No problem. Take your time.
12L - Boldfresh (allies +6) vs ExtraBilly (Axis)
-
a small victory!
pol twol
NC
z5 - 2 ftr (pol)
z18 - sub (z13)place 6 inf (rus)
collect 26, has 28
this is so futile!
-
EB, i was half asleep and delirious when i did USA, i didn’t need to block in z52 and since it doesn’t affect germany or russia, i wonder if you would mind if i put that z52 destroyer with the rest in z51. it was a noncombat move and has no effect on anything else in the game but japan which hasn’t gone yet… let me know if you’re ok with it, if not just put back like it was.
-
I actually wanted to redo Germany. No problem with the dd.
Jap7
Purchase
74 buys 4arm 4dd 3sub 1artCombat
Sud - 1inf Egy
Lib + Alg - 1arm Egy
Arc - 1inf Ura
sz60 - 1dd 6ftr sz62
sz58 - 1dd 2ftr sz62sz60
Rolls: 1@2 6@3; Total Hits: 51@2: (1)6@3: (6, 2, 2, 4, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
sz58
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (2, 4)
Rolls: 1@1; Total Hits: 01@1: (6) -
sz60 sz58 twol
Noncombat
1dd sz62 - sz52
6ftr sz60 - sz50
2ftr sz58 - sz50
7dd 4ac sz62 - sz50
1inf Nov - Ura
1inf Chi - Nov
3arm Ind - Cau
3inf Ind - Per
3inf Bur + 1inf FIC - Per via 2trn sz37 to sz34
1aa Ind - Bur
1inf FIC - Bur
2trn 1bb 1cru 1ac 2ftr sz34 - sz37Build
4arm Cau
4dd sz37
1art Jap
3sub sz62Collect
62 + 15 = 77 -
UK7 - with 40 buys 3 inf, 4 arm, ftr, save 1
CM
none
NC
z59 - trn (z53), inf (iwo)
pol - 8 inf, 3 ftr (bst), 4 inf, 4 arm (gbr)place 3 inf, 4 arm, ftr (gbr)
collect 32, has 32
-
oops, has 33
-
Italy7
Purchase
15 buys 1arm 2inf 1artCombat
NoneNoncombat
1inf 1art Ita - Bul via 1trn sz16
8inf 2art 1arm Fra - Ger
2inf Nwe - Ger
1inf Ita - BlkBuild
2inf 1art 1arm ItaCollect
10 + 10 = 20 -
USA7 - with 48 buys inf, arm, 4 ftr
CM
z60 (des) - des, 4 ftr (z51)
z52 (des) - sub (z56), 2 ftr (z51)
z58 (des) - sub (z56), 2 ftr (haw)combat:
z60 - des, 4 ftr vs. des
Rolls: 1@2 4@3; Total Hits: 41@2: (4)4@3: (2, 1, 1, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
z58 - sub, 2 ftr vs. des
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
z52 - sub, 2 ftr vs. des
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (4, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
NC
z59 - 6 sub (z56), 2 ftr (z58), 4 ftr (z60), 5 des, 3 acc (z51)
car - 4 inf (z51), 2 ftr (z52)
z65 - trn (z55)
wca - inf, aa (wus), inf (mex)
z56 - trn (z55)
pol - ftr (rus)place inf, arm, 4 ftr (wus)
collect 48, has 48
-
whatcha gonna do BILLY? time for your dice to take a HARD TURN FOR THE WORSE!!! :evil:
-
Ger8
Purchase
42 buys 6arm 4infCombat
Pol - 15inf 1art 3ftr 2arm Ger, 2arm Cze, 1ftr CauPol
Rolls: 14@1 2@2 8@3; Total Hits: 614@1: (3, 1, 2, 6, 3, 4, 5, 1, 4, 1, 4, 5, 4, 4)2@2: (5, 5)8@3: (5, 4, 1, 5, 5, 5, 2, 2)
Rolls: 13@2 4@3 4@4; Total Hits: 1013@2: (2, 3, 4, 5, 2, 5, 1, 5, 6, 3, 5, 2, 6)4@3: (3, 3, 3, 4)4@4: (1, 2, 1, 5) -
yeah, now we’re talkin
-
Pol rd2
Rolls: 4@1 2@2 8@3; Total Hits: 64@1: (4, 6, 6, 1)2@2: (3, 4)8@3: (2, 2, 5, 6, 2, 5, 2, 1)
Rolls: 7@2 4@3 4@4; Total Hits: 67@2: (5, 5, 4, 5, 6, 1, 6)4@3: (2, 4, 2, 5)4@4: (6, 3, 2, 1) -
Billy, better ask OOL soon
-
I was just typing that OOL?
-
Must be a tough decision
-
darn it. i needed 2 good round to make this plan work… if you ever get a bad round, you always follow it up with a good round!! %#@ :x





