@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
yes in my noncom you see:
z9 - 2 trn (z7)
ok i got it, but you never stated which units came from where so it thru me off a little.
so 12 inf in alger and 4 inf lyb
germ 10
?? NC states:
lib - 4 inf (alg), bom (ger), bom (wus)
alg - 2 inf (eus), 10 inf (eca)
R10 - with 38 buys 6 inf, 4 arm
CM
arc (inf) - inf (kar), inf, arm (rus) blitz ura
nov (4 inf, art, arm) - 2 inf, 3 arm, 2 ftr, 2 bom (rus)
pol (inf) - 16 inf, 2 art (bul), 5 inf, art (epl)
combat:
arc - 2 inf, arm vs. inf
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
arc twol
pol - 21 inf, 3 art vs. inf
Rolls: 18@1 6@2; Total Hits: 418@1: (2, 3, 1, 4, 4, 1, 3, 5, 6, 5, 6, 6, 3, 4, 6, 4, 5, 1)6@2: (6, 4, 2, 3, 3, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
pol twlo inf
nov - 2 inf, 3 arm, 2 ftr, 2 bom vs. 4 inf, art, arm
Rolls: 2@1 5@3 2@4; Total Hits: 52@1: (2, 2)5@3: (3, 1, 2, 4, 3)2@4: (3, 6)
Rolls: 5@2 1@3; Total Hits: 05@2: (5, 4, 4, 4, 3)1@3: (5)
ouch
nov2
Rolls: 2@1 5@3 2@4; Total Hits: 62@1: (1, 2)5@3: (2, 3, 2, 2, 3)2@4: (5, 5)
Rolls: 1@3; Total Hits: 01@3: (6)
:-o :-o
always get the phenomenal dice when i need them the least.
nov twol
NC
kaz - inf (cau)
cau - 6 arm, aa (ukr), 2 ftr, 2 bom (nov)
pol - aa (epl)
arc - aa (rus)
rus - aa (cau)
place 4 arm (cau)
place 6 inf (rus)
collect 47, has 47
your correct, sorry dude still asleep
novo. thats just wrong
cant post until tomorrow
JAPAN RD 10
71 buck, 7 inf + 6 arm + 2 fig
COMBAT
2 inf + 2 rtl +1 arm china>novo
1 arm yak>novo
2 fig + 1 bom nin> novo
3 inf + 1 rtl + 7 arm per>kaz
4 arm china>kaz
2 arm ind>kaz
DICEY
novo
2 inf + 2 rtl + 2 arm + 2 fig + 1 bom
Rolls: 4@2 4@3 1@4 ; Total Hits: 24@2: (5, 5, 4, 1)4@3: (5, 3, 6, 5)1@4: (5)
2 inf + 3 arm
Rolls: 2@2 3@3 ; Total Hits: 22@2: (2, 1)3@3: (5, 5, 4)
rd 2
Rolls: 2@2 4@3 1@4 ; Total Hits: 42@2: (5, 1)4@3: (4, 2, 3, 6)1@4: (3)
Rolls: 3@3 ; Total Hits: 33@3: (1, 2, 3)
novo taken 2 inf + 2 rtl + 1 arm lost
damn if i could just get half of your D hits
kaz
3 inf + 1 rtl + 13 arm
Rolls: 2@1 2@2 13@3 ; Total Hits: 82@1: (4, 1)2@2: (4, 1)13@3: (5, 4, 4, 6, 1, 3, 3, 2, 5, 3, 1, 6, 6)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5)
more great dice when that is the last thing i need :?
i wish i could get badly diced for a couple rounds so this game could get competitive.
wow kaz taken 0 loss
NCM
2 fig + 1 bom>nin
3 arm nin + 4 arm sik> kaz
1 aa per>kaz
2 inf + 1 aa ind>per
4 inf burm>ind
2 arm fic>sik
2 arm kia>nin
3 inf manch>sui
2 fig jap>nin
2 inf + 1 aa aus>ind, Â fleet 39>35
1 dd 48>35
fleet 48>60
4 inf yak>okrug
3 inf + 1 rtl bury>chert
4 inf jap>sfe, 2 tran + 1 dd 62>63
MOBILIZE
4 inf + 2 fig jap
1 inf + 2 arm manch
2 arm kia
2 arm burm
2 inf fic
COLLECT 70
map
UK10 - with 34 buys 3 inf, arm, 2 ftr
CM
nwe (2 inf) - 2 inf, 2 ftr (gbr) via z5, 2 ftr (z5), bombard with cru, bat
combat:
nwe - 2 inf, 4 ftr, cru, bat vs. 2 inf
Rolls: 2@1 5@3 1@4; Total Hits: 42@1: (2, 5)5@3: (2, 1, 4, 2, 3)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (2, 5)
nwe twlo inf
NC
pol - 4 ftr (nwe), 4 inf (nwy), 2 arm (gbr)
egy - arm (alg)
lib - inf (alg)
alg - 2 inf (waf)
cng - inf (rho)
z12 - trn (z17)
z23 - trn (z17)
fin - 7 inf, 2 art (nwy)
rus - bom (egy)
place inf, arm (egy)
place 2 inf (gbr)
place 2 ftr (z5)
collect 31, has 31
ok you do not have a IC in egy? so i put units in UK, but you can move 1 unit>nor
ITA RD 10
9 buck, 3 inf
COMBAT
1 inf fra>nwe
2 fig ita>nwe
DICEY
Rolls: 1@1 2@3 ; Total Hits: 21@1: (3)2@3: (1, 3)
Rolls: 1@2 ; Total Hits: 01@2: (4)
nwe taken 0 loss
NCM
2 fig> ita
2 inf fra> germ
7 inf + 2 arm fra> ita
MOBILIZE
3 inf ita
COLLECT 9
map
oops you’re right!! usually i have an egypt IC :roll:
USA10 - with 42 buys 9 inf, arm, ftr
CM
ger (aa) - sbr with 2 bom (lib)
per (2 inf, aa) - arm, 3 ftr (trj)
combat:
ger aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 3)