Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT


  • OOL: aa, American art, inf, art, fig

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 54 PUs;
                Germans buy 2 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 bomber moved from Romania to Normandy Bordeaux
                1 bomber moved from Romania to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Denmark to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Denmark to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Germans win with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Finland
                    Germans attack with 3 armour and 3 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Finland from Americans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                    Germans win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                    Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 3 artilleries, 4 fighters and 4 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Americans win with 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is -51
                    Casualties for Germans: 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 2 artilleries
                Recording Battle Statistics
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Germans
                1 aaGun and 8 infantry moved from Western Germany to France
                1 infantry moved from Poland to Germany
                5 infantry moved from Poland to Germany
                1 mech_infantry moved from Eastern Poland to Germany
                1 armour moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                1 aaGun moved from Denmark to Western Germany
                1 aaGun moved from Western Germany to France
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to France
                1 fighter moved from Novgorod to France
                1 fighter moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to Western Germany
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Novgorod to Eastern Poland
                16 armour and 1 mech_infantry moved from Novgorod to Poland
                2 armour, 4 artilleries, 22 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Italians from Southern France: 1 fighter
                EDIT: Germans player Adding units owned by PlayerID named:Italians to France: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in France
                2 armour and 1 mech_infantry placed in Western Germany
                4 infantry placed in Western Germany
                3 infantry and 2 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 4.
                1 mech_infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                2 mech_infantrys placed in Western Germany
                3 infantry placed in Germany
                5 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '17 '16 '15 '12

    I think you had a 50% hit rate with your “2s”, 1 aa hit and 6/8 hits at “4”. All in all too much for me to retain a viable chance, I was really dependent on an average result here. But your move forced me to rely on averages, well done. Looking forward to allies move now to see what happens.

    Also edited the Italian fighter, wanted to do that all along and before Germany combat as the fighter makes no sense where I retreated it to in I7, but I have absolutely no problem if you say this is too late and only triggered by the failed attempt to retake Normandy. Its not the case, but certainly looks exactly like it.


  • Sorry for falling off the face of the earth. I’ll get started on the allies turn in a short while. I’m sure your fighter are were it is supposed to be.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                3 infantry moved from Volgograd to Caucasus
                3 fighters and 2 tactical_bombers moved from Russia to Caucasus
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                3 fighters and 2 tactical_bombers moved from Caucasus to Samara
                1 aaGun and 5 infantry moved from Novosibirsk to Samara
                1 aaGun and 7 infantry moved from Kansu to Novosibirsk
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 aaGun, 10 artilleries and 41 infantry moved from Belarus to Baltic States
                2 aaGuns, 4 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Szechwan to Shensi
                1 armour moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 armour moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 armour moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 armour moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Shensi
                1 armour moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Manchuria to Central Mongolia
                1 mech_infantry moved from Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 infantry moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 bomber moved from Kwangsi to Celebes
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                      Japanese take Java from ANZAC

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from Americans, taking Suiyuyan from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 2 armour
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Japanese win with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Shensi
                    Japanese attack with 4 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Central Mongolia
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from Burma to Shan State
                1 fighter moved from 37 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Philippines
                1 bomber moved from Celebes to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Chahar
                1 infantry moved from India to West India
                1 fighter moved from Japan to Chahar

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 42 Sea Zone: 1 cruiser
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 35 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 fighter placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 bombers moved from United Kingdom to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to Java
                2 battleships, 3 carriers, 3 cruisers and 5 submarines moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 3 cruisers, 5 submarines and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers, 5 submarines and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Americans win with 2 battleships, 3 carriers, 3 cruisers, 5 submarines and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Java
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Americans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Italians defend with 1 cruiser and 1 transport
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Gibraltar
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                    Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 bombers moved from 92 Sea Zone to British Guiana
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                3 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from 37 Sea Zone to Western Australia
                1 mech_infantry moved from Queensland to Western Australia
                2 fighters moved from 110 Sea Zone to Norway
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 submarine placed in 105 Sea Zone
                1 infantry placed in Normandy Bordeaux
                1 airfield placed in Norway
                3 infantry placed in Norway
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Tsinghai to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 artillery, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 5 fighters and 3 infantry
                    Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
                    British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for British: 3 infantry
                    British win with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for British: 3 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 112 Sea Zone
                3 fighters moved from Holland Belgium to Norway
                2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 54 Sea Zone to 42 Sea Zone

