Someone suggested to me the idea of using Global War 1936 lend-lease paths instead of moving units for Tech. It would definitely cleaner on the board. I am just trying to think about the advantages and disadvantages to each method. What do y’all think?
Grasshopper's Alternative R&D
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@Vance:
Thanks YG. If you don’t mind I think I will post “espionage” as a separate house rule that could work with your tech system, or with just about any tech system for that matter. You never know someone might use it or get an idea from it. I love the idea of STEALING the other guy’s tech LOL
Hey man, feel free to use any of my ideas for separate rules, I just ripped off some good ones from Axisplaya and I didn’t feel bad about it one bit 😏 As for espionage, I thought stealing a tech from an enemy might be to powerful for the 10 spot, so I modified it to say develop any tech that an enemy power possesses.