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P@nther (Axis) vs. Rhey (Allies) - TripleA G40Alpha final #1


  • Just to let you now:
    UK_europe and UK_pacific work like this in TripleA:

    There are two turn posts, one for UK_europe and one for UK_pacific.
    In UK_europe you do the buys for both, the CMs, battles and NCMs for both, Unit placement for UK_europe only - then post UK-europe.
    Afterwards you do the unit placement for UK_pacific and then post UK_pacific.
    So there are two turn posts.
    :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to United Kingdom
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                    British win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 fighter moved from Malta to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                6 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 aaGuns moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                4 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                    Some units change owners in territory India


  • my god I never opened this bad with the britts :D alright, let’s see how it goes


  • Test summary from TripleA 19:41:17


  • never mind this last test post, i’m screwing around with my new game hehe…


  • Yes, it’s a bit tricky. One has to be carefuul with the game-ID’s  :lol:


  • just to be completely sure, I’m done now with the UK right?


  • Yes, everything is perfect so far. Italy to come up.
    But I don’t know if I can do it today…still some work to do at home.
    I hope you don’t mind :-)


  • No offcourse I don’t mind

    take your time :) I’m enjoying my book anyway


  • What are you reading?


  • Flames, from Suzanne Collins, the 2nd book in “the hunger games” trilogy. It’s pretty good :D I got hooked because of the movie because I didn’t know about this story before


  • @Rhey:

    Flames, from Suzanne Collins, the 2nd book in “the hunger games” trilogy. It’s pretty good :D I got hooked because of the movie because I didn’t know about this story before

    I did not see the movie but the books must be very good.

    I will read the trilogy, too


  • There has been a very intense soccer game this evening again.
    Düsseldorf vs. Berlin (relegation team) - I don’t know if you saw it.

    Düsseldorf made it to the Bundesliga, Berlin goes down.

    It was chaotic in the last minutes because so-called fans entered the playing field before the game was finished.

    This kept me away from my Italian move, sorry!


  • It’s Duesseldorf, the forum does not know the German “Umlaute” ae, oe and ue :-)


  • hehe don’t worry… I’m not really looking forward to get kicked by the Italians anyway haha xD no I didn’t see, I did see the relegation play-off last year between bochum and monchengladbach. That was a good game too.

    There’s no station in Belgium broadcasting the relegation play off this year tho :( well, I’m sure those videos will go around youtube in a matter of seconds then :D I’m glad Dusseldorf goes to the Bundesliga. I’ve been in that stadium when Belgium lost to Germany 3-1. What an amazing stadium… but so is Berlin’s one…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 1 :  0/6 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Southern France, round 2 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 1 :  0/7 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 submarine owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 :  1/5 hits
                        1 tactical_bomber owned by the British , 1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 :  2/6 hits
                        British roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians , 1 transport owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 2 destroyers and 1 submarine
                    Italians win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 2 destroyers and 1 submarine
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Tobruk
                1 armour and 1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Libya to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 aaGun moved from Northern Italy to Southern France
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries and 4 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Tobruk : 2 fighters and 1 infantry
        Albania : 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Ethiopia : 1 artillery and 2 infantry


  • Moenchengladbach is my favourite team! Great season! :-)

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