@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
12L-41 boldfresh (allies) v mojo (axis) +1
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trj twol
ind - 5 inf, 2 art, arm vs. inf
Rolls: 3@1 4@2 1@3; Total Hits: 53@1: (1, 1, 4)4@2: (1, 2, 6, 5)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
dang, near perfect round
just realized you had 2 inf in ind, so will roll for the second
ind d, second inf
Rolls: 1@2; Total Hits: 11@2: (2) -
dang, perfect round broken up at the end with a 2/2
ind twlo 2 inf
NC
ind - inf, aa (trj)
per - ftr (trj)
gbr - bom (fra)
z7 - acc (z3), 2 ftr (fra)
rho - 2 inf (cng)
z56 - inf, arm (wca)place 5 inf, ftr, bom (gbr)
place trn (z7)collect 43, has 43
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hey i would’ve given you the typo in trjo. all good man
ITALY RD 3
26 buck, 4 inf + 1 rtl + 1 figCOMBAT
4 inf + 1 arm + 1 fig ita> fra1 inf + 1 arm egy> ukr
1 bb + 1 cr > ukr1 inf sud>fea MT
1 rtl sud>congo MT
1 inf sud> iea MT
DICEY
ukr
1 inf + 1 arm + 1 cr + 1 bb
Rolls: 1@1 1@3 1@3 1@4 ; Total Hits: 01@1: (2)1@3: (4)1@3: (6)1@4: (5)1 inf
Rolls: 1@2 ; Total Hits: 11@2: (2) -
rd 2
1 arm
Rolls: 10@3 ; Total Hits: 610@3: (5, 3, 5, 3, 1, 4, 2, 1, 4, 1)1 inf
Rolls: 10@2 ; Total Hits: 110@2: (6, 3, 2, 6, 6, 5, 6, 5, 6, 6) -
ukr taken 1 inf lost
fra
4 inf + 1 arm + 1 fig
Rolls: 4@1 1@3 1@3 ; Total Hits: 24@1: (4, 3, 2, 5)1@3: (2)1@3: (1)3 inf + 1 arm
Rolls: 3@2 1@3 ; Total Hits: 13@2: (1, 3, 4)1@3: (4) -
rd 2
Rolls: 3@1 1@3 1@3 ; Total Hits: 03@1: (4, 5, 2)1@3: (5)1@3: (6)
Rolls: 1@2 1@3 ; Total Hits: 21@2: (2)1@3: (3) -
rd 3
1 inf + 1 arm + 1 fig
Rolls: 1@1 1@3 1@3 ; Total Hits: 01@1: (2)1@3: (4)1@3: (4)1 inf + 1 arm
Rolls: 1@2 1@3 ; Total Hits: 11@2: (4)1@3: (3) -
unreal
fra holds with 1 inf + 1 arm, 4 inf lostNCM
1 arm + 1 fig retreat> ita
1 cr 15>16MOBILIZE
4 inf + 1 rtl + 1 fig itaCOLLECT 23
map
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Not good mojo not good
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yea tough dice
hey just noticed Uk forgot to place units. here’s new map, make sure it’s correct
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yea tough dice
hey just noticed Uk forgot to place units. here’s new map, make sure it’s correct
thanks, all good except you forgot the fighter :wink: this map will be right
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USA3 - with 59 buys 8 inf, sub, 3 trn, des
CM
none
NC
z8 - ftr (wus), ftr, acc (z12), des (z7), trn (z10)
z1 - trn (z7)
eca - 3 inf (wca), arm (eus), bom (gbr)
gbr - ftr (z12), 2 inf (eus)place 2 inf (wus)
place 6 inf (eus)
place trn, sub, des (z56)
place 2 trn (z10)collect 53, has 53
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mojo it looks like you’re my only hope for a morning move… come through for me bro!! :wink:
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ok. i’m going to bed before work, so here ya go
GERMNAY RD 4
45 buck, 5 inf + 4 arm + 1 figCOMBAT
2 arm + 1 fig sud> ken3 inf + 1 fig + 2 bom germ> fra
2 inf pol> bst
1 fig germ> bst1 inf + 1 rtl e pol> belo
1 fig pol> belo1 inf + 1 rtl e pol> e ukr
1 fig pol> e ukrDICEY
fra
3 inf + 1 fig + 2 bom
Rolls: 3@1 1@3 2@4 ; Total Hits: 33@1: (3, 3, 1)1@3: (6)2@4: (4, 2)1 inf + 1 arm
Rolls: 1@2 1@3 ; Total Hits: 01@2: (4)1@3: (5) -
they went down easy that time… :lol:
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yep
bst
2 inf + 1 fig
Rolls: 2@1 1@3 ; Total Hits: 02@1: (3, 2)1@3: (5)1 inf
Rolls: 1@2 ; Total Hits: 11@2: (1) -
bst rd 2
Rolls: 1@1 1@3 ; Total Hits: 01@1: (5)1@3: (4)
Rolls: 1@2 ; Total Hits: 01@2: (4) -
rd 3
Rolls: 1@1 1@3 ; Total Hits: 01@1: (5)1@3: (4)
Rolls: 1@2 ; Total Hits: 01@2: (6)





