@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
z34 twol (land z36)
She holds, lose Mech
–>NCM
z42: 1 SS --> z39
z22: 1 DD --> z46
z35: 1 DD --> z55
Ksi: 3 INF + INF from Oki --> TT z35 --> Kor
Shn: 1 ARM, 2 INF, 2 ART --> Fic
Kwa: 1 INF --> Fic
Phi: 1 INF, 2 ART + INF Bor --> TT z35 --> Fic
z35: 3 CV, 2 BB, 2 TacB, 2 Fig, 2 CA --> z36
z6: 3 DD, 2 SS --> z36
Ksi: 2 INF, 1 AA --> Kwa
z45: 1 DD --> z36
z43: 1 SS --> z36
–>Placement
z6: 1 CV, 1 TT, 2 Fig
Jap: 1 ART
Fic: 3 INF
Hon: 1 minor ic
–>Income
territories: 62
no’s: 5
saved: 2
total: 69
US 5
75 IPCs
3 Tac (33)
1 DD (8)
1 CV (16)
3 SS (18)
Replace 2 of those subs with a bomber.
save 0
Combat
1 SS SZ 26 to SZ 46
2 Fig SZ 54 to SZ 46
1 DD, 2 Fig, 1 Tac SZ 54 to SZ 55
2 Fig, 1 Tac SZ 54 to SZ 34
SZ 46
Attack (1 SS, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
SZ 55
Attack (1 DD, 2 Fig, 1 Tac)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 3)1@4: (5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 34
Attack (2 Fig, 1 Tac)
Rolls: 2@3 1@4; Total Hits: 02@3: (4, 4)1@4: (6)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
Oh poo.
SZ 46 cwol
SZ 55 cwol
Retreat from SZ 34, lose 1 Fig
Non-coms
Fleet save 1 TT SZ 54 to SZ 33, take
1 Inf, 1 Art Que to Car
1 Fig, 1 Tac SZ 34 to SZ 33
2 Fig, 1 Tac SZ 55 to SZ 33
2 Fig SZ 46 to SZ 33
6 SS, 2 DD, 1 CA SZ 26 to SZ 33
7 SS, 1 CV SZ 10 to SZ 26
1 TT SZ 26 to SZ 10
1 Fig, 1 Tac Wus to Haw
1 Strat Wus to Que
2 Inf, 1 Art Mex to Wus
4 Mech Mex to Bco
Place
3 Tac, 1 Strat Wus
1 SS, 1 DD, 1 CV SZ 10
Collect
50 + 25 NO - 2 = 73 IPCs
Only after the dice do I realize I could have had Anzac hit that DD in SZ 34 and saved my US fighter. :roll: Darn.
China 5
4 IPCs
1 Inf, save 1
Combat
1 Inf Kan to Sui (mt)
Sui lwol
Non-coms
1 Fig Tsi to Kan
Place
1 Inf She
Collect
5 + 1 leftover = 6 IPCs
UK 5
Calcutta has 6 IPCs
2 Inf (6)
save 0
Combat
3 Inf, 1 Art, 1 Arm Cpr to Irq
1 Inf Bur to Yun (mt)
1 Inf Bur to Shn (mt)
Oh and 1 TT, 1 CA, 1 BB SZ 81 to SZ 80, take
1 Inf, 1 Art Sud to Irq
Yun lwol
Shn lwol
Irq
Attack (4 Inf, 2 Art, 1 Arm, 1 CA, 1 BB)
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 22@1: (6, 3)4@2: (6, 6, 3, 6)2@3: (4, 2)1@4: (3)
Stupid keyboard.
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Irq twol
Non-coms
1 DD SZ 81 to SZ 80
3 Inf, 1 Mech, 1 AA gun Sud to Eth
2 Inf, 1 Mech Ind to Bur
2 Fig, 1 Tac Bur to Ind
1 TT SZ 64 to SZ 10, take
1 Inf, 1 Art Pan to Wus
1 Fig, 1 Tac Eus to Fwa
1 Inf, 1 Art Que to Ont
Place
2 Inf Ind
Calcutta collects
7 - 2 = 5 IPCs
Anzac 5
15 IPCs
2 Inf (6)
1 DD (8)
save 1
Combat
1 DD SZ 62 to SZ 34
3 Fig Que to SZ 34
Rolls: 1@2 3@3; Total Hits: 21@2: (3)3@3: (2, 3, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 34 cwol
Non-coms
3 Fig SZ 34 to Car
1 TT SZ 62 - 63 - 54, take
1 Inf Nze to Que
1 Art Sau to Que
1 DD SZ 54 to SZ 37
Place
2 Inf Nsw
1 DD SZ 62
Collect
10 + 5 NO + 1 leftover = 16 IPCs
1 of the Anzac fighters lands on the half empty US carrier.
And US bomber from Wus heads to Car, not Que.
I’d like to add a NCM with Japan which I forgot. 1 INF from Sfe to Sib, I’m quite sure this wouldn’t affect your planned moves with USA/Anzac/UK, so I hope it’s ok.
I don’t think I’ll have time tonight to post Italy/Germany so that will be for tomorrow.
Sure thing.
Italy turn 5
–>Purchase & repair
purchase: 3 ART (12) + 1 DD (8 + 2 Mech (8 + 4 INF (12) = 40
save 0 ipc
–>Combat movement
Nita: 1 ARM, 1 Mech --> Bul
z98: 1 TacB --> Bul (land Gre)
Nita: 1 Mech --> Rom
Hun: 1 ART, 1 ARM --> Rom
Hun: 3 ARM, 2 INF --> Epl (walk in)
–>Combat
Bul
A:
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (3)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Rom
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)