• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from Northern Territory to Queensland
                3 fighters moved from Queensland to Caroline Islands
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 60 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:Americans from 51 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        60 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 36 / 37
        Japanese : 44 / 52
        Americans : 50 / 75
        Chinese : 10 / 16
        British : 28 / 34
        UK_Pacific : 10 / 12
        Italians : 15 / 27
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Syria : 1 infantry
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 36 / 37
        Japanese : 44 / 52
        Americans : 50 / 75
        Chinese : 10 / 16
        British : 28 / 34
        UK_Pacific : 10 / 12
        Italians : 15 / 27
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sea lion looks bad for me this time.  Lost too many planes and had to spend too much to match your naval build.  Oh well plan B


  • scramble orders for z110?

    purchase was airbase, destroyer, fighter, 3 infantry, 3 artillery.


  • No Scramble. Kill the carrier first after it and the BB are on fire.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 carrier, 1 cruiser and 4 fighters moved from 112 Sea Zone to 110 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 5 fighters and 4 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship, 1 carrier and 2 cruisers
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 cruiser, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 carrier
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship, 1 carrier and 2 cruisers
                    Germans win with 1 cruiser, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 carrier
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship, 1 carrier and 2 cruisers
                Recording Battle Statistics

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 110 Sea Zone to Norway
                8 transports moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Holland Belgium to Western Germany
                6 infantry moved from Germany to Western Germany
                2 infantry and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                2 aaGuns moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                2 infantry moved from Finland to Norway
                5 infantry moved from Yugoslavia to Slovakia Hungary
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 airfield placed in Norway
                1 fighter placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
                2 aaGuns, 1 armour, 4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
                8 infantry moved from Novgorod to Belarus
                3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Belarus
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 18 infantry
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag,    Buyant-Uhaa : 1 flag, 2 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag,    Belarus : 9 infantry and 1 mech_infantry
        Eastern Poland : 4 aaGuns, 2 armour, 9 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 3 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 infantry
        113 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 36 / 36
        Japanese : 44 / 52
        Americans : 50 / 75
        Chinese : 10 / 16
        British : 28 / 34
        UK_Pacific : 10 / 12
        Italians : 15 / 27
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 factory_major and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                      Japanese take Solomon Islands from ANZAC
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                      Japanese take Guam from Americans
                1 destroyer moved from 34 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                2 bombers moved from Kwangsi to India
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                9 infantry moved from Amur to Sakha
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 artilleries and 1 infantry moved from Amur to Sakha
                1 bomber and 3 fighters moved from Japan to Sakha

    Combat - Japanese
                Strategic bombing raid in India
                Bombing raid in India causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Sakha
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters and 10 infantry
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Sakha from Russians with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 34
                    Casualties for Japanese: 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Japanese win with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 34
                    Casualties for Japanese: 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                4 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Sakha to Amur
                1 bomber moved from Sakha to Amur
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                1 factory_major placed in Korea
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • bombing run in Wes Germ w/ 1 BMB. Send interceptor (1 available)? Purchase is 2 inf 3 art, ACC, 2 FTR, 3 TRN


  • w/ the file.

    US3 combat.tsvg


  • Intercept?


  • sure, intercept with the 1 fighter.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                2 destroyers moved from 60 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 carriers moved from 31 Sea Zone to 33 Sea Zone
                3 fighters moved from 31 Sea Zone to Caroline Islands
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 battleship, 2 cruisers, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 battleship, 2 cruisers, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Americans
                1 armour moved from Alaska to Western United States
                1 infantry moved from Western United States to Central United States
                1 fighter moved from 42 Sea Zone to Western Australia

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                3 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Western Australia : 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 flag, 1 infantry
        Jehol : 1 flag, 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 artillery, 1 fighter and 11 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 36
        Japanese : 53 / 64
        Americans : 50 / 70
        Chinese : 15 / 21
        British : 28 / 34
        UK_Pacific : 6 / 12
        Italians : 15 / 27
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 36
        Japanese : 52 / 64
        Americans : 50 / 70
        Chinese : 15 / 21
        British : 31 / 31
        UK_Pacific : 7 / 9
        Italians : 12 / 27
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 3 infantry
                    French defend with 3 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 3 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 3 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                2 armour moved from Germany to Northern Italy

    Place Units - Italians
                1 submarine and 3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:British from 60 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: ANZAC player Adding units owned by PlayerID named:British to 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 cruiser moved from 60 Sea Zone to 42 Sea Zone
                1 destroyer moved from 60 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Caroline Islands to 49 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery moved from 49 Sea Zone to Solomon Islands

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Solomon Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                3 fighters moved from 49 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 aaGun and 2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 aaGun and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Solomon Islands : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag,    42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        49 Sea Zone : 1 transport
        33 Sea Zone : 4 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 36
        Japanese : 52 / 64
        Americans : 50 / 70
        Chinese : 15 / 21
        British : 31 / 31
        UK_Pacific : 7 / 9
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Syria : 1 infantry
        96 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 36
        Japanese : 52 / 64
        Americans : 50 / 70
        Chinese : 15 / 21
        British : 31 / 31
        UK_Pacific : 7 / 9
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
                8 armour and 8 infantry moved from Western Germany to 112 Sea Zone
                8 armour, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from Norway to 127 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 5 artilleries moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                10 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                5 armour and 5 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 armour, 1 destroyer, 1 fighter, 1 infantry and 8 transports
                    Russians defend with 1 submarine
                    Germans win with 1 fighter and 8 transports remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                    Germans win with 1 fighter and 8 transports remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 1 armour, 5 artilleries, 1 fighter, 11 infantry and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                    1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Poland
                    Russians win, taking Novgorod from Russians, taking Nenetsia from Russians, taking Archangel from Russians with 2 aaGuns, 2 armour, 9 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
                    Casualties for Germans: 4 artilleries and 11 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Romania
                2 aaGuns moved from Slovakia Hungary to Poland
                3 artilleries and 3 infantry moved from Germany to Poland
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 fighter moved from 127 Sea Zone to Karelia
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Poland
                1 fighter moved from Karelia to Finland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • Pretty messed up.  think I`m going to concede on this one Coorran.

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