Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
-
placement is inf (egy)
-
germany 1
purchase
7 inf, rtl, arm… spend $30, save $1combat
sz12 (dd, ca)
ss sz7
ftr nw europe
ftr germanysz6 (dd)
ss sz5
ftr norwaysz9 (dd, trn)
ss sz7
bmb germanybaltic states (3 inf)
inf norway/rtl germany via trn sz5
ca bombards from sz5
2 inf, ftr polandeast poland (2 inf)
2 inf, rtl, 2 arm poland
arm czechukraine (2 inf)
3 inf, rtl, 2 arm bulgaria
arm czech -
dice…
sz12
ss @ 2, 2 ftr @ 3
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (1, 3)
vs
dd @ 2, ca @ 3sz6
ss @ 2, ftr @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4)sz9
ss @ 2, bmb @ 4
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
well, i got 'em both in sz12, but let’s see if they take anybody with 'em…
sz12 - defenders
dd @ 2, ca @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4) -
okay… sz12 and sz9 cleared w/out loss
sz6
ss @ 2, ftr @ 3
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
sz6 cleared w/out loss. while i’m happy to see that, it usually means the troops on the ground are busy celebrating and get their lunch handed to them…
we’ll go one at a time since these territories are co-joined…
baltic states
2 inf @ 1, inf/rtl @ 2, ftr/ca @ 3
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (1, 2)2@2: (1, 3)2@3: (3, 5)
vs
3 inf @ 2
Rolls: 3@2; Total Hits: 13@2: (4, 1, 3) -
baltic states taken w/ loss of inf
east poland
inf @ 1, inf/rtl @ 2, 3 arm @ 3
Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (3)2@2: (4, 3)3@3: (1, 5, 6)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
too much sight-seeing…
east poland
inf/rtl @ 2, 3 arm @ 3
Rolls: 2@2 3@3; Total Hits: 12@2: (5, 5)3@3: (4, 2, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
weak… taken w/ loss of 2 inf
ukraine
2 inf @ 1, inf/rtl @ 2, 3 arm @ 3
Rolls: 2@1 2@2 3@3; Total Hits: 32@1: (6, 2)2@2: (2, 1)3@3: (4, 1, 5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
good defense on the ground… ukraine falls with loss of inf
noncombat
2 ftr sz12 > algeria
bmb sz9 > algeria
inf, rtl, arm libya > algeria
ftr sz6 > germany
ftr baltic states > germany
3 inf germany > poland
arm france > poland
inf nwe > germany
2 inf finland > norway
trn sz13 > sz14
2 inf france > italydeployment
all to germanycollect
$35 + $10 (NO) + $1 saved = $46 -
actually i prefer that all battles are rolled separately, it’s ok that you did the sea battles together in this case but i think battles should be rolled one by one so you can’t know the results of one while others might be going on at the same time. that’s the way the game was designed. :-)
-
every single sub survived. that is troublesome. :|
-
R1 - with 30 buys inf, 3 arm, bom
CM
fin () - inf (kar)
bst (2 inf, art) - 4 inf, art (kar), inf (bel)combat:
bst - 5 inf, art vs. 2 inf, art
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 2, 5, 2)2@2: (6, 2)
Rolls: 3@2; Total Hits: 33@2: (1, 1, 2) -
pretty sick
bst2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 6)
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
hope it’s not gonna be one of “those games”… :roll:
bst 3
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
bst twlo 4! inf
NC
euk - inf (bel)
cau - inf (euk), 3 inf, art, arm (rus), 2 inf (kaz)
kar - inf (arc)
bel - inf (arc)
rus - 2 inf (nov)
nov - inf (eve)
eve - inf (yak)
bry - 2 inf (far), 2 inf (stc)
z6 - sub (z4)place inf (kar)
place 3 arm, bom (cau)collect 34, has 34
-
japan 1
purchase
2 trn… spend $14, save $3combat
borneo ( )
2 inf caroline is via trn sz51 > sz49east indies ( )
inf caroline is via trn sz51 > sz38sz53 (bb)
dd sz51
2 ftr sz57sz56 (dd, trn)
2 ftr sz57sz35 (dd, trn)
2 ftr sz61sz50 (dd, trn)
bb sz61philippines (2 inf)
inf, rtl aboard trn sz61 > sz50
inf, arm japan via trn sz62 > sz50kwangtung (inf)
2 inf fic
ftr formosa
ftr manchuriasuiyuan (inf)
inf manchuria
ftr japan -
borneo and east indies taken w/out opposition…
sz53
dd @ 2, 2 ftr @ 3
Rolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (5, 4)
vs
bb @ 4
Rolls: 1@4; Total Hits: 11@4: (1) -
he’s right …. THERE! Choot 'em, 'Lizabeth! Choot 'em!
sz53
2 ftr @ 3
Rolls: 2@3; Total Hits: 12@3: (5, 1)
vs
bb @ 4
Rolls: 1@4; Total Hits: 01@4: (5) -
neither of us making naval history here…
sz53
2 ftr @ 3
Rolls: 2@3; Total Hits: 22@3: (3, 2)
vs
dbb @ 4
Rolls: 1@4; Total Hits: 11@4: (3)





