@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Rattenkrieg (Allies) vs. JM (Axis)
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asdf
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Test summary from TripleA 22:19:28
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TripleA Turn Summary for game: World War II v4, version: 2.5
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 8 infantry in West Russia, round 1 : 1/10 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 6 infantry in West Russia, round 2 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 : 3/6 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Russians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 2 : 1/3 hits
1 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 3 : 1/5 hits
Germans roll dice for 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Russians win with 2 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Russia
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
1 submarine placed in 16 Sea Zone
1 armour, 1 fighter and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory, 3 fighters and 3 infantry
Ukraine S.S.R. : 1 flag, 2 armour
West Russia : 1 flag, 1 armour, 1 artillery and 3 infantry
Buryatia S.S.R. : 6 infantry
Russia : 1 aaGun, 1 factory and 4 infantry
2 Sea Zone : 1 submarine
16 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 35 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.5
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 artillery and 1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 bomber moved from Germany to Caucasus
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Germany to 13 Sea ZoneCombat - Germans
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 13 Sea Zone
Germans attack with 1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport
British defend with 1 cruiser
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Strategic bombing raid in Caucasus
Bombing raid in Caucasus costs: 3 production.
AA raid costs 3 production in Caucasus
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 armour and 4 infantry
Russians defend with 2 armour
Germans win, taking Ukraine S.S.R. from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Germans win with 3 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 fighter moved from Eastern Europe to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 destroyer and 2 submarines moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Algeria
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Southern Europe to Western Europe
2 fighters moved from 13 Sea Zone to Southern EuropePlace Units - Germans
5 armour, 1 artillery and 1 infantry placed in Germany
1 destroyer placed in 14 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.5
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Anglo Egypt to 14 Sea Zone
1 destroyer moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 submarine moved from 40 Sea Zone to 45 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 battleship moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from India to French Indochina
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New GuineaCombat - British
Battle in 14 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer in 14 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 14 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 1/1 hits
1 infantry owned by the British lost in New Guinea
British roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 cruiser in French Indochina, round 1 : 1/1 hits
British roll dice for 1 fighter and 3 infantry in French Indochina, round 1 : 3/4 hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 1 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 fighters and 1 infantry
British roll dice for 1 battleship in Norway, round 1 : 1/1 hits
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 1 : 3/5 hits
Germans roll dice for 2 fighters and 1 infantry in Norway, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans and 2 fighters owned by the Germans lost in Norway
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 1 armour and 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from French Indochina to China
1 bomber moved from Norway to Novosibirsk
2 fighters moved from Norway to 3 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from 14 Sea Zone to Anglo Egypt
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 carrier and 1 destroyer placed in 3 Sea Zone
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 infantry
India : 1 aaGun
Novosibirsk : 1 bomber
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
New Zealand : 1 infantry
Anglo Egypt : 1 armour, 1 fighter and 2 infantry
New Guinea : 1 flag, 1 infantry
China : 1 fighter
59 Sea Zone : 1 carrier
3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 cruiser and 1 transport
45 Sea Zone : 1 submarine
14 Sea Zone : 1 destroyer
47 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 40 / 40
British : 34 / 34
Japanese : 26 / 30
Americans : 42 / 42 -
interesting…
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TripleA Turn Summary for game: World War II v4, version: 2.5
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 5 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 59 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 cruiser and 1 transport
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 1 fighter
British defend with 1 carrier
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
Russians defend with 6 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Japanese win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Battle in 52 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 carrier and 1 fighter
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from 59 Sea Zone to Kwantung
1 fighter moved from Buryatia S.S.R. to Kwantung
1 bomber moved from Buryatia S.S.R. to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 60 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.5
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 bomber moved from Eastern United States to 6 Sea Zone
1 infantry moved from China to Manchuria
Americans take Manchuria from Japanese
1 cruiser moved from 10 Sea Zone to 1 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 6 Sea Zone
1 transport owned by the Germans lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in 52 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 52 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 cruiser in 52 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 52 Sea Zone
retreated to 52 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 60 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 60 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
2 infantry moved from Sinkiang to China
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from 52 Sea Zone to 55 Sea ZonePlace Units - Americans
1 carrier placed in 55 Sea Zone
1 carrier and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 1 artillery and 2 infantry
Midway : 1 infantry
Manchuria : 1 flag, 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
