@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Coorran test
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery and 2 infantry moved from Novgorod to Belarus
3 artilleries moved from Archangel to Belarus
2 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 fighters moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 13 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 armour, 5 artilleries, 18 infantry and 1 mech_infantry
retreated to Belarus
Germans win with 9 armour and 5 artilleries remaining. Battle score for attacker is -68
Casualties for Germans: 18 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 13 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
5 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
1 armour placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag, 2 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, Tsagaan Olom : 1 flag, Bryansk : 1 aaGun and 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 armour and 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 29 / 30
Japanese : 36 / 68
Americans : 52 / 56
Chinese : 7 / 7
British : 30 / 32
UK_Pacific : 24 / 24
Italians : 16 / 23
ANZAC : 14 / 14
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yikes! That also went bad… Things are looking grim…
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A desperate counterattack. Now the axis are closing in on 3 sides
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Buryatia to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
3 mech_infantrys moved from Manchuria to Central Mongolia
2 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
2 bombers and 1 tactical_bomber moved from Kwangsi to Hopei
2 fighters moved from Kwangsi to Szechwan
4 tactical_bombers moved from Manchuria to Dzavhan
1 tactical_bomber moved from Manchuria to DzavhanCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dzavhan
Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Dzavhan from Russians with 1 artillery, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Szechwan to Anhwe
2 bombers moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
5 tactical_bombers moved from Dzavhan to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
3 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 7 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 2 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 28 / 30
Japanese : 36 / 49
Americans : 52 / 78
Chinese : 8 / 9
British : 30 / 32
UK_Pacific : 24 / 24
Italians : 16 / 23
ANZAC : 14 / 14
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Celebes : 1 flag, Sumatra : 1 flag,
Production/PUs Summary :Germans : 42 / 50
Russians : 28 / 30
Japanese : 34 / 49
Americans : 52 / 78
Chinese : 10 / 9
British : 30 / 28
UK_Pacific : 24 / 29
Italians : 16 / 23
ANZAC : 14 / 14
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Syria to 99 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 4 infantry moved from Iraq to PersiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 4 infantry
British defend with 3 infantry
1 artillery owned by the Italians retreated to Iraq
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Egypt
Italians attack with 1 armour, 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Italians win with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Egypt to Trans-Jordan
1 aaGun moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
1 bomber moved from Bessarabia to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Algeria to Tunisia
1 infantry moved from Holland Belgium to Normandy BordeauxCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 2 infantry
Holland Belgium : 1 flag, Tobruk : 1 flag, Libya : 1 flag, 78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 50
Russians : 28 / 30
Japanese : 34 / 49
Americans : 52 / 78
Chinese : 10 / 9
British : 29 / 28
UK_Pacific : 24 / 29
Italians : 17 / 32
ANZAC : 14 / 25
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Vyborg to Novgorod
2 fighters moved from Finland to Novgorod
2 bombers moved from Yugoslavia to Novgorod
2 mech_infantrys moved from Baltic States to Smolensk
3 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
2 mech_infantrys moved from Romania to Ukraine
3 tactical_bombers moved from Greece to Ukraine
1 artillery moved from Belarus to Smolensk
2 artilleries moved from Belarus to Bryansk
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
8 armour moved from Belarus to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Germans win with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Western Ukraine
Germans attack with 8 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 armour
Germans win with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 armour
Battle in Bryansk
Germans attack with 3 artilleries and 3 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Bryansk from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Germans win with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Novgorod to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Ukraine to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Western Germany to Denmark
4 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
forgot an NCM.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
10 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 3 mech_infantrys
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 2 artilleries remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 10 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 mech_infantrys
10 infantry owned by the Russians and 1 mech_infantry owned by the Russians retreated to Russia
Germans win with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag, 2 infantry
Tsagaan Olom : 1 flag, Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 56 / 70
Russians : 17 / 17
Japanese : 34 / 49
Americans : 52 / 78
Chinese : 10 / 9
British : 29 / 28
UK_Pacific : 24 / 29
Italians : 17 / 32
ANZAC : 14 / 25
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour and 10 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Japanese take Alaska from Americans
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Dzavhan to Olgiy
1 artillery moved from Dzavhan to Olgiy
2 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Chahar to Hopei
1 artillery moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
5 tactical_bombers moved from Ulaanbaatar to Olgiy
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 mech_infantrys moved from Central Mongolia to Anhwe
