@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
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oops gotta do china
CM
kwa (2 inf) - inf (fuk), ftr (yun)
combat:
kwa - inf, ftr vs. 2 inf
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Rolls: 2@2; Total Hits: 02@2: (4, 6)THAT is ridiculous… :roll:
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it can sometimes be risky to leave too many chinese alive… :evil: :lol:
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once in a long while they can rise up and nip the japanese in the heel.
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well, yeah… if i can roll snake-eyes on any attack i don’t even a need a strategy. if i tried that, i’d lose the inf and the ftr. tip of the hat for the aggressiveness, but double 1’s?? and i can’t hit a 2??
puh-lease…
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dont worry, i only get lucky when it doesn’t REALLY matter… :wink:
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dont worry, i only get lucky when it doesn’t REALLY matter…Â :wink:
uh,… are we related? :lol:
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germany 2
purchase
6 inf, rtl, 2 arm, ftr… spend $42, save $6combat
baltic states (inf, rtl)
3 inf, arm poland
rtl, 3 arm e polandfinland (inf)
3 inf norway
2 ftr germanylibya (rtl)
2 inf, rtl, arm algeriatrans-jordan (inf)
2 inf italy via trn sz14 > sz15
bmb algeria -
baltic states
2 inf @ 1, inf/rtl @ 2, 4 arm @ 3
Rolls: 2@1 2@2 4@3; Total Hits: 42@1: (5, 4)2@2: (2, 1)4@3: (3, 2, 5, 4)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
found the ammo!
finland
3 inf @ 1, 2 ftr @ 3
Rolls: 3@1 2@3; Total Hits: 33@1: (1, 1, 2)2@3: (2, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
wow… where’d these dice come from?
libya
inf @ 1, inf/rtl @ 2, arm @ 3
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (2, 6)1@3: (6)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
shall we go for the perfect sweep? (now there’s a jinx…)
trans-jordan
2 inf @ 1, bmb @ 4
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 6)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
a gutter ball!
trans-jordan
2 inf @ 1, bmb @ 4
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 3)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1) -
:-o …. there’s one in every crowd.
trans-jordan
inf @ 1, bmb @ 4
Rolls: 1@1 1@4; Total Hits: 01@1: (4)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
may i trade this worthless bomber in for something else???
trans-jordan
inf @ 1, bmb @ 4
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
really? you take kwangtung with a pair of 1’s, and my bomber can’t hit until the fourth round? bomber crew shot upon landing…
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for reference to what i am talking about, see my game with tyzoq. i made a huge fleet attack this morning with odds to kill his fleet and end up with 5 planes on average. instead he killed everything of mine and survived 2 acc, 3 ftr. battles like THOSE are the ones i specialize in failing at dramatically.
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did that just deny the NO? wow, that’s about a 4% chance… but again, a small battle wait until the big ones… :wink:
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oh no you are doing germany. no NO denied after all :|
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oh no you are doing germany. no NO denied after all :|
i feel your pain. it’s especially infuriating when almost all of the infantry rolls are 4 or less and the bomber is whiffing away.
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