Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNapoleonic Empires: Free For All
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some interesting political developments are occurring, none of this chill wait a round before I decide to make political moves, STRAIT TO THE POINT ! :D
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Ok, I’ve done ALL of the Politics up to SWEDEN’S turn.
So Sweden, download this and proceed.
From the other thread:
@seththenewb:No changes at this time, I don’t want to make any enemies before I see where the wind is blowing. :-D
Seth is Sweden.
Then after that we have Austria, which is Canuck.
Canuck, please download and do your politics.
I think, if you want your northwestern europe units to live against the french hordes, you had better offer me an open-borders agreement, that way you can move them out of the way of the french.
If you do, I accept.After Canuck is Ottomans (Noll), who is to offer Russians a Ceasefire, which the Russians accept.
Anything else from Ottomans and Russians?
So… waiting on Canuck to download…
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No more political actions from the Ottomans
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Jump got canceled for tonight because it was ‘too windy’ . . . but I think the pilots just wanted to go watch that new avengers movie. I’ll be at the range tomorrow and Sunday qualifying and all that stuff. I stand by my no political actions.
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I will be gone to a friend’s weeding in 3 days, I hope we can get at least round1 before that so you won’t have to wait for me for round2.
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*wedding
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Open borders with england and prussia, war on ottomans
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Open borders with england and prussia, war on ottomans
Why I’m not surprised :P
A gang up on me will make this game very entertaining as a first experience! :D
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OK spain has no politics, ottomons propose ceasefire and russians accept. going to fastforward here.
Russia’s time to do politics.
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Russia said he had nothing.
UK to Proceed!
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ok my turn!
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
Game History
Round :1
Combat Move - France
1 Brigantine and 1 Marines moved from SZ81 to SZ86
2 Mariness and 1 Ney moved from SZ86 to EgyptPurchase Units - France
France buy 1 Artillery, 1 Cuirassiers, 1 Dragoons, 6 Fusilierss and 1 Hussars; Remaining resources: 0 PUs;Combat - France
Battle in Egypt
France attack with 2 Mariness and 1 Ney
Neutral defend with 2 Chasseurss
France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
Casualties for France: 1 Marines
Casualties for Neutral: 2 Chasseurss
France win with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
Casualties for France: 1 Marines
Casualties for Neutral: 2 Chasseurss
Recording Battle StatisticsNon Combat Move - France
Turning on Edit Mode
EDIT: France player Removing units owned by PlayerID named:France from SZ35: 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter
EDIT: France player Removing units owned by PlayerID named:UnitedKingdom from SZ29: 1 Cutter
EDIT: France player Removing units owned by PlayerID named:UnitedKingdom from SZ29: 1 Barque
EDIT: France player Removing units owned by PlayerID named:AustrianEmpire from Flanders: 1 Artillery, 1 Cuirassiers and 2 Dragoonss
EDIT: France player Removing units owned by PlayerID named:France from Picardy: 1 Fusiliers
EDIT: 2 Dragoonss moved from Normandy to Flanders
EDIT: France undo move 1.
EDIT: France player Changing ownership of Flanders from AustrianEmpire to France
EDIT: 2 Dragoonss moved from Normandy to Flanders
EDIT: 1 Dragoons moved from Picardy to Flanders
EDIT: 1 Artillery and 2 Fusilierss moved from Picardy to Flanders
EDIT: 1 Chasseurs moved from Normandy to Picardy
EDIT: 1 Hussars moved from Normandy to Flanders
EDIT: France player Removing units owned by PlayerID named:Neutral from Cologne: 2 Chasseurss and 1 Fusiliers
EDIT: France player Changing ownership of Cologne from Neutral to France
EDIT: France player Removing units owned by PlayerID named:France from Champagne: 1 Fusiliers
EDIT: 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
EDIT: France undo move 6.
