@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseSpoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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Epr lwol
Shn lwolYun R2
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (3)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
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Yun lwol
Non-coms
1 Fig, 1 Tac Yun to Ind
1 Fig Shn to Ind
2 Inf Ind to Bur
1 DD, 1 CA, 1 BB SZ 43 to SZ 35
1 Tac Epr to Kaz
1 Inf, 2 Art Cau to Vol - battle of Stalingrad between Brits and Eyetalians coming?
1 Inf, 1 Art Bco to Wus
1 Inf, 1 Art Sfe to SibPlace
2 Mech Ind
Collect
11 + 2 leftover - 1 = 12 IPCs
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Anzac 9
26 IPCs
3 DD (24)
Save 2
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Combat
1 DD SZ 54 to SZ 37
1 Fig SZ 35 to SZ 37 -
SZ 37
Attack (1 DD, 1 Fig)
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (4)
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SZ 37 cwol
Non-coms
1 Fig SZ 37 to SZ 35
2 Fig Bor to Phi
2 DD, 1 CA SZ 43 to SZ 35
1 TT SZ 54 to SZ 35, take
2 Inf Que to Phi
1 DD SZ 62 to SZ 33Men on islands dance in circles.
Place
3 DD SZ 62
Collect
14 + 5 NO = 19 IPCs
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If I may-
I’d prefer the strat that attacked SZ 6 go to Carolines instead of Midway. However, I know dice have been rolled for China/UK/Anzac. Even though those battles didn’t really have anything to do with the placement of the bomber, since dice have been rolled and it’s my goof, I’ll leave the decision up to you. Thanks!
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it’s fine fior me :-D
I’ll try having Italy and Germany up asap
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Thanks much pal!
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right, that took a lot more time then I had hoped, my apologies.
Italy 9
61 ipc
3 TacB (33) + 4 ART (16) + 4 INF (12) = 61Combat move
Bal: 2 ARM, 2 Mech –> Bel
Sukr: 1 Mech, 1 ART --> Ros
Nukr: 1 ARM --> Ros
Npr: 1 ARM, 5 INF, 5 ART --> Cau
Con: 1 ARM --> Fea --> Blitz Nig (walk ins)
Swf: 1 INF --> Rho (walk in)
Eth: 1 Mech --> Tang (walk in)Combat
Bel
A:
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 6)2@3: (2, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Ros:
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 3)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Cau
A:
Rolls: 10@2 1@3; Total Hits: 610@2: (5, 4, 1, 1, 3, 2, 2, 3, 2, 4)1@3: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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Bel twlo 1 Mech
Ros twol
Cau twlo 1 INFNCM
Nukr: 1 ART –> Sukr
Sukr: 4 ARM --> Cau
Npr: 1 INF --> Cpr
z93: 3 DD --> z92
Irq: 1 ARM --> Cau
Egy: 2 ARM, 1 Mech --> IrqPlacement
Irq: 3 TacB
Nita:3 INF, 3 ART
Egy: 1 INF, 1 ARTCollect 48 + 26 NO = 74
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Germany later
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Germany 10
73 ipc
buy 10 SS (60), 1 DD (8 = 68
save 5 ipcCombat move
Vyb: 3 INF, 2 ART –> Nov
Bal: 4 TacB, 4 Fig --> Nov (land Bel)Combat
Nov
A:
Rolls: 1@1 4@2 4@3 4@4; Total Hits: 51@1: (2)4@2: (5, 6, 2, 4)4@3: (5, 2, 3, 2)4@4: (2, 6, 5, 6)
D:
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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Nov twlo 1 INF
NCM
Vyb: 3 ARM –> Bel
Bal: all --> Bel
Nukr: 1 Mech --> Bel
Epl: 1 INF --> Nukr
Pol: 4 Mech --> Bel
Ger: 7 ARM, 3 Mech --> Epl
Sukr: 1 bomber --> Wger
z112: 3 TT --> z125
z125: 1 SS --> z112
Wger: 2 Mech --> Polplace
z112: 10 SS
z112: 1 DDincome
later -
52 + 20 NO + 5 leftover = 77 ipc