Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
- 
					
					
					
					
 Orrrrr 
 R4
  Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
- 
					
					
					
					
 She lwlo 2 Inf Non-coms 1 Fig She to Tsi Place 1 Inf Sik Collect 4 + 2 leftover = 6 IPCs 
- 
					
					
					
					
 UK 3 Calcutta has 24 IPCs 8 Inf (24) save 0 
- 
					
					
					
					
 Combat 3 Inf Cpr to Irq 
 1 Arm Epr to Irq
 1 TT SZ 98 to SZ 80, take
 1 Inf, 1 Art Sud to Irq
 1 Tac Ind to Irq
 1 CA, 1 BB SZ 39 to SZ 80 for bombard1 Inf Tang to Ken 
 1 Mech, 1 Arm Sud to Eth (mt) blitz to Ken1 Fig Ind to SZ 41 (TT destroyed) 3 CA, 1 BB, 1 CV, 1 Fig, 1 Tac SZ 110 to SZ 109 
- 
					
					
					
					
 Eth twol 
 SZ 41 cwolKen Attack (1 Inf, 1 Mech, 1 Arm) 
  Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (6) Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (6)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Irq Attack (4 Inf, 1 Art, 1 Arm, 1 Tac, 1 CA, 1 BB) 
  Rolls: 3@1 2@2 2@3 2@4; Total Hits: 53@1: (4, 5, 1)2@2: (1, 3)2@3: (1, 4)2@4: (1, 2) Rolls: 3@1 2@2 2@3 2@4; Total Hits: 53@1: (4, 5, 1)2@2: (1, 3)2@3: (1, 4)2@4: (1, 2)Defense (4 Inf, 1 Art) 
  Rolls: 5@2; Total Hits: 15@2: (6, 4, 5, 2, 3) Rolls: 5@2; Total Hits: 15@2: (6, 4, 5, 2, 3)
- 
					
					
					
					
 Irq twlo 1 Inf Ken R2 Attack (1 Mech, 1 Arm) 
  Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1) Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
- 
					
					
					
					
 Ken lwlo 1 Inf SZ 109 Attack (3 CA, 1 BB, 1 CV, 1 Fig, 1 Tac) 
  Rolls: 4@3 2@4; Total Hits: 34@3: (6, 5, 2, 2)2@4: (2, 5) Rolls: 4@3 2@4; Total Hits: 34@3: (6, 5, 2, 2)2@4: (2, 5)
- 
					
					
					
					
 I’ll assume loss of CA, CV to maximize your defense. Defense (1 CA, 1 BB*, 1 CV, 2 Fig, 12 TT) 
  Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (5)3@4: (4, 3, 5) Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (5)3@4: (4, 3, 5)
- 
					
					
					
					
 Attack damages BB, CV R2 Attack (3 CA, 1 BB*, 1 CV*, 1 Fig, 1 Tac) 
  Rolls: 4@3 2@4; Total Hits: 44@3: (4, 6, 3, 2)2@4: (1, 4) Rolls: 4@3 2@4; Total Hits: 44@3: (4, 6, 3, 2)2@4: (1, 4)
- 
					
					
					
					
 That’s everything Defense (1 BB*, 2 Fig) 
  Rolls: 3@4; Total Hits: 23@4: (3, 5, 2) Rolls: 3@4; Total Hits: 23@4: (3, 5, 2)
- 
					
					
					
					
 Attack loses 1 CV*, 1 CA. SZ 109 cwlo 1 CV, 1 CA, damage to BB. Non-coms 1 Fig, 1 Tac SZ 109 to Ice 
 1 TT SZ 89 to SZ 106
 1 Inf Con to Sud
 1 Tac Irq to Cpr
 1 Fig SZ 41 to Ind
 1 DD SZ 39 to SZ 80Place 8 Inf Ind Calcutta collects 10 IPCs 
- 
					
					
					
					
 Anzac 3 14 IPCs 1 SS (6) 
 1 DD (8)save 0 
- 
					
					
					
					
 Combat 1 DD SZ 54 to SZ 42 (TT destroyed) 1 DD SZ 54 to SZ 43 (TT destroyed) 1 Inf Egy to Alx (mt) SZ 42 cwol 
 SZ 43 cwol
 Alx lwolNon-coms 1 CA SZ 54 to SZ 33 
 2 DD SZ 62 to SZ 33
 3 Fig Que to CarPlace 1 SS, 1 DD SZ 62 Collect 10 + 5 NO = 15 IPCs 
- 
					
					
					
					
 
- 
					
					
					
					
 Oops, made a couple edits there that weren’t intentional. Here’s the right map. 
- 
					
					
					
					
 Italy turn 3 –>Purchase & repair purchase: 1 TT (7) + 3 ARM (18) + 2 ART (8 + 1 INF (3) = 36 
 save 0 ipc–>Combat movement z92: 1 BB, 2 CA, 3 DD --> z109 
 Tob: 3 INF, 1 ART, 1 ARM --> Alx
 Mor: 1 INF --> Alg (walk in)–>Combat z109 
 A:
  Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (5, 6, 1)2@3: (3, 4)1@4: (1) Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (5, 6, 1)2@3: (3, 4)1@4: (1)
 D:
  Rolls: 2@3 1@4; Total Hits: 22@3: (3, 1)1@4: (6) Rolls: 2@3 1@4; Total Hits: 22@3: (3, 1)1@4: (6)Alx 
 A:
  Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (4, 3)2@2: (5, 1)1@3: (3) Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (4, 3)2@2: (5, 1)1@3: (3)
 D:
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
- 
					
					
					
					
 z109 twlo 1 DD, damage BB 
 Alx twlo 1 INF–>NCM Gib: 2 INF --> TT z92 --> Syr 
 Tun: 1 Mech --> TT z92 --> 1 INF Gre --> Syr
 Gre: 1 INF, 1 ARM --> TT z94 --> Syr
 z95: 1 Fig --> Syr
 z95: 1 CV, 1 TacB --> z99
 Nita: 1 ARM, 2 INF, 1 ART --> Yugo–>Placement z95: 1 TT 
 Nita: 3 ARM, 2 ART, 1 INF–>Income territories: 18 
 no’s: 15
 total: 33
- 
					
					
					
					
 France’s remaining infantry goes to Sudan. 
 Feel free to skip France at this point.
- 
					
					
					
					
 Germany turn 4 –>Purchase & repair purchase: 10 Mech (40) + 10 ART (40) + 1 ARM (6) = 86 
 save 5 ipc–>Combat movement Uk: 1 ARM --> Sco (walk in) --> blitz Uk –>NCM Hun: 1 INF --> Ger 
 Pol: 2 INF --> Ger
 Rom: 9 INF, 3 ARM, 2 ART --> Yugo
 Wgr: 4 INF --> Ger
 Hol: 1 ART --> Wgr
 Wfr: 4 TacB, 2 Fig --> Ger
 Fra: 1 bomber --> Ger
 Gib: 1 Fig --> Yugo
 z104: 1 SS --> z107–>Placement Wgr: 10 Mech 
 Fra: 1 ARM
 Ger: 10 ART–>Income territories: 49 
 no’s: 15
 saved: 5
 damage: -2
 total: 67
- 
					
					
					
					
 You didn’t declare war on Russia, so there’s no convoy. 
 Germany has 69 next turn.Russia 4 36 IPCs 6 Inf (18) 
 3 Arm (18)save 0 



 
		 
		






