Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 3 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
19 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Slovakia Hungary to Bryansk
1 fighter moved from Poland to Bryansk
1 tactical_bomber moved from Poland to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 22 armour, 5 artilleries, 2 bombers, 3 fighters, 14 infantry, 13 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 4 armour, 5 artilleries, 1 fighter, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
retreated to Bryansk
Russians win with 4 armour, 5 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -165
Casualties for Germans: 22 armour, 5 artilleries, 3 fighters, 14 infantry, 13 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 3 aaGuns and 43 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Karelia
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
6 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Recording Battle Statistics
Non Combat Move - Russians
5 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
4 infantry moved from Samara to Russia
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Sikang to Szechwan
1 armour moved from Shensi to Kweichow
5 infantry moved from Shensi to Kweichow
1 armour moved from Yenisey to Olgiy
1 aaGun moved from Dzavhan to Olgiy
1 aaGun moved from Dzavhan to Olgiy
5 infantry moved from Dzavhan to Olgiy
4 infantry moved from Dzavhan to Olgiy
2 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Olgiy
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Territory Summary for Russians :
Kweichow : 1 armour and 5 infantry
Szechwan : 1 infantry
India : 1 fighter
Olgiy : 1 flag, 2 aaGuns, 1 armour and 12 infantry
Dzavhan : 1 flag, Tsagaan Olom : 1 flag, Tobruk : 1 flag, Bryansk : 5 artilleries and 5 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 14 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 factory_minor
96 Sea Zone : 1 mech_infantry
123 Sea Zone : 1 submarine
Iraq : 1 flag, Northwest Persia : 1 flag,
Production/PUs Summary :
Germans : 49 / 58
Russians : 26 / 34
Japanese : 60 / 65
Americans : 54 / 77
Chinese : 10 / 12
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 14 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
3 armour and 10 infantry moved from Central Mongolia to Chahar
1 armour moved from Suiyuyan to Chahar
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 bomber moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 4 armour and 10 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 4 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 aaGun moved from Central Mongolia to Chahar
1 bomber moved from Hopei to French Indo China
1 bomber moved from Yunnan to French Indo China
1 armour moved from Manchuria to Chahar
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to Burma
4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Siam
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 fighter placed in Japan
1 armour placed in Malaya
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 61 PUs (4 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 3 bombers and 1 carrier; Remaining resources: 5 PUs;
Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 96 Sea Zone to Greece
1 tactical_bomber moved from Tobruk to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
Americans take Korea from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
???
Battle in Greece
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Greece, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Greece, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Philippines from Japanese, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Wake Island to 19 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Wake Island
1 bomber moved from Caroline Islands to Wake Island
1 fighter moved from Greece to Syria
1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
4 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter and 9 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 5 infantry in Hopei, round 1 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Hopei, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 : 2/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
2 fighters moved from India to French Indo China
Combat - British
Battle in French Indo China
British attack with 2 fighters
Japanese defend with 1 airfield, 2 bombers and 1 factory_minor
British roll dice for 2 fighters in French Indo China, round 1 : 1/2 hits
Japanese roll dice for 2 bombers in French Indo China, round 1 : 0/2 hits
1 bomber owned by the Japanese lost in French Indo China
British roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 bomber in French Indo China, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 bombers
Casualties for British: 1 fighter
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 bombers
Casualties for British: 1 fighter
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 armour moved from West India to India
3 armour moved from Persia to West India
1 artillery moved from Eastern Persia to West India
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 armour moved from Egypt to Syria
Place Units - British
3 armour placed in Persia
1 bomber and 1 fighter placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
UK Pacific map
Forget to move 2UK trn sz96>99. Map is attached.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour, 4 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total
Me, pls review your unloading in SZ 39 of two inf to India from a lone and unescorted TT. I think you cannot unload, as there is a hostile sub und you dont have a warship escort. If I am correct, pls redo this part of your turn. Since the porgrame allowed, I might overlook something?
guess I do overlook something: non-combat, right?
The rule applies to an amphibious assault.
Instead, transports are not allowed to unload land units for an amphibious assault in a sea zone containing an enemy sub(s) belonging to a power with which they are at war unless at least one of his warships was also present in the sea zone at the end of the Combat Move phase.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 34 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Japanese
Combat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 3 armour and 1 factory_minor
ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Manchuria, round 1 : 2/5 hits
Japanese roll dice for 3 armour in Manchuria, round 1 : 2/3 hits
2 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Manchuria
ANZAC roll dice for 2 artilleries and 1 fighter in Manchuria, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
ANZAC win with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter moved from Manchuria to 19 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Iraq
Turning on Edit Mode
EDIT: French player Removing units owned by PlayerID named:ANZAC from 33 Sea Zone: 1 cruiser
EDIT: French player Adding units owned by PlayerID named:ANZAC to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - French
Moved ANZAC CA to sz19 from sz33.
its not the first time I react like this, even if the rules are clear. Apologies, its just that this rule is so counter-intuitive (same with the kamikaze, only to apply in combat, but not if US lands tons of material in non-combat.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
4 infantry moved from Baltic States to Belarus
1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
8 infantry and 2 mech_infantrys placed in Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 fighter, 7 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Russians
Recording Battle Statistics
Non Combat Move - Russians
2 artilleries moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Olgiy to Timguska
4 infantry moved from Olgiy to Yenisey
2 aaGuns, 1 armour and 7 infantry moved from Olgiy to Tsagaan Olom
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from 99 Sea Zone to Greece
Place Units - Russians
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from India: 1 fighter
EDIT: Russians player Adding units owned by PlayerID named:Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs