@simon33 No worries
Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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z103 twol
Egy twol
Hun twol–>NCM
z99: 1 TT --> z97
z99: 1 CV, 1 TacB --> z98
Nita: 1 ART --> Sgr
Nita: 1 INF, 1 ART --> TT z95 --> Egy–>Placement
z97: 2 SS
Nita: 2 Mech, 1 ARM, 1 INF, 1 ART–>Income
will update later, at work now and can’t see it
Germany later today hopefully
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Germany turn 5
–>Purchase & repair
purchase: 3 ARM (18) + 6 INF (18) + 1 ART (4) + 7 Mech (28) = 68
save 1 ipc–>Combat movement
Ger: 2 INF, 4 TacB, 2 Fig --> Pol (land Hun)
Yugo: 1 Fig --> Pol (land Hun)
Ger: 1 bomber --> SBR Nov (land Hun)–>Combat
Pol
A:
Rolls: 2@1 4@3 3@4; Total Hits: 62@1: (4, 5)4@3: (4, 2, 3, 1)3@4: (2, 2, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Nov
AA fire
Rolls: 1@1; Total Hits: 01@1: (5)
SBR if AA miss
Rolling 1d6:
(5) -
Pol twlo 1 INF
Nov takes 5 + 2 = 7 damage (not sure what the max amount allowed is on minor ic’s, can’t look it up here)–>NCM
Yugo: 3 ARM, 2 ART, 7 INF --> Hun
Yugo: 1 INF --> Bul
Yugo: 1 INF --> Italian TT z97
Ger: 20 ART, 5 INF, 1 AA --> Hun
Wgr: 10 Mech --> Hun
Wgr: 1 ART --> Ger
Fra: 1 ARM --> Ger
z107: 1 SS --> z89–>Placement
Ger: 3 ARM, 6 INF, 1 ART
Wgr: 7 Mech–>Income
to be updated
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mICs max out at 6 damage.
Germany collects46 + 10 NO = 1 leftover = 57 IPCs
Russia 5
57 IPCs
repair 6 damage to Nov
9 Inf (27)
3 Art (12)
2 Arm (12)save 0
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Combat
3 Inf, 1 Art, 2 Mech, 1 Fig Kar to Fin
1 Arm Nov to Fin2 Inf Epl to Pol
1 Tac Bel to Pol1 Inf Rom to Yugo
1 Fig Epl to Yugo1 Inf Sak to Sib
1 Fig Bury to Sib6 Inf Bury to Amu
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Fin
Attack (3 Inf, 1 Art, 2 Mech, 1 Arm, 1 Fig)
Rolls: 4@1 2@2 2@3; Total Hits: 44@1: (1, 6, 1, 2)2@2: (5, 5)2@3: (3, 2)
Defense (6 Inf)
Rolls: 6@2; Total Hits: 16@2: (5, 4, 2, 5, 6, 3)
Pol
Attack (2 Inf, 1 Tac)
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Yugo
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
Sak
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Amu
Attack (6 Inf)
Rolls: 6@1; Total Hits: 06@1: (3, 4, 6, 5, 2, 5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
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I didn’t see those Italian subs while doing those combat moves-
If you don’t mind, I’d like to move that Yugo combat to Bulgaria; the combat and dice would be the same. I had just assumed that I would be able to collect 2 on Yugo after taking it. Silly me.Pol twlo 1 Inf
Bul twol
Sak cwlo 1 InfFin R2
Attack (2 Inf, 1 Art, 2 Mech, 1 Arm, 1 Fig)
Rolls: 3@1 2@2 2@3; Total Hits: 23@1: (6, 2, 3)2@2: (2, 4)2@3: (6, 2)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Amu R2
Attack (5 Inf)
Rolls: 5@1; Total Hits: 05@1: (2, 6, 4, 5, 3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
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Fin twlo 2 Inf
Amu let’s go already.
R3
Rolls: 4@1; Total Hits: 14@1: (1, 2, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
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Amu lwlo 2 Inf
Non-coms
1 Fig Sib to Bury
1 Tac Pol to Nov
1 Fig Bul to Sukr
1 Fig Fin to Nov
1 AA gun Volo to Novo
6 Inf Novo to Volo
5 Inf Tim to Novo
7 Inf, 4 Art Epl to Bel
1 Inf Nov to Bal
2 Inf Nov to Bel
23 Inf, 4 Art, 1 AA gun Rom to Bes
1 Arm Rom to Bel
5 Inf Bel to Bal
3 Inf Nukr to Bes
1 BB SZ 114 to SZ 115
1 Inf Sukr to Nukr
2 Inf Sukr to Bes
2 Mech, 2 Arm Bel to Bal
3 Arm Rus to BelPlace
1 Inf, 2 Art Nov
2 Inf, 1 Art Sukr
6 Inf, 2 Arm RusCollect
43 + 11 NO = 54 IPCs
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sure no problem
Italy collects 40
Japan will be for tomorrow
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Italy’s cash updated.
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Small change to Russia’s placements-
3 Inf Nov
3 Art Sukr
6 Inf, 2 Arm RusSorry about that.
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Japan turn 3
–>Purchase & repair
purchase: 1 CV (16) + 2 Fig (20) + 1 minor ic (12) + 3 INF (9) + 1 TT (7) + 1 ART (4) = 68
save 2 ipc–>Combat movement
z17: 1 DD --> z34
z35: 1 Fig, 1 TacB --> z34
Sui: 1 Mech --> She
Hun: 2 Fig --> She (land Sze)–>Combat
z34
A:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (4)
D:
Rolls: 1@1; Total Hits: 01@1: (2)
She
A:
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (2, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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z34 twol (land z36)
She holds, lose Mech–>NCM
z42: 1 SS --> z39
z22: 1 DD --> z46
z35: 1 DD --> z55
Ksi: 3 INF + INF from Oki --> TT z35 --> Kor
Shn: 1 ARM, 2 INF, 2 ART --> Fic
Kwa: 1 INF --> Fic
Phi: 1 INF, 2 ART + INF Bor --> TT z35 --> Fic
z35: 3 CV, 2 BB, 2 TacB, 2 Fig, 2 CA --> z36
z6: 3 DD, 2 SS --> z36
Ksi: 2 INF, 1 AA --> Kwa
z45: 1 DD --> z36
z43: 1 SS --> z36–>Placement
z6: 1 CV, 1 TT, 2 Fig
Jap: 1 ART
Fic: 3 INF
Hon: 1 minor ic–>Income
territories: 62
no’s: 5
saved: 2
total: 69 -
US 5
75 IPCs
3 Tac (33)
1 DD (8)
1 CV (16)
3 SS (18) -
Replace 2 of those subs with a bomber.
save 0
Combat
1 SS SZ 26 to SZ 46
2 Fig SZ 54 to SZ 461 DD, 2 Fig, 1 Tac SZ 54 to SZ 55
2 Fig, 1 Tac SZ 54 to SZ 34
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SZ 46
Attack (1 SS, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
SZ 55
Attack (1 DD, 2 Fig, 1 Tac)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 3)1@4: (5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 34
Attack (2 Fig, 1 Tac)
Rolls: 2@3 1@4; Total Hits: 02@3: (4, 4)1@4: (6)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
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Oh poo.
SZ 46 cwol
SZ 55 cwol
Retreat from SZ 34, lose 1 FigNon-coms
Fleet save 1 TT SZ 54 to SZ 33, take
1 Inf, 1 Art Que to Car
1 Fig, 1 Tac SZ 34 to SZ 33
2 Fig, 1 Tac SZ 55 to SZ 33
2 Fig SZ 46 to SZ 33
6 SS, 2 DD, 1 CA SZ 26 to SZ 33
7 SS, 1 CV SZ 10 to SZ 26
1 TT SZ 26 to SZ 10
1 Fig, 1 Tac Wus to Haw
1 Strat Wus to Que
2 Inf, 1 Art Mex to Wus
4 Mech Mex to BcoPlace
3 Tac, 1 Strat Wus
1 SS, 1 DD, 1 CV SZ 10Collect
50 + 25 NO - 2 = 73 IPCs
Only after the dice do I realize I could have had Anzac hit that DD in SZ 34 and saved my US fighter. :roll: Darn.
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China 5
4 IPCs
1 Inf, save 1
Combat
1 Inf Kan to Sui (mt)
Sui lwol
Non-coms
1 Fig Tsi to Kan
Place
1 Inf She
Collect
5 + 1 leftover = 6 IPCs
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UK 5
Calcutta has 6 IPCs
2 Inf (6)
save 0