Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsSpoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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Christ this is annoying.
Sum hwlo 1 Inf
Non-coms
1 Tac Cpr to Cau
1 Fig Tur to Rus
2 Inf, 2 Art Npr to Cau
1 Arm Npr to Kaz
1 Inf Wind to Epr
1 Fig Shn to Ind
1 Fig, 1 Tac Yun to Ind
1 TT SZ 3 to SZ 1
1 DD, 1 CA, 1 BB SZ 42 to SZ 43
1 Mech Bur to IndPlace
2 Inf Ind
Calcutta collects
10 IPCs
-
Anzac 8
15 IPCs
1 DD (8)
save 7
-
Combat
1 DD SZ 42 to SZ 37
2 Fig Jav to SZ 371 TT SZ 42 to SZ 41, take
1 Inf Jav to Sum (mt) -
Sum lwol
SZ 37
Attack (1 DD, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 4)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 37 R2
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 3)
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 37 cwol
Non-coms
2 Fig SZ 37 to Bor
2 DD, 1 CA SZ 42 to SZ 43
1 DD, 1 TT SZ 62 to SZ 54
2 Inf Nsw to QuePlace
1 DD SZ 62
Collect
14 + 5 NO + 7 leftover = 26 IPCs
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Italy turn 8
–>Purchase & repair
purchase: 1 minor ic (12) + 2 ARM (12) + 1 Mech (4) + 3 DD (24) = 52
save 1 ipc–>Combat movement
Bes: 1 ART --> Sukr
Epl: 4 ARM, 2 Mech --> Sukr
Epl: 1 ART --> Nukr
Hun: 1 ARM --> Nukr
Hun: 1 ARM --> Bal
Epl: 1 ARM, 2 Mech --> Bal
Saf: 1 INF --> Swf (walk in)
Irq: 5 ART, 5 INF, 1 ARM --> Npr
Irq: 1 TacB --> Epr (land Irq)
Sud: 1 ART, 1 INF --> TT z81 --> Epr
Sud: 1 ARM --> Ken (walk in) --> blitz Con (walk in)
Sud: 1 Mech --> Eth (walk in)–>Combat
Sukr
A:
Rolls: 1@1 2@2 4@3; Total Hits: 41@1: (1)2@2: (3, 1)4@3: (6, 2, 4, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)Nukr
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (2, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Bal
A:
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (2, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Npr
A:
Rolls: 10@2 1@3; Total Hits: 510@2: (4, 6, 1, 5, 1, 4, 4, 1, 5, 1)1@3: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)Epr
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 3)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Sukr twlo 1 Mech
Nukr twol
Bal twol
Npr twolEpr round 2
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Epr twlo 1 INF
–>NCM
Cpr: 1 INF --> Npr
Egy: 1 ARM --> Irq
z71: 1 TT --> z81
z96: 1 CV, 2 Fig --> z92
z94: 2 SS, 1 DD --> z92
z93: 3 SS --> z92
Nita: 2 INF --> Gib
Nita: 1 ART --> Fra–>Placement
Irq: 1 minor ic
Egy: 2 ARM, 1 Mech
z93: 3 DD–>Income
territories: 39
no’s: 21
saved: 1
total: 61 -
Germany turn 9
–>Purchase & repair
purchase: 4 INF (12) + 7 ARM (42) + 5 Mech (20) = 74
save 0 ipc–>Combat movement
Epl: 1 Mech --> Bry (walk in)
Epl: 1 bomber --> SBR Vol (land Sukr)
Nov: 1 INF --> Arch (walk in)
Nor: 3 ARM --> Vyb (walk in)–>Combat
Vol
AA fire
Rolls: 1@1; Total Hits: 01@1: (5)SBR +2 if AA misses
Rolling 1d6:
(3) -
Vol minor ic takes 5 damage
–>NCM
Nov: 4 ARM, 5 INF, 2 ART --> Bal
Kar: 1 ARM --> Bal
Epl: 1 AA, 10 INF, 22 ART, 21 Mech, 8 ARM, 4 TacB, 4 Fig --> Bal
Ger: 4 ARM, 6 Mech --> Bal
Wgr: 4 Mech --> Pol
Pol: 1 Mech --> Nukr
Fin: 3 INF, 2 ART --> Vyb
z125: 3 TT --> z112–>Placement
Uk: 3 INF
Nov: 1 INF
Ger: 7 ARM, 3 Mech
Wgr: 2 Mech–>Income
territories: 53
no’s: 20
total: 73 -
Alrighty!
R9
30 IPCs
10 Inf (30)
No repairsSave 0
Combat
1 Inf, 1 Fig Bel to Epl
1 Inf Volo to Arch
1 Fig Bel to Arch2 Inf, 1 Tac Bel to Nov
50 Inf Bel to Bry
-
Epl
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)Arch
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)Nov
Attack (2 Inf, 1 Tac)
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)Bry
Attack (50 Inf)
Rolls: 10@1; Total Hits: 010@1: (4, 6, 4, 3, 2, 4, 3, 6, 2, 4)Defense (1 Mech)
Rolls: 1@2; Total Hits: 11@2: (2) -
Off to a good start. :-D
Epl hwol
Arch cwlo 1 InfObviously I can sorta keep rolling in Bry for a while…
:10@1: -
Oops.
Rolls: 10@1; Total Hits: 310@1: (2, 1, 1, 5, 4, 3, 1, 3, 4, 4) -
There it is.
Bry lwlo 1 Inf.
Nov R2
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (3) -
Nov lwol
Non-coms
20 Art, 1 AA gun Bel to Bry
1 Fig Epl to Rus
1 Fig Arch to Rus
1 Tac Nov to Rus
3 Inf Ros to Bry
3 Mech, 8 Arm Bel to Rus
5 Inf, 4 Art Smo to Bry
1 Inf Vol to Tam
1 Inf Kan to Novo
1 Inf Sui to Kan
1 Inf Cau to Ros
2 Inf Cau to Vol
1 BB, 1 SS SZ 114 to SZ 113
10 Inf Rus to Tam
1 AA gun Sui to Hop
1 Mech Yak to YenPlace
10 Inf Rus
Collect
27 IPCs
-
test
Rolling 10d6:
(1, 1, 2, 4, 4, 4, 4, 5, 6, 6):5@3:
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:dice 5@3:
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:roll 5@3:





