@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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Plus 1 Fig SZ 42 to SZ 37
Attack (1 DD, 1 Fig)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (5)
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SZ 37 cwol
Non-coms
2 Fig Car to Jav
Fleet SZ 54 to SZ 42, take
1 Inf, 1 Art Que to Jav
2 DD SZ 62 to SZ 42
2 Inf Sau to NswPlace
1 DD, 1 TT SZ 54
Collect
10 + 5 NO = 15 IPCs
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Couple changes to US’s non-coms, unaffected by Anzac and others’ rounds-
2 SS SZ 33 to SZ 44
2 SS SZ 33 to SZ 43 -
Italy turn 7
–>Purchase & repair
purchase: 1 Fig (10) + 2 INF (6) + 1 ART (4) + 3 SS (18) + 1 ARM (6) = 44
save 2 ipc–>Combat movement
Nukr: 1 INF --> Bes
Epl: 1 ART --> Bes
Egy: 2 INF, 1 ART, 1 TacB --> Sud (land Irq)
z81: 2 Fig --> Sud (land z96)
Trj: 1 ARM, 1 Mech --> Sud
Trj: 1 INF --> Saf (walk in)
Irq: 1 INF --> Cpr (walk in)–>Combat
Bes
A:
Rolls: 2@2; Total Hits: 12@2: (2, 4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Sud
AA fire (first 2 shots at Figs, 3rd at TacB)
Rolls: 3@1; Total Hits: 03@1: (5, 4, 5)
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Bes twlo 1 INF
Sud round 1
A:
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (1, 3)2@2: (1, 3)3@3: (4, 5, 2)1@4: (3)
D:
Rolls: 5@2 1@3; Total Hits: 05@2: (3, 3, 4, 4, 3)1@3: (6)
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Sud round 2
A:
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (4, 3)2@2: (5, 6)3@3: (3, 3, 2)1@4: (5)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
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Sud twlo 1 INF (lucky there)
–>NCM
Trj: 5 INF, 5 ART, 1 ARM --> Irq
z81: 2 SS, 1 DD --> z94
z81: 1 CV --> z96
z91: 1 BB, 1 DD, 2 CA --> z92
z81: 2 TT --> z97
z97: 2 SS --> z92
Nukr: 4 ARM, 1 Mech --> Epl
Rom: 2 Mech --> Epl
Nita: 2 ARM --> Hun–>Placement
Sita: 1 Fig
Nita: 2 INF, 1 ART
Egy: 1 ARM
z93: 3 SS–>Income
to be updated
Germany later
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Excellent defense, boys. :lol:
At least they were Brits. -
and the last of the French :evil:
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Yes; they’re quite extinct now.
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Germany turn 8
–>Purchase & repair
purchase: 10 Mech (40) + 4 ARM (24) + 1 INF (3) = 67
save 2 ipc–>Combat movement
Nor: 1 ARM, 3 INF, 2 ART --> Fin (walk in) --> ARM blitzes Kar (walk in)
Bal: 6 INF, 2 ART --> Nov
Nukr: 1 bomber --> Nov (land Epl)
Epl: 4 ARM --> Nov
Nukr: 4 TacB, 3 Fig --> Sukr (land Epl)
Nukr: 1 INF --> Sukr–>Combat
Nov
A:
Rolls: 4@1 4@2 4@3 1@4; Total Hits: 34@1: (2, 4, 6, 2)4@2: (3, 4, 3, 5)4@3: (1, 3, 5, 2)1@4: (6)
D:
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (5)
Sukr
A:
Rolls: 1@1 4@3 3@4; Total Hits: 21@1: (2)4@3: (1, 5, 3, 6)3@4: (5, 5, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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Nov twol
Sukr hwlo 1 INF–>NCM
Nukr: 11 INF, 22 ART, 13 Mech, 7 ARM, 1 AA --> Epl
Pol: 1 INF --> Bal
Wgr: 1 Fig --> Epl
Wgr: 1 Mech --> Pol
Ger: 9 Mech, 1 ARM --> Epl
Uk: 3 ARM --> Nor
z112: 1 SS --> Nor–>Placement
Ger: 4 ARM, 6 Mech
Wgr: 1 INF, 4 Mech–>Income
to be updated
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Italy collects
territories: 32
no’s: 19
saved: 2
total: 53Germany collects
territories: 52
no’s: 20
saved: 2
total: 74 -
R8
36 IPCs
12 Inf (36)
save 0
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Combat
1 Inf Bel to Bal
1 Fig Rus to Bal1 Inf, 1 Tac Bry to Nukr
1 Fig Rus to Nukr -
Bal
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Nukr
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
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Nukr lwol
Bal R2
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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Bal lwol
Non-coms
1 Fig Bal to Bel
1 Fig, 1 Tac Nukr to Bel
54 Inf, 20 Art, 8 Arm, 1 AA gun Bry to Bel
2 Mech Arch to Bel
1 Mech Smo to Bel
1 Inf Volo to Arch
1 Inf Sui to Kan
2 Inf, 1 AA gun Bury to Yak
1 Mech Tim to Yak
1 Fig Bury to Tim
6 Inf, 4 Art Rus to Smo
3 Inf Vol to RosPlace
1 Inf Sukr
1 Inf Vol
10 Inf RusCollect
30 IPCs
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Not sure why I moved it; could ya move the infantry that went to Archangel back to Vologda? Thanks.
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Japan turn 8
that is one giant fleet you got there Sir :cry:
–>Purchase & repair
purchase: 10 SS (60) + 2 INF (6) = 66
save 0 ipc–>Combat movement
z36: 1 SS, 5 Fig, 3 TacB --> z37 (land z20)
Anh: 2 Mech --> Jeh
Jap: 1 bomber --> Jeh (land Jap)
z6: 1 SS --> z3 (defenseless TT)
z6: 1 DD, 1 Fig, 1 TacB --> z16 (land z20)
Fic: 1 INF --> Yun
Kwa: 2 Fig, 2 TacB --> Yun (land Kwa)
z18: 1 DD --> z17
Jap: 1 bomber --> z17 (land Jap)–>Combat
z37
A:
Rolls: 1@2 5@3 3@4; Total Hits: 41@2: (5)5@3: (4, 1, 1, 5, 4)3@4: (6, 1, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Jeh
A:
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 4)1@4: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
z16
A:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (1)1@4: (6)
D:
Rolls: 1@1; Total Hits: 01@1: (6)
Yun
A:
Rolls: 1@1 2@3 2@4; Total Hits: 11@1: (6)2@3: (4, 6)2@4: (5, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
z17
A:
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)
D:
Rolls: 1@1; Total Hits: 11@1: (1)