@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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 Ha no problem about taking your time. I was wondering about the attack on Russia - 
 since you didn’t know, feel free to undo those two attacks on Russian territory.
 I’ll obviously have a couple changes to Russia, but nothing huge. It only makes sense to keep the peace NO for Germany.
 I’ll consider you to have not done the DoW at all.
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 that is far more then what I’ve hoped, Sir! 
 I will undo the DOW on Russia then if that is still ok?I think Germany collects 89 ipc that way (no 5 - 2 territories + 86) see updated map Thanks! 
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 Not at all a problem. Since you’re not at war with Russia, you don’t get convoyed by the sub in 105. 
 So you collect 91.Russia’s purchases change a bit - 5 Inf (15) 
 1 Art (4)
 1 Fig (10)
 2 Mech (8)
 2 Arm (12)save 0 No combat Non-coms 21 Inf, 3 Art, 1 AA gun Bel to Epl 
 9 Inf, 1 Art Nukr to Epl
 3 Art Sukr to Nukr
 8 Inf Bry to Nukr
 1 Inf, 1 Art Nov to Bel
 1 AA gun Bel to Smo
 2 Mech, 2 Arm Bry to Bel
 5 Inf Rus to Bry
 1 Fig Rus to Yak
 1 Inf Yak to Bury
 6 Inf Yen to Tim
 5 Inf Yak to Yen
 1 Fig, 1 Tac Rus to NovPlace 2 Inf, 1 Art Nov 
 3 Inf Sukr
 2 Mech, 2 Arm, 1 Fig RusCollect 36 IPCs 
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 Missed updating Germany’s income- 
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 Japan turn 3 –>Purchase & repair purchase: 3 DD (24) + 2 TT (14) + 1 ART (4) = 42 
 save 2 ipc–>Combat movement DOW all Allies let’s see how this goes, I’m afraid I’m spreading my forces too much now; Hop: 2 INF, 1 ART --> She 
 Kwe: 2 INF, 1 ART --> Sze
 Kwa: 3 Fig --> Sze (land Kwa)
 Amu: 1 INF --> Sak (walk in)
 Amu: 1 INF --> Sib (walk in)
 z36: 1 Fig --> z44 (defenseless TT)(land z37)
 z36: 1 TacB --> z45 (defenseless TT)(land z37)
 Kwa: 1 INF, 1 ART --> Jav
 Kwa: 1 INF, 1 ART --> Sum
 Kwa: 1 INF --> Bor (walk in)
 Kwa: 1 INF, 1 ART --> Cel
 Kwa: 1 INF, 1 ARM --> Mal
 Kwa: 2 bomber --> Mal (land Kwa)
 z36: 2 SS, 2 BB, 2 CA --> z37
 Yun: 1 ART --> Fic
 Sia: 1 INF --> Fic
 z36: 1 TacB, 1 Fig --> Fic (land z37)
 Yun: 1 ART --> Shn
 Sia: 1 INF --> Shn
 z36: 1 TacB, 1 Fig --> Shn (land z37)
 Kwa: 1 INF, 5 Fig, 5 TacB --> Hon (land Kwa)–>Combat She 
 A:
  Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (4, 1) Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (4, 1)
 D:
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Sze 
 A:
  Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (4)2@2: (6, 6)3@3: (2, 5, 5) Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (4)2@2: (6, 6)3@3: (2, 5, 5)
 D:
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)Jav 
 A:
  Rolls: 2@2; Total Hits: 12@2: (2, 6) Rolls: 2@2; Total Hits: 12@2: (2, 6)
 D:
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Sum 
 A:
  Rolls: 2@2; Total Hits: 02@2: (5, 4) Rolls: 2@2; Total Hits: 02@2: (5, 4)
 D:
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Cel 
 A:
  Rolls: 2@2; Total Hits: 02@2: (5, 5) Rolls: 2@2; Total Hits: 02@2: (5, 5)
 D:
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Mal 
 A:
  Rolls: 1@1 1@3 2@4; Total Hits: 11@1: (2)1@3: (4)2@4: (6, 1) Rolls: 1@1 1@3 2@4; Total Hits: 11@1: (2)1@3: (4)2@4: (6, 1)
 D:
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)z37 
 A:
  Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 5)2@3: (6, 2)2@4: (2, 5) Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 5)2@3: (6, 2)2@4: (2, 5)
 D:
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Fic 
 A:
  Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 5)1@3: (6)1@4: (3) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 5)1@3: (6)1@4: (3)
 D:
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Shn 
 A:
  Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (6, 4)1@3: (4)1@4: (5) Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (6, 4)1@3: (4)1@4: (5)
 D:
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Hon 
 A:
  Rolls: 1@1 5@3 5@4; Total Hits: 51@1: (5)5@3: (4, 4, 4, 1, 4)5@4: (3, 5, 4, 4, 3) Rolls: 1@1 5@3 5@4; Total Hits: 51@1: (5)5@3: (4, 4, 4, 1, 4)5@4: (3, 5, 4, 4, 3)
 D:
  Rolls: 2@2; Total Hits: 02@2: (3, 5) Rolls: 2@2; Total Hits: 02@2: (3, 5)
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 She twol 
 Sze twlo 1 INF
 Jav twol
 Mal twol
 sz37 twlo 1 damaged BB
 Fic twol
 Hon twolSum round 2 
 A:
  Rolls: 2@2; Total Hits: 02@2: (6, 6) Rolls: 2@2; Total Hits: 02@2: (6, 6)
 D:
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Cel round 2 
 A:
  Rolls: 2@2; Total Hits: 02@2: (5, 3) Rolls: 2@2; Total Hits: 02@2: (5, 3)
 D:
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Shn round 2 
 A:
  Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (6)1@4: (2) Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (6)1@4: (2)
 D:
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Shn twol Sum round 3 
 A:
  Rolls: 2@2; Total Hits: 02@2: (5, 5) Rolls: 2@2; Total Hits: 02@2: (5, 5)
 D:
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Cel round 3: 
 A:
  Rolls: 2@2; Total Hits: 02@2: (6, 3) Rolls: 2@2; Total Hits: 02@2: (6, 3)
 D:
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 Sum round 4 
 A:
  Rolls: 2@2; Total Hits: 02@2: (6, 6) Rolls: 2@2; Total Hits: 02@2: (6, 6)
 D:
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)Cel (first hit) 
 A:
  Rolls: 10@2; Total Hits: 510@2: (1, 4, 1, 4, 3, 1, 1, 4, 2, 5) Rolls: 10@2; Total Hits: 510@2: (1, 4, 1, 4, 3, 1, 1, 4, 2, 5)
 D:
  Rolls: 10@2; Total Hits: 410@2: (3, 6, 2, 1, 2, 6, 6, 3, 5, 1) Rolls: 10@2; Total Hits: 410@2: (3, 6, 2, 1, 2, 6, 6, 3, 5, 1)
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 Cel twlo 1 INF Sum (first hit) 
 A:
  Rolls: 10@2; Total Hits: 510@2: (4, 5, 2, 3, 1, 1, 6, 2, 5, 1) Rolls: 10@2; Total Hits: 510@2: (4, 5, 2, 3, 1, 1, 6, 2, 5, 1)
 D:
  Rolls: 10@2; Total Hits: 210@2: (6, 4, 1, 6, 1, 5, 5, 5, 5, 5) Rolls: 10@2; Total Hits: 210@2: (6, 4, 1, 6, 1, 5, 5, 5, 5, 5)