EDIT: France player Removing units owned by PlayerID named:France from Champagne: 1 Fusiliers
EDIT: 1 Dragoons and 1 Fusiliers moved from Champagne to Cologne
EDIT: 1 Horse_Artillery moved from Champagne to Cologne
EDIT: 1 Horse_Artillery moved from Orleanais to Cologne
EDIT: 2 Dragoonss moved from Anjou to Champagne
EDIT: 2 Hussarss moved from Poitou to Champagne
EDIT: 1 Howitzer moved from Orleanais to Champagne
EDIT: France player Removing units owned by PlayerID named:Neutral from Helvetica: 3 Fusilierss
EDIT: France player Changing ownership of Helvetica from Neutral to France
EDIT: 2 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys moved from Valais to Helvetica
EDIT: France player Removing units owned by PlayerID named:France from Burgundy: 1 Fusiliers
EDIT: 1 Artillery, 1 Fusiliers and 1 Marines moved from Languedoc to Provence
EDIT: 1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
EDIT: 1 Marines moved from Corsica to Provence
EDIT: 1 Grenadiers moved from SZ63 to Provence
EDIT: 1 Artillery and 2 Fusilierss moved from Auvergne to Burgundy
EDIT: 1 Horse_Artillery and 1 Hussars moved from Gascony to Burgundy
EDIT: 1 General moved from Orleanais to Champagne
EDIT: 2 Fusilierss moved from Anjou to Auvergne
EDIT: Turning off Edit ModePlace Units - France
2 Fusilierss placed in Champagne
1 Artillery, 1 Cuirassiers, 1 Dragoons, 4 Fusilierss and 1 Hussars placed in Orleanais
Turning on Edit Mode
EDIT: France player Removing units owned by PlayerID named:France from Brittany: 2 Mariness
EDIT: France player Adding units owned by PlayerID named:France to Anjou: 2 Fusilierss
EDIT: France player Removing units owned by PlayerID named:France from Brittany: 1 Chasseurs
EDIT: France player Adding units owned by PlayerID named:France to Anjou: 1 Chasseurs
EDIT: France player Removing units owned by PlayerID named:France from Anjou: 2 Fusilierss
EDIT: France player Adding units owned by PlayerID named:France to Anjou: 2 Mariness
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - France
France collect 62 PUs; end with 62 PUs total
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 56 PUs -
I edited in the results from what happened before. I added 1 combat since veqryn pointed out i had fleet by egypt with loaded guys on it. I lost a marine. So I am -6 tuv from before and +3 income.
I also want to apologize to spain for sucking so hard with my naval against uk. :D
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Why call them Spain? Why not just call them your “ally”.
Don’t lie to us all!
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
Game History
Round :1
Combat Move - UnitedKingdom
1 Battleship, 1 Brigantine and 2 Mariness moved from SZ73 to SZ67
2 Mariness moved from SZ67 to Sicily
3 Mariness moved from Majorca to SZ58
1 Barque, 2 Frigates and 3 Mariness moved from SZ58 to SZ61
UnitedKingdom take SZ61 from France
1 Cutter moved from SZ34 to SZ38
UnitedKingdom take SZ38 from France
1 Marines moved from Ulster to SZ30
1 Marines moved from SZ30 to Leinster
1 Chasseurs moved from Ulster to Leinster
1 Corvette moved from SZ24 to SZ33
1 Corvette moved from SZ22 to SZ30
1 Battleship moved from SZ25 to SZ20
1 Frigate moved from SZ29 to SZ20Purchase Units - UnitedKingdom
UnitedKingdom buy 4 Barques and 1 Encampment; Remaining resources: 3 PUs;
Battle in Leinster
UnitedKingdom attack with 1 Chasseurs and 1 Marines
Neutral defend with 1 Fusiliers
UnitedKingdom roll dice for 1 Frigate in Leinster, round 1 : 1/1 hits
1 Fusiliers owned by the Neutral lost in Leinster
UnitedKingdom win, taking Leinster from Neutral with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Fusiliers
UnitedKingdom win with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Fusiliers
Battle in Sicily
UnitedKingdom attack with 2 Mariness
Neutral defend with 2 Fusilierss