United Kingdom : 1 bomber and 1 fighter
Eastern United States : 1 aaGun, 1 factory and 2 infantry
Central United States : 2 infantry
China : 1 fighter and 3 infantry
1 Sea Zone : 1 cruiser and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
55 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 40 / 40
British : 34 / 34
Japanese : 24 / 32
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Turning on Edit Mode
EDIT: Russians player Changing PUs for Russians from 49 to 26
EDIT: Russians player Changing PUs for Germans from 80 to 40
EDIT: Russians player Changing PUs for British from 68 to 34
EDIT: Russians player Changing PUs for Japanese from 56 to 32
EDIT: Russians player Changing PUs for Americans from 90 to 45
EDIT: Turning off Edit Mode
Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: HumanCombat Move - Russians
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 artillery and 2 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 submarine moved from 16 Sea Zone to 13 Sea Zone
3 fighters moved from Caucasus to 13 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery and 6 infantry
Germans defend with 3 armour and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 6 infantry in Ukraine S.S.R., round 1 : 2/9 hits
Germans roll dice for 3 armour and 3 infantry in Ukraine S.S.R., round 1 : 4/6 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 3 armour and 1 infantry in Ukraine S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 3 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
2 armour owned by the Russians retreated to Caucasus
Germans win with 2 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in 13 Sea Zone
Russians attack with 3 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
Russians roll dice for 1 submarine in 13 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 3 fighters in 13 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 13 Sea Zone
Russians roll dice for 3 fighters in 13 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Russians lost in 13 Sea Zone
Russians roll dice for 2 fighters in 13 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans , 1 fighter owned by the Russians and 1 battleship owned by the Germans lost in 13 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 battleship and 1 transport
Casualties for Russians: 2 fighters and 1 submarine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 battleship and 1 transport
Casualties for Russians: 2 fighters and 1 submarine
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from 13 Sea Zone to Gibraltar
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
2 infantry moved from Russia to CaucasusPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Gibraltar : 1 fighter
Caucasus : 1 aaGun, 4 armour, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 2 infantry
1 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 40 / 40
British : 34 / 34
Japanese : 24 / 32
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Ukraine S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
2 armour and 1 infantry moved from Karelia S.S.R. to Archangel
1 armour, 1 artillery and 2 infantry moved from Libya to Anglo Egypt
2 fighters moved from Southern Europe to Anglo Egypt
1 bomber moved from Germany to United KingdomCombat - Germans
Germans creates battle in territory 1 Sea Zone
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
AA raid costs 0 production in United Kingdom
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour, 1 fighter and 2 infantry
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantry
Germans win with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantry
Battle in West Russia
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 1 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine; Americans defend with 1 cruiser and 2 transports
1 submarine owned by the Germans Submerged
Recording Battle StatisticsNon Combat Move - Germans
5 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
4 infantry moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
2 fighters moved from Anglo Egypt to LibyaPlace Units - Germans
6 armour, 1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 3 Sea Zone to 6 Sea Zone
1 battleship moved from 3 Sea Zone to 6 Sea Zone
1 carrier moved from 3 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 bomber moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from China to Buryatia S.S.R.
1 submarine moved from 45 Sea Zone to 60 Sea ZoneCombat - British
Battle in 6 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Germans defend with 2 submarines
British win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
British win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Buryatia S.S.R.
British attack with 1 bomber and 1 fighter
Japanese defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour
Casualties for British: 1 bomber
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour
Casualties for British: 1 bomber
Battle in 60 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from 3 Sea Zone to Caucasus
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from Persia to Caucasus
1 infantry moved from French Indochina to China
1 fighter moved from Buryatia S.S.R. to China
1 infantry moved from Kenya to Union of South Africa
1 aaGun moved from India to PersiaPlace Units - British
1 transport placed in 8 Sea Zone
1 transport placed in 6 Sea Zone
1 armour, 1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 cruiser and 1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 bomber moved from Japan to China
1 fighter moved from Japan to Manchuria
1 infantry moved from Kwantung to Manchuria
2 fighters moved from Kwantung to China
2 infantry moved from Kwantung to China
2 fighters moved from 36 Sea Zone to ChinaCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
British defend with 1 submarine
1 submarine owned by the British Submerged
Battle in Manchuria
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese winJapanese winJapanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining, taking Manchuria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in China
Japanese attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 fighter and 1 infantry; Americans defend with 1 fighter and 3 infantry
Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -49
Casualties for Japanese: 1 bomber, 4 fighters and 2 infantry
Casualties for Americans: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Manchuria to 60 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 60 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 factory, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 1 Sea Zone to 12 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry moved from Central United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
6 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from United Kingdom to 1 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 1 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Algeria from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Americans win with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany costs: 6 production.
