dice for 1 battleship in Shan State, round 1 : 1/1 hits
 Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 4/7 hits
 UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
 2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
 Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Japanese win with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Java
 Japanese attack with 1 armour, 1 fighter and 1 infantry
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 : 1/2 hits
 ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
 1 infantry owned by the ANZAC lost in Java
 Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in 45 Sea Zone
 Japanese attack with 1 tactical_bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 21 Sea Zone
 Japanese attack with 1 destroyer and 2 fighters
 Americans defend with 1 submarine
 Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 1 : 1/3 hits
 1 submarine owned by the Americans lost in 21 Sea Zone
 Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 46 Sea Zone
 Japanese attack with 1 destroyer and 1 submarine
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Japanese lost in 46 Sea Zone
 Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
 Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the Americans lost in 46 Sea Zone
 Japanese win with 1 destroyer remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 submarine
 Casualties for Americans: 1 destroyer
 Japanese win with 1 destroyer remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 submarine
 Casualties for Americans: 1 destroyer
 Battle in 55 Sea Zone
 Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 55 Sea Zone
 Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Yunnan
 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 5/8 hits
 Chinese roll dice for 2 infantry in Yunnan, round 1 : 2/2 hits
 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
 Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantry
 Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantry
 Recording Battle StatisticsNon Combat Move - Japanese 
 3 fighters moved from Yunnan to Kweichow
 3 tactical_bombers moved from Yunnan to Kweichow
 6 infantry moved from Anhwe to Kweichow
 1 artillery moved from Kwangtung to Kwangsi
 1 infantry moved from Kwangtung to Kwangsi
 1 carrier moved from 35 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
 1 fighter moved from 55 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from Shan State to Kweichow
 2 bombers moved from Shan State to Kweichow
 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
 1 carrier moved from 35 Sea Zone to 6 Sea Zone
 2 fighters moved from 21 Sea Zone to 6 Sea Zone
 1 fighter moved from 35 Sea Zone to Philippines
 2 fighters moved from Japan to 6 Sea Zone
 1 fighter and 2 tactical_bombers moved from Japan to Philippines
 1 mech_infantry moved from Suiyuyan to Kansu
 1 artillery moved from Suiyuyan to Kansu
 1 infantry moved from Suiyuyan to Kansu
 1 fighter could not land in Java and was removedPlace Units - Japanese 
 1 carrier and 2 destroyers placed in 6 Sea Zone
 Japanese undo move 1.
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 37 Sea Zone: 1 cruiser
 EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 6 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
 1 carrier and 2 destroyers placed in 6 Sea Zone
 1 factory_minor placed in KwangtungTurn Complete - Japanese 
 Japanese collect 60 PUs; end with 62 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Kwangsi : 1 artillery and 1 infantry
 Japan : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
 Manchuria : 4 infantry
 Shensi : 1 flag, 1 infantry
 Suiyuyan : 1 flag, Kweichow : 1 flag, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
 Hunan : 1 flag, Kansu : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
 Hopei : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, 2 artilleries and 1 infantry
 Malaya : 1 flag, 1 harbour
 Borneo : 1 flag, 1 artillery and 1 infantry
 Kwangtung : 1 flag, 1 factory_minor and 1 harbour
 Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
 Guam : 1 flag, 1 airfield and 2 infantry
 French Indo China : 1 flag, Celebes : 1 flag, 1 artillery and 1 infantry
 Java : 1 flag, 1 armour and 1 infantry
 Sumatra : 1 flag, 1 infantry
 42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
 41 Sea Zone : 1 transport
 44 Sea Zone : 1 transport
 43 Sea Zone : 1 transport
 46 Sea Zone : 1 destroyer
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 I changed a noncom in edit mode….cruiser from sz35 to sz6, instead of sz37 
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 Are we still playing? 
