@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4
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 Combat 1 Arm Ken to Iso (mt) blitz to Eth 1 Fig Ind to SZ 41 (TT destroyed) 1 Inf Bur to Yun 
 1 Fig Ind to Yun
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 Iso twol 
 SZ 41 cwolYun Attack (1 Inf, 1 Fig) 
  Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1) Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 Yun cwlo 1 Inf Non-coms 1 Fig Yun to Bur 
 1 Fig SZ 41 to Bur
 1 Tac Cpr to Bur
 22 Inf, 3 Art, 1 AA gun Ind to Bur
 1 Mech Ken to Sud
 1 Inf Sud to Egy
 1 Inf, 1 Art, 1 Arm Irq to Cpr
 1 Inf Irq to Npr (activate)
 1 CA, 1 BB, 1 TT SZ 80 to SZ 81
 1 TT SZ 106 to SZ 64, take
 1 Inf, 1 Arm Que to Pan
 1 Fig, 1 Tac Ice to Eus
 1 DD SZ 80 to SZ 79Place 2 Inf, 1 Mech Ind Calcutta collects 6 IPCs 
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 Anzac 4 15 IPCs 1 DD (8) 
 2 Inf (6)save 1 
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 Actually buy 1 DD (8) 
 1 TT (7)save 0 Combat 1 SS SZ 62 to SZ 34 
 3 Fig Car to SZ 341 DD SZ 33 to SZ 44 (TT destroyed) 
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 SZ 44 cwol SZ 34 Attack (1 SS, 3 Fig) 
  Rolls: 1@2 3@3; Total Hits: 21@2: (6)3@3: (3, 5, 1) Rolls: 1@2 3@3; Total Hits: 21@2: (6)3@3: (3, 5, 1)Defense (1 DD) 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 SZ 34 cwol Non-coms 1 DD, 1 CA SZ 33 to SZ 54 
 3 Fig SZ 34 to Que
 1 DD SZ 62 to SZ 54Place 1 DD, 1 TT SZ 62 Collect 10 + 5 NO = 15 IPCs 
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 sorry to disturb, but I think the TT in z44 is still there unintentionally. I moved it to z35 (see my last post), but forgot to move it on the map. I’ll leave it to your consideration. 
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 Ah okay. That makes sense. Only should affects US/Anzac’s moves… 
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 US undoes the attack on SZ 45. The destroyer goes to 54. 
 The Anzac destroyer that hit the transport goes to 54 as well.
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 ok thanks and sorry for the trouble. 
 Italy/Germany will probably be for tomorrow.
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 Forgot to mention- 3 Inf, 1 Art, 1 Arm from Irq to Cpr; none to Npr and none stay in Irq. 
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 Italy turn 4 –>Purchase & repair repair: BB z109 
 purchase: 2 SS (12) + 2 Mech (8 + 1 ARM (6) + 1 INF (3) + 1 ART (4) = 33
 save 0 ipc–>Combat movement z109: 1 BB, 2 CA, 2 DD --> z103 
 Alx: 2 INF, 1 ART, 1 ARM --> Egy
 Syr: 1 ARM, 1 Mech --> Trj --> blitz Egy
 Syr: 3 INF --> TT --> Egy
 Syr: 1 INF --> Irq (walk in)
 Yugo: 2 INF, 1 ART, 1 ARM --> Hun
 Nita: 3 ARM --> Hun–>Combat z103 
 A:
  Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 4)2@3: (4, 1)1@4: (2) Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 4)2@3: (4, 1)1@4: (2)
 D:
  Rolls: 1@1; Total Hits: 01@1: (6) Rolls: 1@1; Total Hits: 01@1: (6)Egy 
 A:
  Rolls: 5@1 2@2 2@3; Total Hits: 35@1: (5, 1, 2, 3, 1)2@2: (3, 3)2@3: (1, 4) Rolls: 5@1 2@2 2@3; Total Hits: 35@1: (5, 1, 2, 3, 1)2@2: (3, 3)2@3: (1, 4)
 D:
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)Hun 
 A:
  Rolls: 1@1 2@2 4@3; Total Hits: 51@1: (5)2@2: (1, 1)4@3: (2, 2, 1, 4) Rolls: 1@1 2@2 4@3; Total Hits: 51@1: (5)2@2: (1, 1)4@3: (2, 2, 1, 4)
 D:
  Rolls: 2@2; Total Hits: 02@2: (4, 3) Rolls: 2@2; Total Hits: 02@2: (4, 3)
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 z103 twol 
 Egy twol
 Hun twol–>NCM z99: 1 TT --> z97 
 z99: 1 CV, 1 TacB --> z98
 Nita: 1 ART --> Sgr
 Nita: 1 INF, 1 ART --> TT z95 --> Egy–>Placement z97: 2 SS 
 Nita: 2 Mech, 1 ARM, 1 INF, 1 ART–>Income will update later, at work now and can’t see it Germany later today hopefully 
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 Germany turn 5 –>Purchase & repair purchase: 3 ARM (18) + 6 INF (18) + 1 ART (4) + 7 Mech (28) = 68 
 save 1 ipc–>Combat movement Ger: 2 INF, 4 TacB, 2 Fig --> Pol (land Hun) 
 Yugo: 1 Fig --> Pol (land Hun)
 Ger: 1 bomber --> SBR Nov (land Hun)–>Combat Pol 
 A:
  Rolls: 2@1 4@3 3@4; Total Hits: 62@1: (4, 5)4@3: (4, 2, 3, 1)3@4: (2, 2, 2) Rolls: 2@1 4@3 3@4; Total Hits: 62@1: (4, 5)4@3: (4, 2, 3, 1)3@4: (2, 2, 2)
 D:
  Rolls: 2@2; Total Hits: 12@2: (1, 4) Rolls: 2@2; Total Hits: 12@2: (1, 4)Nov 
 AA fire
  Rolls: 1@1; Total Hits: 01@1: (5) Rolls: 1@1; Total Hits: 01@1: (5)SBR if AA miss 
  Rolling 1d6: Rolling 1d6:
 (5)
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 Pol twlo 1 INF 
 Nov takes 5 + 2 = 7 damage (not sure what the max amount allowed is on minor ic’s, can’t look it up here)–>NCM Yugo: 3 ARM, 2 ART, 7 INF --> Hun 
 Yugo: 1 INF --> Bul
 Yugo: 1 INF --> Italian TT z97
 Ger: 20 ART, 5 INF, 1 AA --> Hun
 Wgr: 10 Mech --> Hun
 Wgr: 1 ART --> Ger
 Fra: 1 ARM --> Ger
 z107: 1 SS --> z89–>Placement Ger: 3 ARM, 6 INF, 1 ART 
 Wgr: 7 Mech–>Income to be updated 
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 mICs max out at 6 damage. 
 Germany collects46 + 10 NO = 1 leftover = 57 IPCs Russia 5 57 IPCs repair 6 damage to Nov 9 Inf (27) 
 3 Art (12)
 2 Arm (12)save 0 
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 Combat 3 Inf, 1 Art, 2 Mech, 1 Fig Kar to Fin 
 1 Arm Nov to Fin2 Inf Epl to Pol 
 1 Tac Bel to Pol1 Inf Rom to Yugo 
 1 Fig Epl to Yugo1 Inf Sak to Sib 
 1 Fig Bury to Sib6 Inf Bury to Amu 
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 Fin Attack (3 Inf, 1 Art, 2 Mech, 1 Arm, 1 Fig) 
  Rolls: 4@1 2@2 2@3; Total Hits: 44@1: (1, 6, 1, 2)2@2: (5, 5)2@3: (3, 2) Rolls: 4@1 2@2 2@3; Total Hits: 44@1: (1, 6, 1, 2)2@2: (5, 5)2@3: (3, 2)Defense (6 Inf) 
  Rolls: 6@2; Total Hits: 16@2: (5, 4, 2, 5, 6, 3) Rolls: 6@2; Total Hits: 16@2: (5, 4, 2, 5, 6, 3)Pol Attack (2 Inf, 1 Tac) 
  Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (6) Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (6)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)Yugo Attack (1 Inf, 1 Fig) 
  Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3) Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Sak Attack (1 Inf, 1 Fig) 
  Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2) Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Amu Attack (6 Inf) 
  Rolls: 6@1; Total Hits: 06@1: (3, 4, 6, 5, 2, 5) Rolls: 6@1; Total Hits: 06@1: (3, 4, 6, 5, 2, 5)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)



 
		 
		






