@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
yeah i saw it. i always see players get back luck against others and great luck against me. and right after i gave away gbr. ouch…
good thing i have something going in the pacific or this game would probably be a lost cause.
big mistake by me taking nov instead of sending those troops to persia :|
i better stop screwin up here or i’m gonna lose this one in no time
oh, have no fear. my dice are still part of this game, too, you know. (not to mention my mental lapses) :wink:
sz60 cleared w/ loss of ss
noncombat
6 ftr sz60 > sz36
dd ss62 > sz50
3 inf, arm eve > yak
2 inf stc > yak
fleet sz62 > sz36… inf, arm jap > fic
bmb jap > fic
2 ftr jap > sz36
ss sz47 > sz38
deployment
inf, rtl, ftr > ind
6 inf, ftr > jap
cv, dd > sz36
collect
$65
i think this is why we enjoy playing against each other… neither of us has much dice luck. as opposed to b&g, who has throttled me twice - once slowly but surely, and once in lightning fashion.
oh, have no fear. my dice are still part of this game, too, you know. (not to mention my mental lapses)Â :wink:
sz60 cleared w/ loss of ss
noncombat
6 ftr sz60 > sz36
dd ss62 > sz50
3 inf, arm eve > yak
2 inf stc > yak
fleet sz62 > sz36… inf, arm jap > fic
bmb jap > fic
2 ftr jap > sz36
ss sz47 > sz38deployment
inf, rtl, ftr > ind
6 inf, ftr > jap
cv, dd > sz36collect
$65i think this is why we enjoy playing against each other… neither of us has much dice luck. as opposed to b&g, who has throttled me twice - once slowly but surely, and once in lightning fashion.
scratch that… he stayed with the fleet.
map is correct
UK7 - the fallen empire - with nothing buys nothing - WHY ON EARTH DID I MOVE THE ARMY TO NWY - freaking ridiculous, i must have been completely out of it.
CM
gbr (inf) - 2 inf, art (nwy) via z3, bombard with cru, bat
z8 (trn) - sub (z7)
per (4 arm) - 2 inf (cau), 2 inf (kaz), 3 ftr (epl)
blk () - arm (epl)
aus (aa) - inf (car) via z39
combat:
gbr - 2 inf, art, cru, bat vs. inf
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (4)2@2: (4, 5)1@3: (6)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
HAHHAHAAHAHHAHA this is freakin awesome
gbr2
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
i tell ya, i have no idea how the brits took that
per - 4 inf, 3 ftr vs. 4 arm
Rolls: 4@1 3@3; Total Hits: 14@1: (3, 2, 5, 1)3@3: (4, 5, 5)
Rolls: 4@3; Total Hits: 24@3: (5, 3, 1, 5)
my bad luck is beyond legendary
per2
Rolls: 2@1 3@3; Total Hits: 42@1: (1, 4)3@3: (1, 2, 2)
Rolls: 3@3; Total Hits: 33@3: (2, 3, 1)
i don’t even know what to say, that was a serious kick in the nuts.
per cleared, brits lose 5 units to clear 4 (1 chance in eight of losing a fighter on that roll, guess i just need to be happy i cleared per the way that went)
NC
z39 - des (z51)
z3 - 2 trn, des, 3 acc (z5)
euk - 4 ftr (z5)
epl - inf (bst)
kaz - aa (rus)
collect 36, has 36
whatever, this game is getting out of hand with the bad dice now. guess the allies as a whole were discombobulated and disheartened by the loss of london… :| LET’S hope they get some makeup dice soon!v :-P
italy 7
purchase
4 inf, rtl, arm… spend $21, save $4
combat
blk (arm)
inf, rtl, arm ger
ftr sz14
dice…
blk
inf/rtl @ 2, arm/ftr @ 3
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (2, 4)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (5)
lots of bullet-riddled dead folks… we can really hit those dead guys. they don’t move, and they don’t shoot back… makes it easier. even troy could choot 'em…
noncombat
ftr blk > sz34 to land on ita cv
3 inf ita > per via 2 trn sz14 > sz34
cv, ca, dd sz14 > sz34
ftr jap cv > ita cv
inf, arm lib > egy
deployment
4 inf, rtl, arm > ita
collect
$25 + $4 saved = $29
okay,… anxious to see where all that “made in the USA” metallurgy is headed… :lol:
USA7 - with 49 buys trn, des, 2 ftr, acc
CM
nze () - inf (z44)
NC
aus - art, aa (z51), 2 bom (sol), 2 bom (wus)
z39 - sub, 2 trn, 13 des, 2 acc, 4 ftr (z51), trn, 2 des, acc, 2 ftr (z30)
z52 - sub (z56)
wak - 2 ftr (wus)
cau - 2 ftr (z3)
place all z56
collect 48, has 48
germany 8
purchase
6 inf, rtl, 2 arm, ftr… spend $42, save $27
combat
bul (inf)
5 inf, 2 rtl, 8 arm pol
epl (inf)
2 inf pol
2 ftr ger
bst (inf)
2 inf, 2 ftr pol
feq ( )
arm cng
waf ( )
arm cng thru feq
bst
2 inf @ 1, 2 ftr @ 3
Rolls: 2@1 2@3; Total Hits: 22@1: (6, 1)2@3: (2, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
bst taken w/ loss of inf
epl
2 inf @ 1, 2 ftr @ 3
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 2)2@3: (1, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
epl taken w/out loss
bul
3 inf @ 1, 2 inf/2 rtl @ 2, 8 arm @ 3
Rolls: 3@1 4@2 8@3; Total Hits: 53@1: (6, 2, 2)4@2: (6, 3, 1, 5)8@3: (6, 3, 5, 1, 3, 2, 4, 4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
bul taken w/ loss of inf
noncombat
inf pol > bul
2 ftr epl > pol
2 ftr bst > pol
ftr pol > ger
8 inf, rtl ger > pol
deployment
6 inf, rtl, 2 arm, ftr > ger
collect
$37 + $27 saved = $64
R8 - with 39 buys 10 inf, save 9
CM
eve () - inf (nov)
epl (2 inf) - 2 inf (euk), bom (cau)
per (3 inf) - 11 arm (cau), 3 arm (nov)
combat:
epl - 2 inf, bom vs. 2 inf
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 3)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (4, 3)