• Customizer

    first game ever by forum, hope I don’t screw it up too bad.

  • Customizer

    Test summary from TripleA 09:48:20

  • Customizer

    LOL failure. lets try again

  • Customizer

    I have to register at tripplea war club, that’s the problem, I hope.

  • Liaison TripleA '11 '10

    that’s really simple… Go here.

    http://dice.tripleawarclub.org/register.php

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                3 infantry moved from Archangel to West Russia
                1 armour moved from Archangel to West Russia
                1 fighter moved from Russia to Ukraine S.S.R.
                1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
                2 armour, 1 artillery and 3 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 3 armour, 1 artillery and 9 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery and 9 infantry in West Russia, round 1 :  6/13 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  1/5 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 :  3/7 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  2/6 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 :  3/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 2 :  3/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                    Russians win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Ukraine S.S.R. to Caucasus

    Place Units - Russians
                4 infantry placed in Russia
                4 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Soviet Far East : 2 infantry
        Novosibirsk : 2 infantry
        Yakut S.S.R. : 2 infantry
        Kazakh S.S.R. : 2 infantry
        Caucasus : 1 aaGun, 1 factory, 2 fighters and 4 infantry
        Evenki National Okrug : 2 infantry
        West Russia : 1 flag, 3 armour, 1 artillery and 8 infantry
        Buryatia S.S.R. : 2 infantry
        Russia : 1 aaGun, 1 factory and 4 infantry
        4 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 26 / 26
        Germans : 38 / 40
        British : 30 / 30
        Japanese : 30 / 30
        Americans : 42 / 42


  • Now I remember triple A. My email has just been flooded w/Marti dice emails….what a pain in the arse. I wonder if the dice emails are necessary?

  • Customizer

    So now, JWW, if I’m right, you download that file at the end of the first move post and load it into AAA

  • Customizer

    I think there’s an option for it at the end of the turn, I just clicked all the boxes


  • clicked all boxes…

    here is the map,

    Holy v JWW g1.tsvg


  • not sure why it didn’t post turn summaries etc?


  • haven’t played revised in some time. Can’t believe I lost my BB in the med.


  • just noticed “post to forum” was disabled. That shouldn’t happen again.

  • Customizer

    k re do it with the save file then unclick dice thing


  • @Most:

    k re do it with the save file then unclick dice thing

    OK! I’ll be glad to keep my MED battleship!!

  • Liaison TripleA '11 '10

    JWW,

    The dice email is just to keep people honest.

    What you can do, is make a folder in your inbox called DICE,  and direct all email from MARTI to that folder.

    You’ll basically NEVER see those emails again, unless you want to review dice rolls,  which sometimes you will :)


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 8 Sea Zone to 2 Sea Zone
                1 fighter moved from Norway to 2 Sea Zone
                1 bomber moved from Germany to 2 Sea Zone
                1 infantry moved from Belorussia to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 battleship moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 armour moved from Southern Europe to 14 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 armour moved from 15 Sea Zone to Anglo Egypt
                1 armour moved from Libya to Anglo Egypt
                1 infantry moved from Libya to Anglo Egypt
                1 fighter moved from Balkans to Anglo Egypt
                1 fighter moved from Western Europe to 13 Sea Zone
                1 fighter moved from Germany to 13 Sea Zone
                1 fighter moved from Eastern Europe to 13 Sea Zone

    Combat - Germans
                Battle in 15 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans lost in 15 Sea Zone
                        1 transport owned by the Germans lost in 15 Sea Zone
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Anglo Egypt
                    British win with 1 destroyer remaining. Battle score for attacker is -27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in 13 Sea Zone
                    Germans attack with 3 fighters
                    British defend with 1 cruiser
                        Germans roll dice for 3 fighters in 13 Sea Zone, round 1 :  3/3 hits
                        British roll dice for 1 cruiser in 13 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 13 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                    Germans win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Anglo Egypt
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 armour, 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  1/3 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Anglo Egypt
                    retreated to Anglo Egypt
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for British: 1 infantry
                Battle in 2 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
                        1 transport owned by the British lost in 2 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Anglo Egypt to Libya
                1 artillery moved from Algeria to Libya
                1 infantry moved from Algeria to Libya
                1 fighter moved from 13 Sea Zone to 5 Sea Zone
                1 fighter moved from 13 Sea Zone to 5 Sea Zone
                1 fighter moved from 13 Sea Zone to Western Europe
                1 infantry moved from Belorussia to Ukraine S.S.R.
                1 bomber moved from 2 Sea Zone to Norway
                1 fighter moved from 2 Sea Zone to Norway
                3 infantry moved from Germany to Eastern Europe
                1 artillery moved from Southern Europe to Balkans
                1 infantry moved from Southern Europe to Balkans
                1 fighter moved from 5 Sea Zone to Western Europe

