Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsSpoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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that is far more then what I’ve hoped, Sir!
I will undo the DOW on Russia then if that is still ok?I think Germany collects 89 ipc that way (no 5 - 2 territories + 86)
see updated map
Thanks!
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Not at all a problem.
Since you’re not at war with Russia, you don’t get convoyed by the sub in 105.
So you collect 91.Russia’s purchases change a bit -
5 Inf (15)
1 Art (4)
1 Fig (10)
2 Mech (8)
2 Arm (12)save 0
No combat
Non-coms
21 Inf, 3 Art, 1 AA gun Bel to Epl
9 Inf, 1 Art Nukr to Epl
3 Art Sukr to Nukr
8 Inf Bry to Nukr
1 Inf, 1 Art Nov to Bel
1 AA gun Bel to Smo
2 Mech, 2 Arm Bry to Bel
5 Inf Rus to Bry
1 Fig Rus to Yak
1 Inf Yak to Bury
6 Inf Yen to Tim
5 Inf Yak to Yen
1 Fig, 1 Tac Rus to NovPlace
2 Inf, 1 Art Nov
3 Inf Sukr
2 Mech, 2 Arm, 1 Fig RusCollect
36 IPCs
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Missed updating Germany’s income-
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Japan turn 3
–>Purchase & repair
purchase: 3 DD (24) + 2 TT (14) + 1 ART (4) = 42
save 2 ipc–>Combat movement
DOW all Allies
let’s see how this goes, I’m afraid I’m spreading my forces too much now;
Hop: 2 INF, 1 ART --> She
Kwe: 2 INF, 1 ART --> Sze
Kwa: 3 Fig --> Sze (land Kwa)
Amu: 1 INF --> Sak (walk in)
Amu: 1 INF --> Sib (walk in)
z36: 1 Fig --> z44 (defenseless TT)(land z37)
z36: 1 TacB --> z45 (defenseless TT)(land z37)
Kwa: 1 INF, 1 ART --> Jav
Kwa: 1 INF, 1 ART --> Sum
Kwa: 1 INF --> Bor (walk in)
Kwa: 1 INF, 1 ART --> Cel
Kwa: 1 INF, 1 ARM --> Mal
Kwa: 2 bomber --> Mal (land Kwa)
z36: 2 SS, 2 BB, 2 CA --> z37
Yun: 1 ART --> Fic
Sia: 1 INF --> Fic
z36: 1 TacB, 1 Fig --> Fic (land z37)
Yun: 1 ART --> Shn
Sia: 1 INF --> Shn
z36: 1 TacB, 1 Fig --> Shn (land z37)
Kwa: 1 INF, 5 Fig, 5 TacB --> Hon (land Kwa)–>Combat
She
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (4, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Sze
A:
Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (4)2@2: (6, 6)3@3: (2, 5, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)Jav
A:
Rolls: 2@2; Total Hits: 12@2: (2, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Sum
A:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Cel
A:
Rolls: 2@2; Total Hits: 02@2: (5, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Mal
A:
Rolls: 1@1 1@3 2@4; Total Hits: 11@1: (2)1@3: (4)2@4: (6, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)z37
A:
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 5)2@3: (6, 2)2@4: (2, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (2)Fic
A:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 5)1@3: (6)1@4: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Shn
A:
Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (6, 4)1@3: (4)1@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Hon
A:
Rolls: 1@1 5@3 5@4; Total Hits: 51@1: (5)5@3: (4, 4, 4, 1, 4)5@4: (3, 5, 4, 4, 3)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
She twol
Sze twlo 1 INF
Jav twol
Mal twol
sz37 twlo 1 damaged BB
Fic twol
Hon twolSum round 2
A:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Cel round 2
A:
Rolls: 2@2; Total Hits: 02@2: (5, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Shn round 2
A:
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (6)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
Shn twol
Sum round 3
A:
Rolls: 2@2; Total Hits: 02@2: (5, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Cel round 3:
A:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Sum round 4
A:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)Cel (first hit)
A:
Rolls: 10@2; Total Hits: 510@2: (1, 4, 1, 4, 3, 1, 1, 4, 2, 5)
D:
Rolls: 10@2; Total Hits: 410@2: (3, 6, 2, 1, 2, 6, 6, 3, 5, 1) -
Cel twlo 1 INF
Sum (first hit)
A:
Rolls: 10@2; Total Hits: 510@2: (4, 5, 2, 3, 1, 1, 6, 2, 5, 1)
D:
Rolls: 10@2; Total Hits: 210@2: (6, 4, 1, 6, 1, 5, 5, 5, 5, 5) -
Sum mutual destruction
–>NCM
z36: 3 CV, 1 DD --> z37
z36: 1 DD --> z55
z36: 1 DD --> z44
z6: 1 DD --> z36
Kwe: 1 INF --> Sze
Kwe: 2 INF --> Yun
Sha: 5 INF, 1 AA --> Ksu–>Placement
Jap: 1 ART
z6: 3 DD, 2 TT–>Income
territories: 58
no’s: 0
saved: 2
total: 60 -
US 3
DoW on Germany, Italy
ICs upgraded53 IPCs
1 DD (8)
7 SS (42)save 3
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Combat
1 SS, 1 Fig, 1 Tac SZ 54 to SZ 55
2 CA, 1 BB, 2 TT SZ 54 to SZ 33, take
3 Inf, 1 Art SZ 54 to Car
1 BB SZ 26 to SZ 331 SS SZ 26 to SZ 16
1 Strat Haw to SZ 16 -
SZ 55
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (3)1@4: (5)Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)Car
Attack (3 Inf, 1 Art, 2 CA, 1 BB)
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 52@1: (3, 2)2@2: (5, 1)2@3: (2, 3)2@4: (1, 4)Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (2, 6)SZ 16
Attack (1 SS, 1 Strat)
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ 55 cwlo 1 SS
Car twol 1 InfSZ 16 R2
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
SZ 16 cwol
Non-coms
1 Strat SZ 16 to Haw
1 Fig, 1 Tac SZ 55 to SZ 33
3 DD, 1 CV SZ 54 to SZ 33
2 CV, 1 Fig SZ 26 to SZ 33
3 Fig Haw to SZ 33
2 DD, 1 CV, 1 TT SZ 10 to SZ 26, take
1 Inf, 1 Arm Wus to Haw
2 Inf, 1 Art Cus to Smx
4 Mech Wus to Smx
1 Fig, 1 Tac Eus to SZ 26
1 CA SZ 64 to SZ 12
1 DD SZ 101 to SZ 11Place
7 SS, 1 DD SZ 10
Collect
52 + 30 NO + 3 leftover = 85 IPCs
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China 3
5 IPCs
1 Inf, save 2
Combat
4 Inf, 1 Fig Tsi to She
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She
Attack (4 Inf, 1 Fig)
Rolls: 4@1 1@3; Total Hits: 14@1: (4, 4, 4, 1)1@3: (4)Defense (2 Inf, 1 Art)
Rolls: 3@2; Total Hits: 13@2: (1, 4, 6) -
She R2
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 4, 5)1@3: (5)
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
China getting much better dice this round. Phew.
She R3
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 2, 4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Orrrrr
R4
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
She lwlo 2 Inf
Non-coms
1 Fig She to Tsi
Place
1 Inf Sik
Collect
4 + 2 leftover = 6 IPCs