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 We already discussed strategy, if kilroy doesn’t post the US tonight, then I will do it tomorrow as faithfully as I can to his comments. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 Giving bonus movement to units
 1 submarine moved from 54 Sea Zone to 46 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
 1 bomber moved from Wake Island to 55 Sea Zone
 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
 1 fighter moved from Queensland to 55 Sea Zone
 2 fighters moved from 26 Sea Zone to 46 Sea Zone
 1 fighter moved from 26 Sea Zone to 46 Sea Zone
 1 fighter moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans 
 Battle in 46 Sea Zone
 Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 : 4/5 hits
 Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
 Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarine
 Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarine
 Battle in 55 Sea Zone
 Americans attack with 1 bomber, 1 destroyer and 1 fighter
 Japanese defend with 1 destroyer and 1 submarine
 Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 55 Sea Zone, round 1 : 2/3 hits
 Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
 Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 destroyer and 1 submarine
 Casualties for Americans: 1 destroyer
 Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 destroyer and 1 submarine
 Casualties for Americans: 1 destroyer
 Recording Battle StatisticsNon Combat Move - Americans 
 2 infantry moved from Western United States to 10 Sea Zone
 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
 2 infantry moved from 30 Sea Zone to Johnston Island
 3 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from 55 Sea Zone to Queensland
 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
 1 bomber moved from 55 Sea Zone to Queensland
 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
 1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico
 1 fighter moved from Western United States to Southeast Mexico
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
 1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans 
 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 fighter placed in Western United States
 2 fighters placed in Eastern United States
 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
 Turning on Edit Mode
 EDIT: Americans player Removing units owned by PlayerID named:Americans from Southeast Mexico: 1 mech_infantry
 EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 60 / 67
 Americans : 52 / 72
 Chinese : 4 / 12
 British : 31 / 36
 UK_Pacific : 6 / 12
 Italians : 14 / 29
 ANZAC : 10 / 19
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 Giving bonus movement to units
 2 infantry moved from Szechwan to Shensi
 1 fighter moved from Szechwan to ShensiCombat - Chinese 
 Battle in Shensi
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
 Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Shensi
 Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Recording Battle StatisticsNon Combat Move - Chinese 
 10 infantry moved from Szechwan to Sikang
 1 fighter moved from Shensi to SikangPlace Units - Chinese 
 3 artilleries placed in SikangTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 5 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 59 / 67
 Americans : 52 / 72
 Chinese : 5 / 11
 British : 31 / 36
 UK_Pacific : 6 / 12
 Italians : 14 / 29
 ANZAC : 10 / 19
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Combat Move - British 
 Giving bonus movement to units
 1 fighter moved from India to 41 Sea Zone
 3 infantry moved from Persia to Iraq
 1 armour moved from Egypt to Iraq
 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
 2 infantry moved from Union of South Africa to 71 Sea Zone
 1 infantry moved from Union of South Africa to 71 Sea Zone
 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
 1 artillery moved from Ethiopia to 76 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
 2 infantry moved from Burma to Shan State
 1 fighter and 1 tactical_bomber moved from India to Shan State
 2 mech_infantrys moved from India to Shan StateCombat - British 
 Battle in Shan State
 British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
 Japanese defend with 2 artilleries and 1 infantry
 British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
 Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 1 : 2/3 hits
 2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
 British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
 Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
 1 artillery owned by the Japanese lost in Shan State
 British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Japanese: 2 artilleries and 1 infantry
 Casualties for British: 2 infantry
 British win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Japanese: 2 artilleries and 1 infantry
 Casualties for British: 2 infantry
 Battle in Iraq
 British attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
 Neutral_Axis defend with 3 infantry
 British roll dice for 2 cruisers in Iraq, round 1 : 1/2 hits
 British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Iraq, round 1 : 2/10 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
 1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
 British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Neutral_Axis: 3 infantry
 Casualties for British: 1 infantry
 British win with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Neutral_Axis: 3 infantry
 Casualties for British: 1 infantry
 Battle in 41 Sea Zone
