Hi Markus
Enjoy your game with crockett :)
A
Rolls: 1@3; Total Hits: 11@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
damn ;)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
3 armour, 2 artilleries and 8 infantry moved from Romania to Bessarabia
1 bomber moved from Romania to Volgograd
1 bomber moved from Romania to Volgograd
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Vyborg
1 infantry moved from 115 Sea Zone to Vyborg
1 armour moved from Norway to Vyborg
1 tactical_bomber moved from Norway to Vyborg
1 tactical_bomber moved from Norway to Vyborg
1 fighter moved from Norway to 115 Sea Zone
1 tactical_bomber moved from Romania to Belarus
9 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
Combat - Germans
Germans creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 carrier and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vyborg from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 9 armour, 3 artilleries, 10 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 9 armour, 3 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 9 armour, 3 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from 115 Sea Zone to Norway
1 tactical_bomber moved from Vyborg to Norway
1 tactical_bomber moved from Vyborg to Norway
1 aaGun moved from Baltic States to Novgorod
1 tactical_bomber moved from Belarus to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 bomber moved from Volgograd to Romania
1 bomber moved from Volgograd to Romania
Place Units - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Americans from 91 Sea Zone: 1 carrier
EDIT: Germans player Removing units owned by PlayerID named:Germans from Algeria: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 114 Sea Zone
3 armour and 1 mech_infantry placed in Germany
2 infantry placed in France
4 infantry placed in Western Germany
Germans undo move 2.
1 armour placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Poland: 1 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Germany: 1 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from France: 1 aaGun
EDIT: Germans player Adding units owned by PlayerID named:Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Ger 4 sz91 sneak attack
Rolls: 1@2; Total Hits: 11@2: (1)
Please adjust your G4 to that.
sry
ah, I think edit mode is still on, pls check.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 mech_infantry moved from Persia to Iraq
Russians take Iraq from Neutral_Axis
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Vyborg
2 infantry moved from Karelia to Vyborg
2 artilleries moved from Karelia to Vyborg
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Vyborg, round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 artillery in Vyborg, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Vyborg, round 2 : 3/4 hits
Germans roll dice for 1 armour in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Russians win with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Karelia to Vyborg
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
4 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
3 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
9 infantry moved from Russia to Smolensk
1 infantry moved from Northwest Persia to Caucasus
2 aaGuns moved from Amur to Buryatia
8 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Place Units - Russians
4 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Russians player Adding units owned by PlayerID named:Russians to Kansu: 1 fighter
EDIT: Russians player Removing units owned by PlayerID named:Russians from Amur: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Kansu : 1 fighter
Yenisey : 9 infantry
Buryatia : 2 aaGuns and 8 infantry
Bryansk : 2 aaGuns, 2 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber
Rostov : 1 infantry
Vyborg : 1 aaGun, 1 armour and 2 artilleries
Russia : 1 airfield, 4 armour, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Smolensk : 1 aaGun, 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, Finland : 1 flag,
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 47
Japanese : 54 / 55
Americans : 52 / 74
Chinese : 6 / 7
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Used Edit mode to move ftr from Amur to Kansu. For some reason TripleA doesn’t allow this legal move.
Forgot 9inf in Yenisey. Please allow me to get them in Timguska.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Combat Move - Japanese
Giving bonus movement to units
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Japanese win with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Recording Battle Statistics
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 bomber and 2 tactical_bombers moved from Japan to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Hopei
Place Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Amur: 1 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Amur: 1 infantry
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in Manchuria
1 armour and 2 infantry placed in French Indo China
1 airfield placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 1 : 2/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Recording Battle Statistics
Non Combat Move - Americans
3 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 92 Sea Zone
2 cruisers moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
3 infantry moved from Kansu to Shensi
8 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
sz95 scramble? Can you give me OOL?
Pls scramble. Re OOL I trust you to do it in my best interest (in essence kid wants to play…no time for deliberations :) ).
Just go ahead, pls!
PS: Where did this bomber come from? I truly cannot remember, but I thought my bombers were safe.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 armour moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Egypt to Romania
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Italians roll dice for 4 submarines in 95 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 1 : 7/9 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 95 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 cruiser owned by the British , 4 submarines owned by the Italians and 2 destroyers owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 4/5 hits
1 fighter owned by the Italians , 1 battleship owned by the Italians , 2 fighters owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 2 fighters and 3 transports in 95 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Germans lost in 95 Sea Zone
3 transports owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
British win with 1 battleship, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Battle in Romania
British attack with 1 bomber
Germans defend with 2 bombers
British roll dice for 1 bomber in Romania, round 1 : 1/1 hits
Germans roll dice for 2 bombers in Romania, round 1 : 0/2 hits
1 bomber owned by the Germans lost in Romania
British roll dice for 1 bomber in Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Romania, round 2 : 1/1 hits
1 bomber owned by the British lost in Romania
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 bomber
Battle in Algeria
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 tactical_bomber
British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 : 3/4 hits
Italians roll dice for 1 tactical_bomber in Algeria, round 1 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Malta
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber could not land in 95 Sea Zone and was removed
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for British :
India : 3 aaGuns, 1 airfield, 1 armour, 1 harbour, 7 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber and 1 infantry
Alexandria : 2 artilleries and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 80 Sea Zone : 1 transport
95 Sea Zone : 1 battleship and 1 cruiser
Iraq : 1 mech_infantry
92 Sea Zone : 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag, 1 armour and 1 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 47
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 6 / 0
Italians : 16 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It came from Egypt. Bombers were not completely safe. I had irresistible desire in R4 to buy AC in the Black sea and attack the bombers with 2 Russian planes. Would cost me $23 (=16 + 7 to repair IC in SUkr). Good luck in India.
ah well, still trying to correctly discern UK tacs from strats in TripleA :)
Battle did not go well I see, was closely in my favour I recall, but in any case should have been more casualties for you. Not that it matters much with the sorrowful state Italy is in, anyway. Still, there was hope :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Libya
1 armour moved from Yugoslavia to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total