@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Coorran test
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woops forgot to move 2 boats. Edited.
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I don’t know if it would be possible for me to screw this game up any more than i already have. What a friggin’ mess. LOL
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Would you be interested in calling this one quits and trying out the other side for a few rounds?
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OK! Go ahead and start another. Call it: the other side.
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Test summary from TripleA 13:55:46
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OK here is G1 combat moves. I bought 6 artillery and a sub. Scramble z109 (1 sub) or z110 (1BB, 2 fig, 2 tac, 2 Bmb)?
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Scramble 3 to 110, 1 to 109
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to Southern France
1 tactical_bomber moved from Poland to France
2 fighters and 1 tactical_bomber moved from Western Germany to France
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 1 fighter and 1 transport
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship, 2 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship, 2 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in Southern France
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 3 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Germans win with 3 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Recording Battle Statistics
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Germany to 114 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 armour and 1 infantry moved from Romania to Slovakia Hungary
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour and 3 infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 9 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
6 artilleries placed in GermanyTurn Complete - Germans
Germans collect 38 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
6 infantry moved from Buryatia to Amur
6 infantry moved from Sakha to Amur
2 aaGuns moved from Sakha to Amur
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery moved from Russia to Bryansk
1 aaGun moved from Novgorod to Karelia
3 infantry moved from Vyborg to Karelia
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Caucasus to Rostov
1 infantry moved from Archangel to Belarus
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 artillery and 12 infantry
Karelia : 1 aaGun and 5 infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Rostov : 2 infantry
Russia : 1 airfield, 3 artilleries and 1 factory_major
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 40 / 67
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 4 infantry moved from Korea to Amur
1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 fighter moved from Okinawa to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 infantry moved from Manchuria to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 1 artillery, 8 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Amur from Russians with 1 artillery, 8 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Japanese win with 1 artillery, 8 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Recording Battle Statistics
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Shantung to Jehol
1 fighter moved from Hunan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to Jehol
4 fighters moved from Amur to 6 Sea Zone
3 fighters moved from Amur to Japan
6 tactical_bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 armour and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea ZonePlace Units - Americans
3 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
46 Sea Zone : 1 submarine
47 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
28 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
10 Sea Zone : 3 carriers
Central United States : 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 40 / 67
Russians : 34 / 38
Japanese : 33 / 43
Americans : 52 / 56
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
6 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Anhwe to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 13 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 40 / 67
Russians : 34 / 38
Japanese : 32 / 43
Americans : 52 / 56
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
Scramble SZ 97? 2FTR, 1TAC, 1DD, 1 ACC vs 1BB 1CRU.
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Funny I don’t have a third pane there. Ooops. Oh well scramble 2 fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some units change owners in territory India
Some units change owners in territory 39 Sea ZoneTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flag,
Production/PUs Summary :Germans : 40 / 67
Russians : 34 / 38
Japanese : 32 / 43
Americans : 52 / 56
Chinese : 9 / 9
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Wow, that went remarkably bad!
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Yeah that was unusual.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to Cyprus
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 destroyers, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Italians win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 3 transports
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Syria
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 tactical_bomber
Italians win, taking Cyprus from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Romania
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneCombat - French
Battle in Southern France
French attack with 1 artillery
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys; Italians defend with 1 aaGun
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for French: 1 artillery
Casualties for Italians: 1 aaGun
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 67
Russians : 34 / 38
Japanese : 32 / 43
Americans : 52 / 56
Chinese : 9 / 9
British : 28 / 31
UK_Pacific : 21 / 21
Italians : 12 / 17
ANZAC : 14 / 14
French : 15 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Southern France to Yugoslavia
3 armour and 1 mech_infantry moved from France to Yugoslavia
5 infantry moved from Bulgaria to Greece
2 bombers and 1 tactical_bomber moved from Northern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
6 armour, 5 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from RussiansCombat - Germans
Battle in Greece
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
British defend with 5 infantry
Germans win, taking Greece from British with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Germans win with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
3 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 bombers moved from Greece to Western Germany
2 tactical_bombers moved from Greece to Southern Italy
6 artilleries moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to FinlandPlace Units - Germans
1 artillery and 5 infantry placed in Western Germany
10 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs





