Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
As usual, the balancing act of playing the USA befuddles me and leaves me with more question than answer. And away we go.
USA turn 6 buys: 4 Inf, 4 Artillery, 4 Transports & 1 Destroyer=64 IPC’s.
Landing in Java & Morocco.
Booting the Japanese out of the seat of Palan power with 2 Inf & 2 Mechs.
a
Rolls: 4@1; Total Hits: 14@1: (4, 6, 1, 3)
d
Rolls: 1@2; Total Hits: 01@2: (3)
China buys 1 Inf & saves 1 IPC.
Attacks Sikang with 2 Inf & 1 Fighter.
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (6, 5)1@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (5)
Sikang.
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (4, 6)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1)
Once more.
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (5)1@3: (1)
d
Rolls: 1@2; Total Hits: 11@2: (1)
Also, walked into Suiyuyan, sorry didn’t post that. China collects 5 IPC’s.
USA places & collects 76 IPC’s.
UK London turn 6 buys: 2 Mechs, 1 Tank & 2 Transports=30 IPC’s.
UK Calcutta buys 1 Art.
Attacking Burma with 2 Inf & 1 Strat.
a
Rolls: 2@1, 1@4; Total Hits: 02@1,: (2, 3)1@4: (5)
a
Rolls: 1@2; Total Hits: 11@2: (2)
Blitz into Ethiopia.
Wow, Japanese Infantry are quite hardy. Rat bastards.
a
Rolls: 1@1, 1@4; Total Hits: 11@1,: (3)1@4: (4)
d
Rolls: 1@2; Total Hits: 01@2: (3)
Italy purchases Transport, Fighter, 6 Infantry, Artillery, Mech = 43 IPCs.
Combat
Take Central Persia, Rostov, Sudan; Blitz Smolensk, Vologda.
Belarus - the Italians have nightmares about the White Russians. They are fierce.
a
Rolls: 2@1, 2@2; Total Hits: 22@1,: (5, 3)2@2: (1, 1)
d
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Italy collects 32 + 14 NO = 46 IPCs.
ANZAC turn 6 buys: 1 Inf, 1 Artillery & 1 Transport=14 IPC’s, saving 1.
Liberating Borneo, yay the masses cheer. And it then is immediately conscripted again into the British Empire. Yay, :cry:.
France air drops famous Onion Soup to the Allied troops of Gibraltar. Ach, it burns from the sky.
ANZAC places & collects 16 IPC’s.
Germany 7 purchases Carrier, Fighter, Destroyer, 13 Infantry, 2 Artillery, Mech, 2 Armor = 97 IPCs.
Combat
Step into Novgorod, Tambov.
Roll into Archangel, Urals, Volgograd.
Blitz through Samara and into Novosibirsk.
SZ115
a
Rolls: 1@2, 1@3, 3@4; Total Hits: 41@2,: (4)1@3,: (3)3@4: (2, 2, 4)
d
Rolls: 1@1, 1@3; Total Hits: 11@1,: (2)1@3: (1)
Question, I thought that Mechs couldn’t Blitz, unless they were accompanied by a Tank? Wondering for Stalingrad.
A blitz is when you move through two enemy territories (I believe). In this case, I moved through the Italian territory of Rostov and into Stalingrad.
I’ll check the rule.
Germany collects 58 + 20 NO = 78 IPCs.
The book mentions a blitz specifically occurring when the first territory is an enemy territory… so it seems I’m ok. However, we should keep investigating.
No, that seems fine. I just recalled not being able to blitz through 2 Russian territories with my Mech. But, looking back on it now, I was trying to take 2, and not going through 1 already controlled by my side. Game on sir.
USSR turn 7.
Attacking Volgograd with 2 Inf & 2 Fighters.
a
Rolls: 2@1, 2@3; Total Hits: 12@1,: (1, 3)2@3: (6, 4)
d
Rolls: 1@2; Total Hits: 01@2: (4)
Attacking Belarus with 21 Inf & 6 Artillery.
a
Rolls: 15@1, 12@2; Total Hits: 1015@1,: (1, 3, 4, 2, 2, 1, 2, 3, 1, 1, 5, 4, 3, 1, 3)12@2: (1, 4, 6, 4, 5, 5, 3, 2, 6, 1, 1, 1)
d
Rolls: 4@2; Total Hits: 24@2: (3, 1, 4, 1)
All right, USSR is finished up their masterful moves.
Japan purchases = Fighter, Carrier, 2 Subs, 9 Infantry, Artillery = 69 IPCs.
Combat
Suiyuyan
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (3, 4)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)
Shensi
a
Rolls: 6@1, 4@3; Total Hits: 26@1,: (6, 4, 6, 3, 5, 3)4@3: (1, 5, 3, 6)
d
Rolls: 6@2; Total Hits: 36@2: (3, 2, 6, 2, 1, 6)
Burma
a
Rolls: 1@1, 2@3, 1@4; Total Hits: 21@1,: (5)2@3,: (3, 1)1@4: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5)
SZ35
a
Rolls: 4@3, 1@4; Total Hits: 34@3,: (4, 4, 2, 1)1@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (3)
SZ36
a
Rolls: 4@3, 1@4; Total Hits: 34@3,: (3, 4, 1, 5)1@4: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)
Clear SZ43.
Strat bomb Calcutta
AA
Rolls: 1@1; Total Hits: 01@1: (4)
Bombing run
Rolls: 1@6; Total Hits: 11@6: (6)+2