Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans buy 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans winRussians win with 1 cruiser remaining, taking Holland Belgium from British with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Holland Belgium to 95 Sea Zone
1 fighter moved from Holland Belgium to 95 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 mech_infantrys moved from Western Germany to France
17 armour moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to France
1 armour moved from Western Germany to France
1 armour moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to GermanyPlace Units - Germans
3 infantry placed in France
1 mech_infantry placed in Western Germany
6 infantry placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Poland: 1 aaGun
EDIT: Germans player Adding units owned by PlayerID named:Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
MrGreen, if my sub had been able to move to SZ 125 legally this turn, can you pls edit it in there, thank you. Not sure exactly, but as non-combat it was not possible. Probably because it had a forced battle in our stand-off there.
Thx.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Russians
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Germans from 113 Sea Zone: 1 submarine
EDIT: Russians player Adding units owned by PlayerID named:Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
4 fighters and 2 tactical_bombers moved from Caucasus to RomaniaCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 2 mech_infantrys
Russians win, taking Romania from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Russians win with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Recording Battle StatisticsNon Combat Move - Russians
7 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
4 aaGuns, 1 artillery and 62 infantry moved from Belarus to Eastern Poland
2 armour, 5 artilleries and 4 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Vyborg to Belarus
1 infantry moved from Samara to Kazakhstan
2 artilleries moved from Northwest Persia to Caucasus
4 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
4 fighters and 2 tactical_bombers moved from Romania to Caucasus
1 armour and 1 mech_infantry moved from Russia to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from Americans
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 mech_infantry moved from Timguska to Novosibirsk
1 armour, 1 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
11 armour, 2 artilleries and 2 mech_infantrys moved from Tsinghai to Novosibirsk
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Szechwan to 39 Sea Zone
1 infantry moved from Amur to Korea
Japanese take Korea from Americans
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 armour moved from Eastern Persia to KazakhstanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 39 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Northern Territory
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 12 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 12 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 12 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northwest Persia
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Northwest Persia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 bomber moved from 39 Sea Zone to Shan State
1 fighter moved from Northwest Persia to Iraq
1 armour moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Sakha
1 armour moved from Manchuria to Sakha
1 armour moved from Manchuria to Buyant-Uhaa
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 43 Sea Zone to 56 Sea Zone
1 armour moved from Western Australia to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 carrier moved from 43 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 submarines placed in 19 Sea Zone
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in India
1 harbour placed in Paulau IslandTurn Complete - Japanese
Japanese collect 74 PUs (11 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
oh great, I just noticed it is 4 destroyers in SZ 17, not 1……I did my calculations with 1. Why I do not know, the “4” clearly can be seen. Ah well.
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If you want to ncm / edit a dd to sz93 I’m cool with that. It would not really affect the move of either Anzac or Russia.
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Thx for the offer. But no, I’d need to redo the whole turn, including buys likely. I dont have the energy for that, and above all I dont want to rectify errors like this one. But thx again, generous.
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Btw, I dont talk about Italy, I talk about Japan. SZ 17 is where my bad eyes came into play :)
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I missed that you had completed Japan’s turn since your comment was on a new page and I did assume it was about Italy…
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Had I looked closely the seazone should have tipped me off… :roll:
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Submerge sz19?
6 ss vs dd + 4 ss?Are landing inf, art vs mech in Manchuria from sz19 as well.
OOL in sz34?
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Submerge 19
OOL do your best defensive-wise, make the fight as lonng as possible. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 9 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
6 submarines moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 carriers, 4 destroyers, 4 fighters and 1 submarine moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in 19 Sea Zone
Americans attack with 6 submarines and 1 transport
Japanese defend with 1 destroyer and 4 submarines
4 submarines owned by the Japanese Submerged
Americans win, taking 19 Sea Zone from Japanese with 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 carriers, 4 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win with 4 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Americans: 2 carriers, 4 destroyers and 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Americans: 2 carriers, 4 destroyers and 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
4 fighters moved from 34 Sea Zone to Guam
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Chinese from Manchuria: 1 factory_minor
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 34 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 94 Sea Zone to Normandy Bordeaux
3 carriers moved from 92 Sea Zone to 110 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
I’ll edit in a alterred ncm during the British purchase phase, 4 dd sz92 > sz110 (instead of sz91)
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…and a forgotten one during the British ncm, art Gold Coast > FWA
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Americans from 91 Sea Zone: 4 destroyers
EDIT: British player Adding units owned by PlayerID named:Americans to 110 Sea Zone: 4 destroyers
EDIT: Turning off Edit Mode
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 destroyers moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Recording Battle StatisticsNon Combat Move - British
3 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to Normandy Bordeaux
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Americans from Gold Coast: 1 artillery
EDIT: British player Adding units owned by PlayerID named:Americans to French West Africa: 1 artillery
EDIT: Turning off Edit ModePlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
so this IC in Manchuria had to be removed? Wow, I never cease to learn.
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not that this is your concern, but had I known, I would have left the tanks there. Just for the record.
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If you had more defenses there I would have moved one infantry to kiangsu. If you want to edit the position of your tanks and return your mech and miIC. Put my inf in kiangsu and the art in Car.
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its not that you took Manchuria, I obviously “let” you. Its the removal of the IC that I was not aware of. need to leave right now, but I am not ashamed to redo this part of the fight. I honestly did not know. Guess it has to do with China rules. I up later, now its museum with the kid.