    Place Units - Germans
                1 carrier placed in 5 Sea Zone
                1 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 3 armour, 1 factory and 7 infantry
        Southern Europe : 1 aaGun and 1 factory
        Eastern Europe : 1 armour and 5 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Norway : 1 bomber, 1 fighter and 3 infantry
        Western Europe : 1 aaGun, 2 armour, 2 fighters and 2 infantry
        Balkans : 1 armour, 1 artillery and 3 infantry
        Libya : 1 artillery, 1 fighter and 1 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 1 infantry
        5 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 40 / 40
        British : 30 / 30
        Japanese : 30 / 30
        Americans : 42 / 42


  • what a disaster. BB get’s destroyed again by lowly UK dd? Crazy

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Canada to 1 Sea Zone
                1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry moved from United Kingdom to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Norway
                1 armour moved from 3 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 bomber moved from United Kingdom to Norway
                1 fighter moved from 35 Sea Zone to 59 Sea Zone
                1 cruiser moved from 35 Sea Zone to 15 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Persia to India
                1 infantry moved from Trans-Jordan to Anglo Egypt
                1 transport moved from 34 Sea Zone to 15 Sea Zone
                1 infantry moved from Australia to 40 Sea Zone
                1 infantry moved from Australia to 40 Sea Zone
                2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
                1 submarine moved from 40 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Guinea
                1 infantry moved from Western Canada to Eastern Canada

    Combat - British
                Battle in 59 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 bomber, 1 fighter and 3 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
                    Casualties for British: 1 armour, 1 bomber, 1 fighter and 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
                    Casualties for British: 1 armour, 1 bomber, 1 fighter and 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Norway to 6 Sea Zone
                1 fighter moved from 59 Sea Zone to China

    Place Units - British
                1 carrier and 2 destroyers placed in 6 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Union of South Africa : 1 infantry
        Australia : 1 infantry
        India : 1 aaGun and 4 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        New Zealand : 1 infantry
        Anglo Egypt : 1 armour, 1 fighter and 1 infantry
        New Guinea : 1 flag, 2 infantry
        China : 1 fighter
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        15 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        35 Sea Zone : 1 carrier
        47 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 40 / 40
        British : 31 / 31
        Japanese : 29 / 30
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from French Indochina to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 47 Sea Zone
                1 cruiser moved from 50 Sea Zone to 52 Sea Zone
                1 submarine moved from 45 Sea Zone to 52 Sea Zone
                1 fighter moved from 37 Sea Zone to 47 Sea Zone
                1 carrier moved from 37 Sea Zone to 47 Sea Zone
                1 fighter moved from 50 Sea Zone to 52 Sea Zone
                2 infantry moved from Manchuria to China
                1 fighter moved from Manchuria to China
                3 infantry moved from Kwantung to China
                2 infantry moved from French Indochina to China
                1 bomber moved from Japan to China
                1 fighter moved from Japan to China

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 submarine
                    Americans defend with 1 carrier, 1 fighter and 1 submarine
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 52 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 fighter in 52 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 carrier in 52 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Americans lost in 52 Sea Zone
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter in 52 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 52 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 cruiser and 1 fighter
                    Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 cruiser and 1 fighter
                    Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
                Battle in 47 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 fighter
                    British defend with 1 submarine and 1 transport
                        British roll dice for 1 submarine in 47 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 47 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 47 Sea Zone, round 1 :  1/2 hits
                        1 transport owned by the British and 1 submarine owned by the British lost in 47 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine and 1 transport
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 carrier
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 carrier in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 carrier in 35 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 carrier
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 carrier
                Battle in China
                    Japanese attack with 1 bomber, 2 fighters and 7 infantry
                    British defend with 1 fighter; Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 7 infantry in China, round 1 :  4/10 hits
                        Americans roll dice for 2 fighters and 2 infantry in China, round 1 :  1/4 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 fighter owned by the British and 2 infantry owned by the Americans lost in China
                    Japanese win, taking China from Americans with 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 fighter and 2 infantry
                    Japanese win with 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 fighter and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from China to French Indochina
                1 bomber moved from China to French Indochina
                1 infantry moved from Japan to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indochina
                1 armour moved from 36 Sea Zone to French Indochina
                1 fighter moved from 35 Sea Zone to French Indochina
                1 carrier moved from 50 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indochina to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 60 Sea Zone
                1 factory placed in French Indochina

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Territory Summary for Japanese :

    Philipine Islands : 2 infantry
        Borneo : 1 infantry
        East Indies : 2 infantry
        French Indochina : 1 armour, 1 bomber, 1 factory, 2 fighters and 1 infantry
        Solomon Islands : 1 infantry
        Wake Island : 1 infantry
        Okinawa : 1 infantry
        China : 1 flag, 6 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
        Caroline Islands : 1 infantry
        36 Sea Zone : 1 carrier, 1 fighter and 1 transport
        52 Sea Zone : 1 submarine
        60 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        47 Sea Zone : 1 battleship, 1 carrier and 1 fighter

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 40 / 40
        British : 31 / 31
        Japanese : 31 / 31
        Americans : 40 / 42

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