UnitedKingdom roll dice for 1 Battleship in Sicily, round 1 : 0/1 hits
UnitedKingdom roll dice for 2 Mariness in Sicily, round 1 : 1/0 hits
Neutral roll dice for 2 Fusilierss in Sicily, round 1 : 1/1 hits
1 Fusiliers owned by the Neutral and 1 Marines owned by the UnitedKingdom lost in Sicily
UnitedKingdom roll dice for 1 Marines in Sicily, round 2 : 1/1 hits
Neutral roll dice for 1 Fusiliers in Sicily, round 2 : 0/1 hits
1 Fusiliers owned by the Neutral lost in Sicily
UnitedKingdom win, taking Sicily from Neutral with 1 Marines remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Fusilierss
Casualties for UnitedKingdom: 1 Marines
UnitedKingdom win with 1 Marines remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Fusilierss
Casualties for UnitedKingdom: 1 Marines
Battle in SZ20
UnitedKingdom attack with 1 Battleship and 1 Frigate
Sweden defend with 1 Barque
UnitedKingdom roll dice for 1 Battleship and 1 Frigate in SZ20, round 1 : 1/1 hits
Sweden roll dice for 1 Barque in SZ20, round 1 : 0/1 hits
1 Barque owned by the Sweden lost in SZ20
UnitedKingdom win with 1 Battleship and 1 Frigate remaining. Battle score for attacker is 8
Casualties for Sweden: 1 Barque
UnitedKingdom win with 1 Battleship and 1 Frigate remaining. Battle score for attacker is 8
Casualties for Sweden: 1 Barque
Recording Battle Statistics
Game Loaded
France is now being played by: Human
OttomanEmpire is now being played by: Human
Spain is now being played by: Human
UnitedKingdom is now being played by: Human
KingdomOfPrussia is now being played by: Human
AustrianEmpire is now being played by: Human
Russia is now being played by: Human
Sweden is now being played by: HumanNon Combat Move - UnitedKingdom
2 Brigantines moved from SZ29 to SZ34
1 Corvette moved from SZ25 to SZ35
1 Dragoons moved from Lancashire to Essex
1 Grenadiers moved from Scotland to Edinburgh
1 Marines moved from Northumberland to Lancashire
1 Fusiliers moved from Yorkshire to Essex
1 General moved from Essex to Sussex
1 Artillery moved from Oxfordshire to Sussex
1 Chasseurs and 1 Fusiliers moved from Wessex to Sussex
1 Howitzer moved from South Wales to Wessex
1 Fusiliers moved from Sussex to Essex
1 Fusiliers moved from Sussex to EssexPlace Units - UnitedKingdom
2 Barques placed in SZ35
2 Barques placed in SZ29
1 Encampment placed in MajorcaTurn Complete - UnitedKingdom
UnitedKingdom collect 53 PUs; end with 56 PUs total
Objective Balancing Convoy Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 52 PUs
Objective UnitedKingdom destroys TUV: UnitedKingdom met a national objective for an additional 6 PUs; end with 58 PUsProduction/PUs Summary :
France : 50 / 56
UnitedKingdom : 53 / 58
Spain : 33 / 30
KingdomOfPrussia : 25 / 26
Sweden : 25 / 27
AustrianEmpire : 26 / 26
OttomanEmpire : 34 / 27
Russia : 28 / 28 -
I have a question about the seazones with production… how do they work?
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@Cow:
I have a question about the seazones with production… how do they work?
If I got it correctly, you can block them (deny the IPCs) but you can’t “steal” them.
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@Cow:
I have a question about the seazones with production… how do they work?
If I got it correctly, you can block them (deny the IPCs) but you can’t “steal” them.
correct,
“Capturing a Convoy Zone denies the enemy their income, but does not provide you with any income, and can only be done during your Combat Move.”
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So no one is in my zone, but I still don’t have the 6 moola!
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once you lose them, you have to go recapture them to get them back.
the amount is counted just like normal territories are counted, so you won’t see a separate line in the history panel for the convoy income.
you did get the income, first turn





