Vance(axis) vs seththenewb(allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from India to Shan State
                3 infantry moved from Malaya to Shan State
                1 infantry moved from India to 39 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Persia to Iraq
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 2 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 3 infantry
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 artilleries, 6 infantry and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 4 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for British: 7 infantry
                    British win with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 4 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for British: 7 infantry
                Battle in Egypt
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries and 1 harbour
                    British win, taking Egypt from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                    British win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 aaGuns moved from India to Burma
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                    Some units change owners in territory India


  • Crap, I forgot about your subs down south . . . ah well.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 fighters moved from Tobruk to Egypt
                1 bomber moved from Tobruk to 81 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Italians win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from 81 Sea Zone to Alexandria
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 cruisers moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Queensland to 45 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 34 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • any frenchy moves?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French West Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 84 Sea Zone to 86 Sea Zone
                1 submarine moved from 83 Sea Zone to 86 Sea Zone
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 3 infantry moved from Norway to Finland
                1 armour moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                2 bombers moved from Western Germany to Novgorod
                2 mech_infantrys moved from Baltic States to Novgorod
                2 fighters moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium
                4 tactical_bombers moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Novgorod
                    Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 86 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 carrier, 1 fighter and 2 transports
                    Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Finland
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                    Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from 125 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Eastern Poland to Baltic States
                5 artilleries moved from Baltic States to Eastern Poland
                5 artilleries moved from Western Ukraine to Eastern Poland
                15 infantry moved from Western Ukraine to Eastern Poland
                4 tactical_bombers moved from Ukraine to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                7 mech_infantrys moved from Baltic States to Vyborg
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Novgorod to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                2 infantry moved from Yugoslavia to 97 Sea Zone

    Place Units - Germans
                2 artilleries and 2 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • stupid subs  :-P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Belarus to Baltic States
                2 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Persia to Rostov
                3 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 armour and 6 artilleries moved from Russia to Bryansk
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Baltic States
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 5 armour, 9 artilleries, 22 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 5 armour, 9 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 5 armour, 9 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Archangel
                6 infantry moved from Belarus to Archangel
                1 fighter moved from Baltic States to Archangel
                1 fighter moved from Novgorod to Archangel
                2 infantry moved from Belarus to Archangel
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Rostov to Volgograd
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                1 armour, 2 artilleries and 6 infantry placed in Russia
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                1 armour and 2 infantry placed in Volgograd
                Russians undo move 1.
                1 artillery and 2 infantry placed in Volgograd
                2 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 35 Sea Zone to Dutch New Guinea
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                4 fighters and 5 tactical_bombers moved from Yunnan to India
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to India
                3 fighters moved from 38 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to India
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 artilleries moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Manchuria to Hopei
                3 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                5 infantry moved from Manchuria to Amur
                1 artillery moved from Korea to Amur

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 3 fighters
                    Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 3 fighters
                    Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 4 fighters
                    Japanese win with 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 4 fighters
                    Japanese win with 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 4 fighters
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 3 fighters
                    British defend with 1 battleship and 1 transport; Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Americans with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Anhwe
                2 fighters and 5 tactical_bombers moved from India to Yunnan
                2 bombers moved from India to Hunan
                3 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 cruiser moved from 38 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers and 3 transports moved from 38 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Korea to 36 Sea Zone
                1 aaGun moved from Manchuria to Amur
                2 tactical_bombers moved from Korea to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 86 Sea Zone to Gibraltar
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Northern Territory to 45 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                    Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 cruiser
                    Americans win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                    Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 cruiser
                    Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 45 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 transport
                    Units damaged: 2 battleships owned by the Americans
                    Americans win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 transport
                    Americans win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 transport
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 37 Sea Zone to 45 Sea Zone
                1 bomber moved from 37 Sea Zone to Dutch New Guinea
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 4.
                1 fighter placed in Western United States
                Americans undo move 5.
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 1 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                2 destroyers moved from 39 Sea Zone to 45 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Union of South Africa to Egypt
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Algeria
                    British attack with 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Algeria from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                    British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Egypt
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                    British win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                    British win with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Burma to French Indo China
                3 aaGuns, 1 artillery and 3 infantry moved from Burma to India
                2 mech_infantrys moved from Burma to India

    Place Units - British
                1 artillery and 3 infantry placed in United Kingdom
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 bomber and 2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 fighter and 1 infantry; British defend with 1 bomber
                    British win with 1 fighter remaining. Battle score for attacker is -17
                    Casualties for French: 1 infantry
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 bomber and 2 fighters
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry; British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    Italians attack with 2 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Egypt from British with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                    Italians win with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 aaGun and 1 infantry moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Italians player Removing units owned by PlayerID named:Italians from Bessarabia: 2 armour
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Yugoslavia: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                      ANZAC take Paulau Island from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from Anglo Egyptian Sudan to Eastern Persia
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 bombers, 1 fighter, 10 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Bryansk
                8 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from Western Germany to Baltic States
                2 fighters moved from Western Germany to Belarus
                4 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Vyborg to 115 Sea Zone
                1 artillery moved from Vyborg to 115 Sea Zone
                7 mech_infantrys moved from Vyborg to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from British

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 fighter and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 infantry and 7 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 2 bombers, 1 fighter, 1 infantry, 10 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 5 armour, 9 artilleries, 23 infantry and 1 mech_infantry
                    5 armour owned by the Germans retreated to Western Ukraine
                    Russians win with 5 armour, 9 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is -43
                    Casualties for Germans: 3 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 3 aaGuns and 8 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers and 3 tactical_bombers moved from Bryansk to Western Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                14 infantry moved from Eastern Poland to Western Ukraine
                10 artilleries moved from Eastern Poland to Western Ukraine
                2 fighters moved from Belarus to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Western Germany
                3 infantry moved from Holland Belgium to France
                2 artilleries moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Ukraine
                2 infantry placed in France
                Germans undo move 2.
                Germans undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                4 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • I honestly would have kept the aa guns for infantry in Bryansk. You didn’t have the punch to deal me enough damage that I would’ve needed the D punch and you still have a large air force that will eventually come calling again.

    Let me know if you’d do your noncom differently knowing I’d have 3 less infantry and 3 more aa guns in Bryansk. I’ll go after I know if your noncom stand as is.

Suggested Topics

  • 18
  • 26
  • 57
  • 72
  • 192
  • 230
  • 52
  • 173
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.9k

Users

40.7k

Topics

1.8m

Posts