Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - British
British buy 7 infantry; Remaining resources: 2 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Norway to Holland Belgium
3 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Denmark
British attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Denmark from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 4 infantry
British win with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 4 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Holland Belgium to Norway
3 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
5 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
6 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to SikangCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 carrier, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Italians win with 1 carrier, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rhodesia
Italians attack with 6 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rhodesia from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Morocco to Libya
1 armour moved from Egypt to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Recording Battle StatisticsNon Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
5 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
10 infantry moved from Germany to Poland
1 infantry moved from Western Germany to DenmarkCombat - Germans
Germans creates battle in territory 113 Sea Zone
Russians scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 fighter; Russians defend with 1 cruiser and 1 submarine; Americans defend with 2 fighters
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Denmark
Germans attack with 1 armour and 4 infantry
British defend with 2 artilleries
Germans winRussians win with 1 cruiser and 3 fighters remaining, taking Denmark from British with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Poland
Germans attack with 10 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
Moving scrambled unit from 113 Sea Zone back to originating territory: NorwayNon Combat Move - Germans
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
2 artilleries placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Belarus to Baltic States
4 fighters and 2 tactical_bombers moved from Russia to Baltic StatesCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Baltic States
Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
7 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun and 8 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
8 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Tsinghai
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from ANZAC
Japanese take 39 Sea Zone from ANZAC
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
6 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
1 armour moved from Central Mongolia to Shensi
1 armour moved from Central Mongolia to Shensi
1 armour moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from India to CaucasusCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 8 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 8 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 8 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from French Indo China to Kwangsi
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 fighter moved from Kansu to Hunan
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 armour moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Buryatia to Ulaanbaatar
1 aaGun moved from Buyant-Uhaa to Central MongoliaPlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour placed in India
Japanese undo move 4.
1 fighter placed in India
2 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs (13 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to MoroccoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 95 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 96 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 bomber
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from 96 Sea Zone to Malta
2 carriers, 3 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Norway to United Kingdom
1 artillery and 1 mech_infantry moved from South Australia to New South Wales
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 aaGuns moved from New Brunswick Nova Scotia to Eastern United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
Scramble sz112?
dd, 3 ca vs fig?
Prevents bombardment of Denmark, 3 inf, 2 fig vs 3 inf, arm -
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - British
British buy 8 infantry; Remaining resources: 1 PUs;Combat Move - British
Giving bonus movement to units
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Denmark
3 fighters moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Battle in Denmark
British attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 3 infantry
British win, taking Denmark from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry
British win with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Denmark to Norway
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Union of South Africa to South West Africa
3 fighters moved from 96 Sea Zone to MaltaPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 battleship, 1 cruiser and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
6 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
2 armour and 1 mech_infantry moved from Belgian Congo to South West AfricaCombat - Italians
Battle in South West Africa
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking South West Africa from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Union of South Africa
Italians attack with 6 armour and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Union of South Africa from British with 5 armour remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Italians win with 5 armour remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 93 Sea Zone to 95 Sea Zone
4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Sikang to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to CaucasusPlace Units - Italians
1 battleship, 1 cruiser and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs (7 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
The lost I9 battle in Malta (my inf, art vs inf, aa) now costs me dearly. Perfect example for how a very insignificant battle in terms of numbers involved can have such a huge impact on the game. I cannot remember if I could have attacked with more, but I guess so. One of those “had I just” moments for me. Even worse, I knew the importance of this landing site for you. I better learned something from it…
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Now that I think of it I sent BB and CR along. Both missed. Good thing they were sunk. The price for failure :)
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Yes some battles are quite important even if they do not involve any valuble pieces themself.
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Anzac is up :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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@alexgreat:
Anzac is up :)
Whoops. Better put on my glasses. 8-)
Hit done instead of post on Anzac. No combat, just ncm. :| -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 armour moved from Finland to Vyborg
1 armour moved from Finland to Vyborg
1 mech_infantry moved from Finland to Vyborg
1 mech_infantry moved from Finland to Vyborg
1 armour moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to VyborgCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Finland to Vyborg
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Denmark to Germany
8 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from Holland Belgium to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 armour moved from Germany to Western Germany
1 armour moved from Eastern Poland to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from 114 Sea Zone: 1 submarine
EDIT: Germans player Adding units owned by PlayerID named:Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter placed in Germany
5 infantry placed in Germany
4 mech_infantrys placed in Western Germany
1 artillery placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs