@Stucifer We aim to please
G40 TripleA A3.9 - Noll (Axis) vs anchovy (Allies)
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How do I roll dice with the online dice roller?
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you just “roll”, that’s it! I will receive your rolls in my mail.
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OK. I already did. I didn’t receive the emails, so I thought it didn’t roll… :-P
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China1
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 2 infantry
Szechwan : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 41 / 100
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
oh well when you load your file, add my main ( noapsu@gmail.com ) and I will receive your rolls. (cause I didn’t receive your chinese ones now)
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oh well when you load your file, add my main ( noapsu@gmail.com ) and I will receive your rolls. (cause I didn’t receive your chinese ones now)
Hmm, where do I add it?
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When you load the file you will see some options
Dice Server: (dice.tripleawarclub.org)
To: nardini6@gmail.com
CC: noapsu@gmail.com
GameID: Noll (axis) vs anchovy (allies) -
You also have to register the mail nardini6@gmail.com to the diceserver.
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Test summary from TripleA 16:16:52
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Szechwan : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 41 / 100
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Of course, when I rolled for the Chinese the first time, I took Yunnan without loss… :roll:
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I’m sorry xD
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And of course I lost an air unit in z110 second time around. :x
TripleA is ending the turn before I can place units in India, so I did it manually. I also moved 1 inf, 1 rtl to wind.
Game History
Round :1
Combat Move - British
Giving bonus movement to units
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 battleship and 1 submarine
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 bomber and 1 destroyer
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 bomber and 1 destroyer
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from Ontario to Quebec
4 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for British :
Shan State : 2 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 100
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 21 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
oh no you hand’t to, basically tripleA considers the UKP build phase a separate entity, like it was another power.
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Now I edit-removed your India units and added them in the regular way with this report:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: UK_Pacific player Removing units owned by PlayerID named:British from India: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some units change owners in territory IndiaSummary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
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OK. Sorry. Will know for next time. :oops:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 armour and 2 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Tobruk to Tunisia
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British defend with 1 destroyer
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Albania to YugoslaviaTurn Complete - Italians
Italians collect 16 PUs (1 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 100
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 26
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneTurn Complete - French
Territory Summary for French :
58 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Central Africa : 1 infantryProduction/PUs Summary :
Germans : 41 / 100
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 26
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0