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 Sum mutual destruction –>NCM z36: 3 CV, 1 DD --> z37 
 z36: 1 DD --> z55
 z36: 1 DD --> z44
 z6: 1 DD --> z36
 Kwe: 1 INF --> Sze
 Kwe: 2 INF --> Yun
 Sha: 5 INF, 1 AA --> Ksu–>Placement Jap: 1 ART 
 z6: 3 DD, 2 TT–>Income territories: 58 
 no’s: 0
 saved: 2
 total: 60
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 US 3 DoW on Germany, Italy 
 ICs upgraded53 IPCs 1 DD (8) 
 7 SS (42)save 3 
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 Combat 1 SS, 1 Fig, 1 Tac SZ 54 to SZ 55 2 CA, 1 BB, 2 TT SZ 54 to SZ 33, take 
 3 Inf, 1 Art SZ 54 to Car
 1 BB SZ 26 to SZ 331 SS SZ 26 to SZ 16 
 1 Strat Haw to SZ 16
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 SZ 55 Attack (1 SS, 1 Fig, 1 Tac) 
  Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (3)1@4: (5) Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (3)1@4: (5)Defense (1 DD) 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Car Attack (3 Inf, 1 Art, 2 CA, 1 BB) 
  Rolls: 2@1 2@2 2@3 2@4; Total Hits: 52@1: (3, 2)2@2: (5, 1)2@3: (2, 3)2@4: (1, 4) Rolls: 2@1 2@2 2@3 2@4; Total Hits: 52@1: (3, 2)2@2: (5, 1)2@3: (2, 3)2@4: (1, 4)Defense (2 Inf) 
  Rolls: 2@2; Total Hits: 12@2: (2, 6) Rolls: 2@2; Total Hits: 12@2: (2, 6)SZ 16 Attack (1 SS, 1 Strat) 
  Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6) Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6)Defense (1 DD) 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 SZ 55 cwlo 1 SS 
 Car twol 1 InfSZ 16 R2 
  Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3) Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 SZ 16 cwol Non-coms 1 Strat SZ 16 to Haw 
 1 Fig, 1 Tac SZ 55 to SZ 33
 3 DD, 1 CV SZ 54 to SZ 33
 2 CV, 1 Fig SZ 26 to SZ 33
 3 Fig Haw to SZ 33
 2 DD, 1 CV, 1 TT SZ 10 to SZ 26, take
 1 Inf, 1 Arm Wus to Haw
 2 Inf, 1 Art Cus to Smx
 4 Mech Wus to Smx
 1 Fig, 1 Tac Eus to SZ 26
 1 CA SZ 64 to SZ 12
 1 DD SZ 101 to SZ 11Place 7 SS, 1 DD SZ 10 Collect 52 + 30 NO + 3 leftover = 85 IPCs 
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 China 3 5 IPCs 1 Inf, save 2 Combat 4 Inf, 1 Fig Tsi to She 
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 She Attack (4 Inf, 1 Fig) 
  Rolls: 4@1 1@3; Total Hits: 14@1: (4, 4, 4, 1)1@3: (4) Rolls: 4@1 1@3; Total Hits: 14@1: (4, 4, 4, 1)1@3: (4)Defense (2 Inf, 1 Art) 
  Rolls: 3@2; Total Hits: 13@2: (1, 4, 6) Rolls: 3@2; Total Hits: 13@2: (1, 4, 6)
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 She R2 
  Rolls: 3@1 1@3; Total Hits: 13@1: (1, 4, 5)1@3: (5) Rolls: 3@1 1@3; Total Hits: 13@1: (1, 4, 5)1@3: (5)
  Rolls: 2@2; Total Hits: 02@2: (4, 5) Rolls: 2@2; Total Hits: 02@2: (4, 5)
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 China getting much better dice this round. Phew. She R3 
  Rolls: 3@1 1@3; Total Hits: 03@1: (3, 2, 4)1@3: (4) Rolls: 3@1 1@3; Total Hits: 03@1: (3, 2, 4)1@3: (4)
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 Orrrrr 
 R4
  Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)



 
		 
		






