Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT


  • No problem.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Politics - Americans
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Malta to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 artillery moved from 83 Sea Zone to French West Africa
                      Americans take French West Africa from Italians
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 91 Sea Zone to Holland Belgium
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                      Americans take Korea from Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                3 infantry placed in Norway
                3 infantry placed in Normandy Bordeaux
                3 artilleries and 4 infantry placed in Central United States
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - British
                British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Norway to Denmark
                2 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Denmark
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Denmark from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Norway to United Kingdom
                1 fighter moved from Denmark to Norway
                3 fighters moved from Malta to 91 Sea Zone

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total


  • I assumed you did not want to scramble in sz112. If you wanted to please fight the scramble battle and the new Denmark in the forum and edit in the result.

    I would like to add my “idle” British fighter to the battle, the one I ncm nwy > uk.
    So forum battles would be:
    sz112: dd, 3 cc, fig vs fig
    den: 2 inf, fig vs inf

  • '17 '16 '15 '12

    MrGreen, I should have been allowed to make Kamikaze strikes against your fleet since you made an amphib invasion out of SZ 6. Do you agree, or is there a reason the programe did not come up with the option?

    In any case, I’d like to use three strikes on each of your ACs. One hit on any given AC would damage it and drown the two fighters, two hits would destroy it.

    Pls let me know your opinion.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Italians attack with 1 bomber
                    British defend with 1 harbour; Americans defend with 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
                    British win with 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from South West Africa to Belgian Congo
                1 armour moved from South West Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                3 armour placed in Iraq
                2 infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs (5 lost to blockades); end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • '17 '16 '15 '12

    Sry about my bomber, ended up in Gib instead of the SZ against the sub (and was duly shot down by your AA). I edited it back in S-Italy, fighters managed the sub, so no harm done by leaving it out of the fight.

    Pls have a look at my kamikaze post above before continuing!


  • @alexgreat:

    MrGreen, I should have been allowed to make Kamikaze strikes against your fleet since you made an amphib invasion out of SZ 6. Do you agree, or is there a reason the programe did not come up with the option?

    In any case, I’d like to use three strikes on each of your ACs. One hit on any given AC would damage it and drown the two fighters, two hits would destroy it.

    Pls let me know your opinion.

    If you look at the turn report in the forum or in the history in triplea you will notice that only my transport was used to deliver my troops to Korea. I moved the rest of my fleet in during ncm when they are safe from kamikaze.

  • '17 '16 '15 '12

    ah yes, the TT thing worked of course because I had no air to scramble. My error, my apologies.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                2 infantry moved from Norway to 112 Sea Zone

    Turn Complete - French


  • @alexgreat:

    ah yes, the TT thing worked of course because I had no air to scramble. My error, my apologies.

    No worries.  :-)

  • '17 '16 '15 '12

    although I doubt that the Japanese would have agreed with Larry’s rule. Hey, I dont like the looks of this fleet right next to the homeland … but its the US non-combat phase, so lets wave a few flags instead.

    Hostile ships should be susceptible to the 6 kamikaze any time, if you ask me. Larry doesnt, thats for sure ;)


  • It’s a abstact game so I figure it has more to do with gameplay than realism.  :-)

  • '17 '16 '15 '12

    Of course thats the reason, and a game needs a mechanism. But in this specific example I dont see an endangerment of the rules in general or a breakdown of the system. Kamikaze  has been introduced to the game, its unique, and it could easily follow unique rules. Wouldnt complicate the game at all: Enter those SZs and face strikes, end of story. You probably do not often have added realism and game play that did not become more complex together. Problem is, of course, you start here, and then one thing after another gets questioned.


  • It does not have to be that it makes things to complicated either. It could be about balance.

  • '17 '16 '15 '12

    good point!

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 1 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                2 armour, 1 infantry and 2 mech_infantrys moved from Vyborg to Novgorod
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from France to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Russians scrambles 1 units out of Norway to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 fighter; Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Germans winRussians win with 1 cruiser and 1 fighter remaining, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Denmark
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Denmark from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Germans win with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Moving scrambled unit from 113 Sea Zone back to originating territory: Norway

    Non Combat Move - Germans
                1 aaGun moved from Vyborg to Novgorod
                1 fighter moved from Baltic States to Western Germany
                1 fighter moved from Baltic States to Western Germany
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from Denmark to France
                1 fighter moved from Holland Belgium to France
                1 armour moved from Germany to France
                1 fighter moved from Southern France to France
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 infantry moved from Bessarabia to Romania
                17 armour and 17 mech_infantrys moved from Eastern Poland to Germany
                1 aaGun, 4 artilleries and 24 infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in France
                1 armour, 5 infantry and 4 mech_infantrys placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                2 armour, 2 infantry and 4 mech_infantrys moved from Karelia to Novgorod
                6 artilleries moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Northwest Persia
                    Russians attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Northwest Persia from Italians with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour, 6 artilleries, 2 infantry and 4 mech_infantrys
                    Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 2 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                    Russians win with 2 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 8 infantry moved from Bryansk to Western Ukraine
                1 aaGun, 4 fighters and 2 tactical_bombers moved from Rostov to Caucasus
                10 infantry moved from Kazakhstan to Samara
                1 aaGun moved from Kazakhstan to Samara
                1 infantry moved from Russia to Vologda
                2 artilleries moved from Russia to Samara
                7 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 destroyer moved from 56 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to Western Australia
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 56 Sea Zone to 44 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan
                1 bomber moved from Chahar to Kazakhstan
                1 infantry moved from Timguska to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 19 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    2 submarines owned by the Japanese Submerged
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese winJapanese winAmericans win with no units remaining with no units remaining, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 armour moved from India to Eastern Persia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Anhwe to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 infantry moved from Siberia to Amur
                1 armour moved from Urals to Kansu
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Kansu to Timguska
                11 armour, 1 artillery and 2 mech_infantrys moved from Shensi to Tsinghai
                1 aaGun moved from Suiyuyan to Kansu
                1 infantry moved from Central Mongolia to Suiyuyan
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 transport moved from 56 Sea Zone to 43 Sea Zone
                1 transport moved from 56 Sea Zone to 43 Sea Zone
                1 carrier moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to Japan
                1 fighter moved from 36 Sea Zone to Japan
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Kazakhstan to Szechwan

    Place Units - Japanese
                3 armour placed in Manchuria
                3 destroyers placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in India
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Japan: 1 fighter
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Manchuria: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs (16 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

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