Transatlantic Alliance: Global 40 TripleA Test Game #1


  • @P@nther:

    I wonder why the two pro-axis neutrals that I entered in NCM (Finland and Bulgaria) are not listed in the Territory Summary.
    Also the ships in SZ 106 and SZ 110 are missing.
    I’m going to ask Veqryn about that.

    This will be fixed for the next version, as Veqryn answered.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to 106 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the British
                        1 fighter owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the British , 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  0/3 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 bomber in 97 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Shan State
                5 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 aaGun moved from India to Burma
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to British Guiana
                1 fighter moved from 106 Sea Zone to Quebec

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    Shan State : 5 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter and 5 infantry
        India : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: UK_Pacific player Changing ownership of Eastern Persia from Neutral_Allies to British
                EDIT: UK_Pacific player Adding units owned by PlayerID named:British to Eastern Persia: 1 infantry
                EDIT: UK_Pacific player Removing units owned by PlayerID named:British from West India: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I added a noncom for UK Pacific to move into Eastern Persia


  • What are the game mechanics in TripleA for the seperated British actions?
    The turn posts seem to be incomplete.


  • It looks to me like the purchase units, combat moves, and noncombat moves are posted together and posted on the British turn along with the UK complete turn. Apparently, the UK-Pacific’s post is only for placing units and territory summary. I would think they would either be completely separated or together.


  • The purchase units of the British and UKpacific are not posted. Apart from this you may be right.

    I think it is the same problem as with USA/China in wwIIv3 where the turn posts are incomplete, too, because of the interspersed turns of two nations.

    Nothing that affects gameplay, though.


  • @P@nther:

    The purchase units of the British and UKpacific are not posted. Apart from this you may be right.

    I think it is the same problem as with USA/China in wwIIv3 where the turn posts are incomplete, too, because of the interspersed turns of two nations.

    Nothing that affects gameplay, though.

    In fact this is solved very, very good. It’s only the purchase that is missing; and this is no issue because it is (almost always) identical to the placement.

    I will be home later this evening, and my intention is to do Italy then! ;-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                    Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Albania to Northern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tobruk : 1 artillery and 3 infantry
        Albania : 2 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry


  • I edited back the CM to Kenya because I had overseen the French Destroyer in SZ 72 that would have allowed Convoy Disruption.
    :-)


  • No effects on the PU’s by the way, because the new Convoy Disruption will be implemented in the next version.
    So this is -1/+1.

    Good night  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • There is not much you can do with France, but at least a bit  :-)


  • Forget all about them  :oops:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I’m at home today, so G2 is coming up soon…

    :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 5 armour, 5 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                Giving bonus movement to units
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                    Germans win with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from France to Northern Italy
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                2 aaGuns moved from Holland Belgium to Western Germany
                6 armour moved from France to Western Germany
                2 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                5 armour moved from Western Germany to Germany
                1 artillery moved from Germany to Poland
                3 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                4 armour and 5 mech_infantrys placed in Western Germany
                1 armour and 5 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 5 armour, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
        Romania : 2 artilleries and 9 infantry
        Poland : 3 aaGuns, 4 artilleries and 14 infantry
        Germany : 8 armour, 5 artilleries, 1 factory_major and 2 mech_infantrys
        Northern Italy : 2 artilleries
        Southern Italy : 2 bombers, 3 fighters and 3 tactical_bombers
        Bulgaria : 1 flag,    Greece : 1 flag, 3 armour and 3 infantry
        115 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag,    Finland : 1 flag, 11 infantry
        110 Sea Zone : 1 battleship and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I’m out for about one hour from now on.
    :-)


  • I’m going to watch Ice Hocky World Championship on TV now.
    I will check in the breaks if Russia moved.
    :-)


  • I am at work for a 2 more hours. Since Russia has no dice rolls, I downloaded and performed buys/noncoms/ and placements….and saved. Here is a copy of Russia’s turn and the map

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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