 British attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 41 Sea Zone
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Recording Battle StatisticsNon Combat Move - British 
 1 mech_infantry moved from Union of South Africa to Belgian Congo
 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
 1 fighter moved from 41 Sea Zone to India
 1 fighter and 1 tactical_bomber moved from Shan State to India
 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
 3 fighters moved from United Kingdom to Scotland
 2 infantry moved from United Kingdom to ScotlandPlace Units - British 
 1 factory_minor placed in Persia
 1 artillery and 1 infantry placed in Union of South Africa
 1 transport placed in 71 Sea Zone
 1 destroyer placed in 109 Sea ZoneTurn Complete - British 
 British collect 33 PUs; end with 35 PUs totalProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 5 / 11
 British : 33 / 35
 UK_Pacific : 7 / 0
 Italians : 14 / 29
 ANZAC : 10 / 19
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Place Units - UK_Pacific 
 4 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
 Some units change owners in territory IndiaProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 5 / 11
 British : 33 / 35
 UK_Pacific : 7 / 6
 Italians : 14 / 29
 ANZAC : 10 / 19
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Italians 
 Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 Giving bonus movement to units
 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
 1 infantry moved from Greece to 97 Sea Zone
 3 infantry moved from Northern Italy to 97 Sea Zone
 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
 2 infantry moved from 98 Sea Zone to Syria
 Italians take Syria from French
 2 infantry moved from 98 Sea Zone to Trans-Jordan
 Italians take Trans-Jordan from British
 1 artillery moved from Algeria to 92 Sea Zone
 1 armour moved from Algeria to 92 Sea Zone
 2 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 2 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
 1 infantry moved from Alexandria to Egypt
 1 artillery moved from Alexandria to Egypt
 1 armour moved from Alexandria to Egypt
 1 mech_infantry moved from Alexandria to Egypt
 2 artilleries moved from 98 Sea Zone to Egypt
 3 infantry moved from 98 Sea Zone to Egypt
 1 armour moved from 98 Sea Zone to EgyptCombat - Italians 
 Battle in Egypt
 Italians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
 French defend with 1 infantry; British defend with 1 harbour
 Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 3/3 hits
 British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
 1 infantry owned by the French lost in Egypt
 Italians win, taking Egypt from British with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Italians win with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Recording Battle StatisticsNon Combat Move - Italians 
 1 fighter moved from Libya to 97 Sea Zone
 1 armour moved from Northern Italy to Yugoslavia
 2 infantry moved from Northern Italy to Yugoslavia
 1 artillery moved from Greece to BulgariaPlace Units - Italians 
 1 carrier placed in 97 Sea Zone
 1 fighter placed in 97 Sea Zone
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians : Trans-Jordan : 1 flag, 2 infantry 
 Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour
 Egypt : 1 flag, 2 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
 Morocco : 1 flag, Algeria : 1 flag, 1 infantry
 Syria : 1 flag, 2 infantry
 Tunisia : 1 flag, Northern Italy : 1 factory_major and 1 infantry
 Italian Somaliland : 1 infantry
 Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
 Bulgaria : 1 artillery
 Greece : 1 flag, 97 Sea Zone : 1 carrier and 2 fighters
 Yugoslavia : 1 armour and 2 infantry
 98 Sea Zone : 1 battleship, 2 cruisers and 5 transportsProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 5 / 11
 British : 30 / 35
 UK_Pacific : 7 / 6
 Italians : 18 / 33
 ANZAC : 10 / 19
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 Giving bonus movement to units
 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Kenya
 1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - ANZAC 
 Battle in 44 Sea Zone
 ANZAC attack with 1 destroyer
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 44 Sea Zone
 ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Recording Battle StatisticsNon Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 63 Sea Zone
 1 infantry moved from New Zealand to 63 Sea Zone
 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from 54 Sea Zone to Queensland
 1 artillery moved from New South Wales to Queensland
 1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC 
 1 artillery placed in New South Wales
 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 5 / 11
 British : 30 / 35
 UK_Pacific : 7 / 6
 Italians : 18 / 33
 ANZAC : 10 / 15
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Combat Move - French 
 Giving bonus movement to unitsNon Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French Production/PUs Summary : Germans : 44 / 54 
 Russians : 37 / 37
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 5 / 11
 British : 30 / 35
 UK_Pacific : 7 / 6
 Italians : 18 / 33
 ANZAC : 10 / 15
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Thanks for making the moves for us, Wheatbeer. I apologize (again) for delaying the game. I have found limited pockets of time to focus on the game of late. Dived on this morning to post the US turns and am grateful to find that Wheatbeer has made our moves to keep things going. I’ll continue to endeavor to play quicker. Definitely enjoying the game and wish to continue to be a part of it. Thanks everyone! 
