dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
-
China 8
11 IPCs
3 Inf, save 3
Combat
1 Inf Sik to Sze
1 Inf She to Sze1 Inf Hop to Anh
1 Inf Kwe to Anh1 Inf Cha to Jeh
1 Fig Sui to Jeh -
Okay one of these has to work, Japanese infantry or not.
Sze
Attack (2 Inf)
Rolls: 2@1; Total Hits: 02@1: (5, 4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)Anh
Attack (2 Inf)
Rolls: 2@1; Total Hits: 12@1: (1, 5)Defense (1 Mech)
Rolls: 1@2; Total Hits: 01@2: (4)Jeh
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)Defense (1 Mech)
Rolls: 1@2; Total Hits: 01@2: (4) -
Okay that’s one. This is a miracle.
Anh lwol
Sze R2
Rolls: 2@1; Total Hits: 02@1: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (2)Jeh R2
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Okay 2/3. That’s pretty fair.
Jeh lwol
Retreat from Sze to SikNon-coms
1 Fig Jeh to Sui
Place
1 Inf She
1 Inf Kwe
1 Inf ChaCollect
10 + 2 leftover = 12 IPCs
-
UK 8
Calcutta has 6 IPCs
2 Inf (6)
save 0
-
Combat
1 Arm Sfe to Sib (mt) blitz to Sfe
1 Inf Epr to Cpr
1 Fig Tur to Cpr1 Inf Bur to Shn
1 Fig Ind to Shn1 Inf Bur to Yun
1 Fig, 1 Tac Ind to Yun -
Sib lwol
Shn
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)Yun
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (2)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2) -
Well I knew it couldn’t last. :roll:
Shn hwol
Yun hwlo 1 InfOh and Cpr
Attack (1 Inf, 1 Tac)
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2) -
Dammit this is ridiculous.
Cpr hwol
Forgot to declare one combat-
1 TT SZ 42 to SZ 41, take
1 Inf, 1 Art Jav to SumAttack (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (3, 5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)Well here we go :roll:
-
Sum R2
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
:x Stop it please. I’ve been getting bled dry by the dice all game.
Sum again
Rolls: 10@2; Total Hits: 310@2: (1, 6, 3, 3, 2, 4, 6, 2, 6, 4)
Rolls: 10@2; Total Hits: 310@2: (2, 5, 5, 6, 4, 1, 3, 5, 4, 1) -
Christ this is annoying.
Sum hwlo 1 Inf
Non-coms
1 Tac Cpr to Cau
1 Fig Tur to Rus
2 Inf, 2 Art Npr to Cau
1 Arm Npr to Kaz
1 Inf Wind to Epr
1 Fig Shn to Ind
1 Fig, 1 Tac Yun to Ind
1 TT SZ 3 to SZ 1
1 DD, 1 CA, 1 BB SZ 42 to SZ 43
1 Mech Bur to IndPlace
2 Inf Ind
Calcutta collects
10 IPCs
-
Anzac 8
15 IPCs
1 DD (8)
save 7
-
Combat
1 DD SZ 42 to SZ 37
2 Fig Jav to SZ 371 TT SZ 42 to SZ 41, take
1 Inf Jav to Sum (mt) -
Sum lwol
SZ 37
Attack (1 DD, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 4)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 37 R2
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 3)
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 37 cwol
Non-coms
2 Fig SZ 37 to Bor
2 DD, 1 CA SZ 42 to SZ 43
1 DD, 1 TT SZ 62 to SZ 54
2 Inf Nsw to QuePlace
1 DD SZ 62
Collect
14 + 5 NO + 7 leftover = 26 IPCs
-
Italy turn 8
–>Purchase & repair
purchase: 1 minor ic (12) + 2 ARM (12) + 1 Mech (4) + 3 DD (24) = 52
save 1 ipc–>Combat movement
Bes: 1 ART --> Sukr
Epl: 4 ARM, 2 Mech --> Sukr
Epl: 1 ART --> Nukr
Hun: 1 ARM --> Nukr
Hun: 1 ARM --> Bal
Epl: 1 ARM, 2 Mech --> Bal
Saf: 1 INF --> Swf (walk in)
Irq: 5 ART, 5 INF, 1 ARM --> Npr
Irq: 1 TacB --> Epr (land Irq)
Sud: 1 ART, 1 INF --> TT z81 --> Epr
Sud: 1 ARM --> Ken (walk in) --> blitz Con (walk in)
Sud: 1 Mech --> Eth (walk in)–>Combat
Sukr
A:
Rolls: 1@1 2@2 4@3; Total Hits: 41@1: (1)2@2: (3, 1)4@3: (6, 2, 4, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)Nukr
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (2, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Bal
A:
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (2, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Npr
A:
Rolls: 10@2 1@3; Total Hits: 510@2: (4, 6, 1, 5, 1, 4, 4, 1, 5, 1)1@3: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)Epr
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 3)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Sukr twlo 1 Mech
Nukr twol
Bal twol
Npr twolEpr round 2
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Epr twlo 1 INF
–>NCM
Cpr: 1 INF --> Npr
Egy: 1 ARM --> Irq
z71: 1 TT --> z81
z96: 1 CV, 2 Fig --> z92
z94: 2 SS, 1 DD --> z92
z93: 3 SS --> z92
Nita: 2 INF --> Gib
Nita: 1 ART --> Fra–>Placement
Irq: 1 minor ic
Egy: 2 ARM, 1 Mech
z93: 3 DD–>Income
territories: 39
no’s: 21
saved: 1
total: 61