AA raid costs 6 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from China to Caucasus
1 fighter moved from 1 Sea Zone to 12 Sea Zone
1 fighter moved from 55 Sea Zone to New GuineaPlace Units - Americans
1 factory placed in Sinkiang
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
Caucasus : 1 bomber and 1 fighter
Sinkiang : 1 factory
Algeria : 1 flag, 1 armour, 1 artillery and 6 infantry
Eastern United States : 1 aaGun, 2 armour, 1 factory and 2 infantry
New Guinea : 1 fighter
12 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 4 transports
10 Sea Zone : 2 transports
55 Sea Zone : 1 battleship, 1 carrier and 1 transportProduction/PUs Summary :
Russians : 19 / 23
Germans : 42 / 46
British : 35 / 35
Japanese : 27 / 27
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Caucasus to West Russia
2 armour moved from Caucasus to West Russia
2 armour moved from Caucasus to Archangel
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 2 armour and 1 infantry
Russians win, taking Archangel from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 2 infantry
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 2 armour and 4 infantry
Germans defend with 2 armour and 2 infantry
Russians win, taking West Russia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Gibraltar to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 2 armour and 1 artillery
Caucasus : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
West Russia : 1 flag, 2 armour and 3 infantry
Russia : 1 aaGun, 2 armour and 1 factory
1 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 38 / 46
British : 35 / 35
Japanese : 27 / 27
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 43 PUs;
Germans buy 1 battleship, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
4 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 4 armour and 1 fighter
Russians defend with 2 armour and 3 infantry
Russians win with 2 armour and 2 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 4 armour and 1 fighter
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Western Europe
2 fighters moved from Libya to 14 Sea ZonePlace Units - Germans
1 battleship and 1 carrier placed in 14 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 bomber moved from United Kingdom to Ukraine S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
1 armour moved from 5 Sea Zone to Eastern Europe
1 infantry moved from China to Manchuria
1 fighter moved from China to ManchuriaCombat - British
British creates battle in territory 60 Sea Zone
Battle in Manchuria
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 armour
British win, taking Ukraine S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
British win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Battle in Karelia S.S.R.
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 60 Sea Zone
British attack with 1 submarine
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Eastern Europe
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
British win, taking Eastern Europe from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Ukraine S.S.R. to Caucasus
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 12 Sea Zone
1 transport moved from 8 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from Manchuria to SinkiangPlace Units - British
2 armour, 1 artillery, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
1 unit repaired.Territory Summary for British :
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 aaGun
Eastern Europe : 1 flag, 1 armour, 1 artillery and 1 infantry
Karelia S.S.R. : 1 armour
Norway : 1 flag, French Indochina : 1 flag, United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
New Zealand : 1 infantry
Caucasus : 1 bomber
Sinkiang : 1 fighter
Algeria : 1 armour and 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
12 Sea Zone : 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 25 / 23
Germans : 32 / 40
British : 39 / 39
Japanese : 27 / 27
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 63 Sea ZonePlace Units - Japanese
2 transports placed in 61 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in SinkiangTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
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Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in SinkiangTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: The summary was posted but was flagged as spam
Post Turn Summary to AxisAndAllies.org success = falseTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 1 fighter and 6 infantry
Caucasus : 1 bomber
Sinkiang : 2 armour and 1 factory
Algeria : 1 flag, 2 armour and 2 infantry
Libya : 1 flag, 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 armour and 1 factory
Central United States : 1 artillery and 5 infantry
12 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
45 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport
10 Sea Zone : 3 transportsProduction/PUs Summary :
Russians : 25 / 23
Germans : 31 / 40
British : 39 / 39
Japanese : 27 / 27
Americans : 44 / 44 -
Test summary from TripleA 23:41:17





