@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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 Oh and 1 Inf, 1 Art Aba to Bco Anzac 7 15 IPCs 1 TT (7) 
 1 DD (8)save 0 
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 Combat 1 DD SZ 54 to SZ 37 
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 Plus 1 Fig SZ 42 to SZ 37 Attack (1 DD, 1 Fig) 
  Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3) Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)Defense (1 SS) 
  Rolls: 1@1; Total Hits: 01@1: (5) Rolls: 1@1; Total Hits: 01@1: (5)
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 SZ 37 cwol Non-coms 2 Fig Car to Jav 
 Fleet SZ 54 to SZ 42, take
 1 Inf, 1 Art Que to Jav
 2 DD SZ 62 to SZ 42
 2 Inf Sau to NswPlace 1 DD, 1 TT SZ 54 Collect 10 + 5 NO = 15 IPCs 
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 Couple changes to US’s non-coms, unaffected by Anzac and others’ rounds- 2 SS SZ 33 to SZ 44 
 2 SS SZ 33 to SZ 43
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 Italy turn 7 –>Purchase & repair purchase: 1 Fig (10) + 2 INF (6) + 1 ART (4) + 3 SS (18) + 1 ARM (6) = 44 
 save 2 ipc–>Combat movement Nukr: 1 INF --> Bes 
 Epl: 1 ART --> Bes
 Egy: 2 INF, 1 ART, 1 TacB --> Sud (land Irq)
 z81: 2 Fig --> Sud (land z96)
 Trj: 1 ARM, 1 Mech --> Sud
 Trj: 1 INF --> Saf (walk in)
 Irq: 1 INF --> Cpr (walk in)–>Combat Bes 
 A:
  Rolls: 2@2; Total Hits: 12@2: (2, 4) Rolls: 2@2; Total Hits: 12@2: (2, 4)
 D:
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Sud 
 AA fire (first 2 shots at Figs, 3rd at TacB)
  Rolls: 3@1; Total Hits: 03@1: (5, 4, 5) Rolls: 3@1; Total Hits: 03@1: (5, 4, 5)
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 Bes twlo 1 INF Sud round 1 
 A:
  Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (1, 3)2@2: (1, 3)3@3: (4, 5, 2)1@4: (3) Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (1, 3)2@2: (1, 3)3@3: (4, 5, 2)1@4: (3)
 D:
  Rolls: 5@2 1@3; Total Hits: 05@2: (3, 3, 4, 4, 3)1@3: (6) Rolls: 5@2 1@3; Total Hits: 05@2: (3, 3, 4, 4, 3)1@3: (6)
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 Sud round 2 
 A:
  Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (4, 3)2@2: (5, 6)3@3: (3, 3, 2)1@4: (5) Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (4, 3)2@2: (5, 6)3@3: (3, 3, 2)1@4: (5)
 D:
  Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6) Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
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 Sud twlo 1 INF (lucky there) –>NCM Trj: 5 INF, 5 ART, 1 ARM --> Irq 
 z81: 2 SS, 1 DD --> z94
 z81: 1 CV --> z96
 z91: 1 BB, 1 DD, 2 CA --> z92
 z81: 2 TT --> z97
 z97: 2 SS --> z92
 Nukr: 4 ARM, 1 Mech --> Epl
 Rom: 2 Mech --> Epl
 Nita: 2 ARM --> Hun–>Placement Sita: 1 Fig 
 Nita: 2 INF, 1 ART
 Egy: 1 ARM
 z93: 3 SS–>Income to be updated Germany later 
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 Excellent defense, boys. :lol: 
 At least they were Brits.
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 and the last of the French :evil: 
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 Yes; they’re quite extinct now. 
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 Germany turn 8 –>Purchase & repair purchase: 10 Mech (40) + 4 ARM (24) + 1 INF (3) = 67 
 save 2 ipc–>Combat movement Nor: 1 ARM, 3 INF, 2 ART --> Fin (walk in) --> ARM blitzes Kar (walk in) 
 Bal: 6 INF, 2 ART --> Nov
 Nukr: 1 bomber --> Nov (land Epl)
 Epl: 4 ARM --> Nov
 Nukr: 4 TacB, 3 Fig --> Sukr (land Epl)
 Nukr: 1 INF --> Sukr–>Combat Nov 
 A:
  Rolls: 4@1 4@2 4@3 1@4; Total Hits: 34@1: (2, 4, 6, 2)4@2: (3, 4, 3, 5)4@3: (1, 3, 5, 2)1@4: (6) Rolls: 4@1 4@2 4@3 1@4; Total Hits: 34@1: (2, 4, 6, 2)4@2: (3, 4, 3, 5)4@3: (1, 3, 5, 2)1@4: (6)
 D:
  Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (5) Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (5)Sukr 
 A:
  Rolls: 1@1 4@3 3@4; Total Hits: 21@1: (2)4@3: (1, 5, 3, 6)3@4: (5, 5, 5) Rolls: 1@1 4@3 3@4; Total Hits: 21@1: (2)4@3: (1, 5, 3, 6)3@4: (5, 5, 5)
 D:
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Nov twol 
 Sukr hwlo 1 INF–>NCM Nukr: 11 INF, 22 ART, 13 Mech, 7 ARM, 1 AA --> Epl 
 Pol: 1 INF --> Bal
 Wgr: 1 Fig --> Epl
 Wgr: 1 Mech --> Pol
 Ger: 9 Mech, 1 ARM --> Epl
 Uk: 3 ARM --> Nor
 z112: 1 SS --> Nor–>Placement Ger: 4 ARM, 6 Mech 
 Wgr: 1 INF, 4 Mech–>Income to be updated 
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 Italy collects territories: 32 
 no’s: 19
 saved: 2
 total: 53Germany collects territories: 52 
 no’s: 20
 saved: 2
 total: 74
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 R8 36 IPCs 12 Inf (36) save 0 
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 Combat 1 Inf Bel to Bal 
 1 Fig Rus to Bal1 Inf, 1 Tac Bry to Nukr 
 1 Fig Rus to Nukr
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 Bal Attack (1 Inf, 1 Fig) 
  Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4) Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Nukr Attack (1 Inf, 1 Fig, 1 Tac) 
  Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (4) Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (4)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Nukr lwol Bal R2 
  Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2) Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Bal lwol Non-coms 1 Fig Bal to Bel 
 1 Fig, 1 Tac Nukr to Bel
 54 Inf, 20 Art, 8 Arm, 1 AA gun Bry to Bel
 2 Mech Arch to Bel
 1 Mech Smo to Bel
 1 Inf Volo to Arch
 1 Inf Sui to Kan
 2 Inf, 1 AA gun Bury to Yak
 1 Mech Tim to Yak
 1 Fig Bury to Tim
 6 Inf, 4 Art Rus to Smo
 3 Inf Vol to RosPlace 1 Inf Sukr 
 1 Inf Vol
 10 Inf RusCollect 30 IPCs 



 
		 
		






