Italy turn 1
–>Purchase & repair
purchase: 1 DD (8 = 8
save 2 ipc
–>Combat movement
Nita: 2 INF, 1 ART, 1 ARM --> Sfr
Iso: 1 INF --> Ken (walk in)
Eth: 2 INF, 1 ART --> Sud
z95: 1 SS, 1 DD, 1 CA --> z93
z97: 1 BB, 1 CA --> z93
Alb: 2 INF, 1 ARM --> Gre
Nita: 1 ART --> Gre
Sita: 3 INF --> Gre
Nita: 1 Fig, 1 TacB --> Gre (land Sita)
Sita: 1 Fig --> Gre (land Sita)
Lib: 1 INF, 1 ART --> TT from z95 --> Syr
–>Combat
Sfr
A:
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (4, 2)1@3: (2)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Sud
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (5, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
z93
A:
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 5)2@3: (2, 1)1@4: (6)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
Gre
A:
Rolls: 4@1 2@2 3@3 1@4; Total Hits: 44@1: (2, 1, 5, 6)2@2: (4, 6)3@3: (1, 3, 5)1@4: (4)
D:
Rolls: 4@2; Total Hits: 24@2: (1, 1, 5, 3)
Syr
A:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)