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 4 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 armour, 1 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                1 armour moved from French Central Africa to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Egypt to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 fighter moved from France to 95 Sea Zone
                1 bomber moved from Yugoslavia to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 1 submarine placed in 95 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt
                3 armour placed in Iraq
                Italians undo move 3.
                Italians undo move 2.
                2 armour and 1 mech_infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 29 PUs (7 lost to blockades); end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 1 fighter, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 mech_infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                16 armour and 1 mech_infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                1 aaGun, 2 armour, 4 artilleries, 21 infantry and 3 mech_infantrys moved from Bessarabia to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 fighter moved from France to Eastern Poland
                1 tactical_bomber moved from France to Eastern Poland
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 aaGun and 4 infantry moved from Karelia to Finland

    Place Units - Germans
                1 fighter placed in Western Germany
                8 mech_infantrys placed in Germany
                7 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from France: 1 aaGun
                EDIT: Germans player Removing units owned by PlayerID named:Germans from France: 1 aaGun
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Western Germany: 2 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 aaGun
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Denmark: 1 aaGun
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                4 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Bryansk to Rostov
                10 artilleries and 41 infantry moved from Baltic States to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 10 artilleries and 41 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 10 artilleries and 41 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Russians win with 10 artilleries and 41 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 4 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 4 armour, 1 artillery, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                    Russians win with 4 armour, 1 artillery, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Baltic States to Belarus
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Belarus
                1 armour and 2 mech_infantrys moved from Russia to Belarus
                7 infantry moved from Russia to Smolensk
                2 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Tambov
                1 aaGun, 3 fighters and 2 tactical_bombers moved from Samara to Russia
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 aaGun and 6 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • '17 '16 '15 '12

    Pls select casualties (at least the program asks for it). Thx.


  • OOL guidelines:
    Keep best defense. In case of a tie keep more expensive unit and American units over non-American.
    Exception: Keep one destroyer instead of carriers as long as Japan still got submarines. Do not however keep destroyers instead of units with better defense.


  • Save file.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Central Mongolia
                1 armour moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Central Mongolia
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                1 carrier, 1 fighter and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 43 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 7 submarines and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines; British defend with 1 battleship; Americans defend with 2 battleships, 3 carriers, 3 cruisers, 4 fighters, 5 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans , 1 battleship owned by the British and 1 carrier owned by the ANZAC
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber and 1 fighter remaining. Battle score for attacker is 44
                    Casualties for Japanese: 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 7 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
                    Casualties for British: 1 battleship
                    Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 4 fighters, 5 submarines and 1 transport
                    Japanese win with 2 battleships, 1 bomber and 1 fighter remaining. Battle score for attacker is 44
                    Casualties for Japanese: 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 7 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
                    Casualties for British: 1 battleship
                    Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 4 fighters, 5 submarines and 1 transport
                Recording Battle Statistics
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Turkmenistan to Persia
                1 infantry moved from West India to Eastern Persia
                1 bomber moved from 42 Sea Zone to French Indo China
                1 infantry moved from Sakha to Buryatia
                1 aaGun moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 armour moved from Suiyuyan to Chahar
                1 armour moved from Suiyuyan to Chahar
                1 artillery moved from Shensi to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 mech_infantry moved from Shensi to Hopei
                1 armour moved from Shensi to Hopei
                1 armour moved from Shensi to Hopei
                1 armour moved from Shensi to Hopei
                2 artilleries and 1 infantry moved from Szechwan to Sikang
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                3 armour and 1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 tactical_bomber moved from Chahar to 36 Sea Zone
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                Japanese undo move 1.
                1 carrier and 1 transport placed in 36 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
                Japanese undo move 2.
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 fighter placed in India
                3 armour placed in Manchuria
                1 fighter placed in Japan
                1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '17 '16 '15 '12

    MrGreen, whats the ruling that denies my TT movement from SZ 43 to SZ 36? I was not aware that such a non-combat manouver is not possible (provided the program is right….which I strongly assume). Would it have been possible to move it in combat? If so, can you please edit into SZ 36, thx.

    If this TT would not be able to move at all, pls let me know the proper ruling for future reference.


  • I’d say the program is wrong. Transports can be ignored. I think the program would have let you move during the combat move. Even though that is not legal since unless a transport is dropping of things into combat it ain’t a combat move.
    I’ll edit it. Did you want to bring the infntry?

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