Vance(axis) vs seththenewb(allies)


  • Yeah its all over.  I`m just attacking whatever is close by.  no strategy


  • I need to run an errand, but should have my next turn in a couple of hours or so. Don’t know what time zone you’re on, so I figured I’d let you know so you don’t stay up waiting for my turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 units repaired.
                Giving bonus movement to units
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 6 infantry
                    3 fighters owned by the Americans retreated
                    Germans win with 4 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                3 fighters moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Sardinia to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                      Americans take Greece from Neutral_Allies
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 48 Sea Zone
                2 submarines moved from 49 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 49 Sea Zone to 45 Sea Zone
                1 fighter moved from 49 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 bomber moved from Philippines to Eastern Persia
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Philippines to 35 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 fighter moved from 110 Sea Zone to United Kingdom
                Turning on Edit Mode
                EDIT: Americans player Changing ownership of Shantung from Japanese to Chinese
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Shantung: 1 infantry
                EDIT: Americans player Changing ownership of Shantung from Chinese to Japanese
                EDIT: Americans player Changing ownership of Shantung from Japanese to Japanese
                EDIT: Americans player Removing units owned by PlayerID named:Americans from Shantung: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western United States
                2 mech_infantrys placed in Central United States
                Americans undo move 4.
                Americans undo move 3.
                1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs (2 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                2 mech_infantrys moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Syria to Trans-Jordan
                4 fighters moved from Syria to Trans-Jordan
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Trans-Jordan
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    British win with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                    British win with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 4 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                    British win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Trans-Jordan to 96 Sea Zone
                1 fighter moved from Trans-Jordan to Greece
                1 fighter moved from Trans-Jordan to Belgian Congo
                1 artillery and 2 infantry moved from Quebec to Ontario
                1 armour moved from Quebec to Central United States
                2 fighters moved from Shan State to India
                3 aaGuns moved from Burma to Yunnan

    Place Units - British
                1 submarine and 1 transport placed in 110 Sea Zone
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Politics - Italians
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Combat - Italians
                Trigger Italians Land In North America: Setting turns to 1-+ for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • This game has been over for a few rounds now.  Any time you want to call it quits you can count it as a victory.  I don’t have anything going on here at all.


  • Yeah, I’ve felt like it was over as well. I was just waiting until you called it. GG!


  • not a good game.  Sorry I have been preoccupied lately.

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