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 Thanks for making the moves for us, Wheatbeer. I apologize (again) for delaying the game. I have found limited pockets of time to focus on the game of late. Dived on this morning to post the US turns and am grateful to find that Wheatbeer has made our moves to keep things going. I’ll continue to endeavor to play quicker. Definitely enjoying the game and wish to continue to be a part of it. Thanks everyone! No problem at all dude! Summers are ultra busy…and on that note…Happy July 4th to all! 
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 Happy 4th too :-D 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :4 Politics - Germans 
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans 
 Germans buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
 1 bomber moved from Poland to 114 Sea Zone
 1 bomber moved from Poland to 115 Sea Zone
 2 submarines moved from 112 Sea Zone to 125 Sea Zone
 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
 1 submarine moved from 105 Sea Zone to 125 Sea Zone
 1 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 1 infantry moved from Finland to Vyborg
 Germans take Vyborg from Russians
 4 infantry moved from Finland to 115 Sea Zone
 4 infantry moved from 115 Sea Zone to Novgorod
 1 infantry moved from Finland to 115 Sea Zone
 1 infantry moved from 115 Sea Zone to Baltic States
 1 infantry moved from Romania to Bessarabia
 Germans take Bessarabia from Russians
 1 armour moved from Romania to Western Ukraine
 Germans take Western Ukraine from RussiansCombat - Germans 
 Battle in 125 Sea Zone
 Germans attack with 1 destroyer and 3 submarines
 Russians defend with 1 submarine
 Germans roll dice for 3 submarines in 125 Sea Zone, round 1 : 2/3 hits
 1 submarine owned by the Russians lost in 125 Sea Zone
 Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Battle in 114 Sea Zone
 Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
 Russians defend with 1 cruiser
 Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/3 hits
 Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
 1 cruiser owned by the Russians lost in 114 Sea Zone
 Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Russians: 1 cruiser
 Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Russians: 1 cruiser
 Battle in 115 Sea Zone
 Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
 Russians defend with 1 submarine
 Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 1 : 1/3 hits
 1 submarine owned by the Russians lost in 115 Sea Zone
 Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Recording Battle StatisticsNon Combat Move - Germans 
 1 armour and 1 infantry moved from Southern France to 93 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
 1 armour and 1 infantry moved from 98 Sea Zone to Egypt
 3 fighters and 3 tactical_bombers moved from Alexandria to Northern Italy
 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to France
 2 armour, 2 artilleries and 10 infantry moved from Romania to Slovakia Hungary
 3 infantry moved from Germany to Slovakia Hungary
 3 mech_infantrys moved from Western Germany to Slovakia Hungary
 1 bomber moved from 115 Sea Zone to Western Germany
 1 bomber moved from 114 Sea Zone to Western Germany
 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
 2 mech_infantrys moved from Germany to Slovakia Hungary
 5 armour moved from Germany to Slovakia Hungary
 2 aaGuns, 1 artillery and 11 infantry moved from Poland to Slovakia Hungary
 2 artilleries moved from Germany to Slovakia Hungary
 2 artilleries moved from Western Germany to GermanyPlace Units - Germans 
 3 fighters placed in Western Germany
 2 infantry placed in Germany
 3 infantry placed in France
 1 infantry placed in Western Germany
 2 infantry placed in Germany
 Turning on Edit Mode
 EDIT: Germans player Adding units owned by PlayerID named:Germans to Norway: 1 infantry
 EDIT: Germans player Removing units owned by PlayerID named:Germans from Finland: 1 infantry
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 50 PUs; end with 50 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans : Egypt : 1 armour and 1 infantry 
 Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
 Southern France : 1 flag, 1 factory_minor and 1 harbour
 France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
 Slovakia Hungary : 3 aaGuns, 7 armour, 5 artilleries, 24 infantry and 5 mech_infantrys
 Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
 Romania : 1 infantry
 Poland : 1 infantry
 Germany : 2 artilleries, 1 factory_major and 4 infantry
 Norway : 1 infantry
 Northern Italy : 3 fighters and 3 tactical_bombers
 Karelia : 1 flag, 1 infantry
 Baltic States : 1 flag, 1 infantry
 Vyborg : 1 flag, 1 infantry
 Bessarabia : 1 flag, 1 infantry
 Western Ukraine : 1 flag, 1 armour
 Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
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 I used Edit Mode to noncom one German Inf from Finland to Norway :-) 
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 Test summary from TripleA 14:28:17 
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