TripleA Turn Summary for game: World War II Classic
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 bomber moved from Japan to Yakut S.S.R. 6 infantry moved from Manchuria to China 2 fighters moved from Kwangtung to China 1 submarine moved from Japan Sea Zone to Okinawa Sea Zone 1 bomber moved from Kwangtung to Okinawa Sea Zone 2 fighters moved from Japan Sea Zone to Okinawa Sea Zone 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 3 armour and 7 infantry moved from Kwangtung to French Indo China 2 armour and 8 infantry moved from Japan to Japan Sea Zone 2 armour, 1 carrier, 8 infantry and 7 transports moved from Japan Sea Zone to Philippines Sea Zone 2 armour, 1 carrier, 8 infantry and 7 transports moved from Philippines Sea Zone to French Indo China Sea Zone 2 armour and 8 infantry moved from French Indo China Sea Zone to French Indo China Combat - Japanese Battle in French Indo China Japanese attack with 5 armour and 15 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 5 armour and 15 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Okinawa Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 transport Japanese roll dice for 1 submarine in Okinawa Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in Okinawa Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 transport in Okinawa Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Okinawa Sea Zone Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in China Japanese attack with 2 fighters and 6 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 6 infantry in China, round 2 : 2/8 hits, 2.00 expected hits Americans roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in China 1 infantry owned by the Russians lost in China Japanese win, taking China from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria 1 bomber moved from Yakut S.S.R. to Japan 2 fighters moved from Okinawa Sea Zone to Japan 1 bomber moved from Okinawa Sea Zone to Japan 2 fighters moved from China to French Indo China Sea Zone Place Units - Japanese 1 bomber and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Russians regular : -0.33