It has to be a full scramble, reluctantly. I didn’t really think you would not attack there.
Max D.
yes in my noncom you see:
z9 - 2 trn (z7)
ok i got it, but you never stated which units came from where so it thru me off a little.
so 12 inf in alger and 4 inf lyb
germ 10
?? NC states:
lib - 4 inf (alg), bom (ger), bom (wus)
alg - 2 inf (eus), 10 inf (eca)
R10 - with 38 buys 6 inf, 4 arm
CM
arc (inf) - inf (kar), inf, arm (rus) blitz ura
nov (4 inf, art, arm) - 2 inf, 3 arm, 2 ftr, 2 bom (rus)
pol (inf) - 16 inf, 2 art (bul), 5 inf, art (epl)
combat:
arc - 2 inf, arm vs. inf
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
arc twol
pol - 21 inf, 3 art vs. inf
Rolls: 18@1 6@2; Total Hits: 418@1: (2, 3, 1, 4, 4, 1, 3, 5, 6, 5, 6, 6, 3, 4, 6, 4, 5, 1)6@2: (6, 4, 2, 3, 3, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
pol twlo inf
nov - 2 inf, 3 arm, 2 ftr, 2 bom vs. 4 inf, art, arm
Rolls: 2@1 5@3 2@4; Total Hits: 52@1: (2, 2)5@3: (3, 1, 2, 4, 3)2@4: (3, 6)
Rolls: 5@2 1@3; Total Hits: 05@2: (5, 4, 4, 4, 3)1@3: (5)
ouch
nov2
Rolls: 2@1 5@3 2@4; Total Hits: 62@1: (1, 2)5@3: (2, 3, 2, 2, 3)2@4: (5, 5)
Rolls: 1@3; Total Hits: 01@3: (6)
:-o :-o
always get the phenomenal dice when i need them the least.
nov twol
NC
kaz - inf (cau)
cau - 6 arm, aa (ukr), 2 ftr, 2 bom (nov)
pol - aa (epl)
arc - aa (rus)
rus - aa (cau)
place 4 arm (cau)
place 6 inf (rus)
collect 47, has 47
your correct, sorry dude still asleep
novo. thats just wrong
cant post until tomorrow
JAPAN RD 10
71 buck, 7 inf + 6 arm + 2 fig
COMBAT
2 inf + 2 rtl +1 arm china>novo
1 arm yak>novo
2 fig + 1 bom nin> novo
3 inf + 1 rtl + 7 arm per>kaz
4 arm china>kaz
2 arm ind>kaz
DICEY
novo
2 inf + 2 rtl + 2 arm + 2 fig + 1 bom
Rolls: 4@2 4@3 1@4 ; Total Hits: 24@2: (5, 5, 4, 1)4@3: (5, 3, 6, 5)1@4: (5)
2 inf + 3 arm
Rolls: 2@2 3@3 ; Total Hits: 22@2: (2, 1)3@3: (5, 5, 4)
rd 2
Rolls: 2@2 4@3 1@4 ; Total Hits: 42@2: (5, 1)4@3: (4, 2, 3, 6)1@4: (3)
Rolls: 3@3 ; Total Hits: 33@3: (1, 2, 3)
novo taken 2 inf + 2 rtl + 1 arm lost
damn if i could just get half of your D hits
kaz
3 inf + 1 rtl + 13 arm
Rolls: 2@1 2@2 13@3 ; Total Hits: 82@1: (4, 1)2@2: (4, 1)13@3: (5, 4, 4, 6, 1, 3, 3, 2, 5, 3, 1, 6, 6)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5)
more great dice when that is the last thing i need :?
i wish i could get badly diced for a couple rounds so this game could get competitive.
wow kaz taken 0 loss
NCM
2 fig + 1 bom>nin
3 arm nin + 4 arm sik> kaz
1 aa per>kaz
2 inf + 1 aa ind>per
4 inf burm>ind
2 arm fic>sik
2 arm kia>nin
3 inf manch>sui
2 fig jap>nin
2 inf + 1 aa aus>ind, Â fleet 39>35
1 dd 48>35
fleet 48>60
4 inf yak>okrug
3 inf + 1 rtl bury>chert
4 inf jap>sfe, 2 tran + 1 dd 62>63
MOBILIZE
4 inf + 2 fig jap
1 inf + 2 arm manch
2 arm kia
2 arm burm
2 inf fic
COLLECT 70
map
UK10 - with 34 buys 3 inf, arm, 2 ftr
CM
nwe (2 inf) - 2 inf, 2 ftr (gbr) via z5, 2 ftr (z5), bombard with cru, bat
combat:
nwe - 2 inf, 4 ftr, cru, bat vs. 2 inf
Rolls: 2@1 5@3 1@4; Total Hits: 42@1: (2, 5)5@3: (2, 1, 4, 2, 3)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (2, 5)
nwe twlo inf
NC
pol - 4 ftr (nwe), 4 inf (nwy), 2 arm (gbr)
egy - arm (alg)
lib - inf (alg)
alg - 2 inf (waf)
cng - inf (rho)
z12 - trn (z17)
z23 - trn (z17)
fin - 7 inf, 2 art (nwy)
rus - bom (egy)
place inf, arm (egy)
place 2 inf (gbr)
place 2 ftr (z5)
collect 31, has 31
ok you do not have a IC in egy? so i put units in UK, but you can move 1 unit>nor
ITA RD 10
9 buck, 3 inf
COMBAT
1 inf fra>nwe
2 fig ita>nwe
DICEY
Rolls: 1@1 2@3 ; Total Hits: 21@1: (3)2@3: (1, 3)
Rolls: 1@2 ; Total Hits: 01@2: (4)
nwe taken 0 loss
NCM
2 fig> ita
2 inf fra> germ
7 inf + 2 arm fra> ita
MOBILIZE
3 inf ita
COLLECT 9
map
oops you’re right!! usually i have an egypt IC :roll:
USA10 - with 42 buys 9 inf, arm, ftr
CM
ger (aa) - sbr with 2 bom (lib)
per (2 inf, aa) - arm, 3 ftr (trj)
combat:
ger aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 3)