1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Anhwe
2 bombers moved from Anhwe to Suiyuyan
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 4 artilleries and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Olgiy
Japanese attack with 1 artillery, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Olgiy from Russians with 1 artillery, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Japanese win with 1 artillery, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
5 tactical_bombers moved from Olgiy to Tsagaan Olom
5 tactical_bombers moved from Tsagaan Olom to Central Mongolia
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Sakha to Amur
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Korea to Jehol
2 bombers moved from Suiyuyan to AnhwePlace Units - Japanese
10 infantry placed in Japan
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs (1 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 4 armour, 5 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 4 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 battleships, 3 carriers, 6 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -116
Casualties for Japanese: 1 carrier, 2 cruisers and 3 destroyers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 submarines
Recording Battle Statistics
2 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western United States to United Kingdom
2 fighters moved from 101 Sea Zone to Gibraltar
2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
2 artilleries moved from 37 Sea Zone to Shan StatePlace Units - Americans
4 armour, 5 infantry and 1 mech_infantry placed in Central United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from Hawaiian Islands: 1 bomber
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Shan State : 2 artilleries and 4 infantry
Queensland : 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 cruiser
37 Sea Zone : 3 transports
23 Sea Zone : 1 destroyer
Central United States : 4 armour, 1 factory_major, 5 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
United Kingdom : 2 bombers
101 Sea Zone : 5 transports
91 Sea Zone : 1 carrier, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 56 / 70
Russians : 15 / 17
Japanese : 45 / 45
Americans : 48 / 63
Chinese : 8 / 9
British : 29 / 28
UK_Pacific : 21 / 29
Italians : 17 / 32
ANZAC : 14 / 25
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Whoah if you want to save some of your carriers and land some planes you can use Edit to rearrange your losses. That’s pretty crummy.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
5 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to KweichowPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, Kweichow : 1 fighter and 2 infantry
Hopei : 10 infantryProduction/PUs Summary :
Germans : 56 / 70
Russians : 15 / 17
Japanese : 44 / 45
Americans : 48 / 63
Chinese : 9 / 15
British : 29 / 28
UK_Pacific : 21 / 29
Italians : 17 / 32
ANZAC : 14 / 25
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turning on Edit Mode
EDIT: UK_Pacific player Removing units owned by PlayerID named:British from Yunnan: 3 aaGuns
EDIT: UK_Pacific player Adding units owned by PlayerID named:British to Kweichow: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs (4 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some units change owners in territory India
Some units change owners in territory KwangtungTerritory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
Celebes : 1 flag, Sumatra : 1 flag,
Production/PUs Summary :Germans : 51 / 70
Russians : 15 / 17
Japanese : 40 / 45
Americans : 48 / 63
Chinese : 9 / 15
British : 35 / 35
UK_Pacific : 25 / 27
Italians : 16 / 32
ANZAC : 14 / 25
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
5 artilleries, 1 bomber and 6 infantry moved from Northern Italy to Western Germany
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 81 Sea Zone
Italians attack with 2 cruisers and 1 transport
British defend with 1 destroyer
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Germany
Italians attack with 5 artilleries, 1 bomber and 6 infantry
British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Western Germany from British with 5 artilleries and 1 bomber remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 6 infantry
Italians win with 5 artilleries and 1 bomber remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 6 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
2 fighters moved from Trans-Jordan to Southern Italy
1 aaGun moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
3 fighters moved from Borneo to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Caroline Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 2 carriers, 3 fighters and 4 transports
Japanese win, taking Shantung from Japanese, taking Kiangsu from Japanese with 2 battleships, 2 carriers, 1 fighter and 4 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Recording Battle Statistics
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Shantung : 1 artillery and 1 infantry
Kiangsu : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 tactical_bomber
Java : 1 flag, Dutch New Guinea : 1 flag, 33 Sea Zone : 1 transport
19 Sea Zone : 2 transports
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 70
Russians : 13 / 17
Japanese : 35 / 45
Americans : 48 / 63
Chinese : 14 / 15
British : 27 / 35
UK_Pacific : 25 / 27
Italians : 21 / 37
ANZAC : 14 / 25
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
1 destroyer moved from 78 Sea Zone to 76 Sea ZoneCombat - French
Recording Battle Statistics
Trigger French 1 Liberation By French: Setting relationship to British:Americans:anyWar for conditionAttachment_French_1_Liberation attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Setting uses for triggers used this phase.Non Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs totalTerritory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 5 infantry
Tunisia : 2 infantry
Tobruk : 1 flag, Libya : 1 flag, 76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 70
Russians : 13 / 17
Japanese : 35 / 45
Americans : 48 / 63
Chinese : 14 / 15
British : 27 / 35
UK_Pacific : 25 / 27
Italians : 21 / 37
ANZAC : 14 / 25
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, with my last ditch assault on JP fleet, the game is lost. But let’s keep playing, just for me to get a hang of how to apply US/UK pressure on GER.





