@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Mbtexas(allies) vs dan123(axis) Spring '42
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Game 3 starting post. (last two were pretty short)
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 1 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 3 : 3/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 armour moved from Russia to Karelia S.S.R.
1 fighter moved from West Russia to Caucasus
2 infantry moved from Caucasus to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Evenki National Okrug to Russia
1 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Russians
3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 infantry
Karelia S.S.R. : 2 armour, 1 fighter and 4 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Sinkiang : 2 infantry
West Russia : 1 flag, 1 armour and 4 infantry
Buryatia S.S.R. : 5 infantry
Russia : 1 aaGun, 1 factory and 7 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
2 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 bomber moved from Germany to West Russia
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Balkans to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 1 Sea Zone
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Karelia S.S.R.
Germans attack with 4 armour, 2 fighters and 5 infantry
Russians defend with 2 armour, 1 fighter and 4 infantry
Germans roll dice for 4 armour, 2 fighters and 5 infantry in Karelia S.S.R., round 1 : 3/11 hits
Russians roll dice for 2 armour, 1 fighter and 4 infantry in Karelia S.S.R., round 1 : 4/7 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/7 hits
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 3 : 3/4 hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 3 : 2/2 hits
1 armour owned by the Russians , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour and 5 infantry
Casualties for Russians: 2 armour, 1 fighter and 4 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour and 5 infantry
Casualties for Russians: 2 armour, 1 fighter and 4 infantry
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in West Russia, round 1 : 2/8 hits
Russians roll dice for 1 armour and 4 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belorussia
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 1 : 3/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Anglo Egypt to Libya
1 artillery and 1 infantry moved from Algeria to Libya
2 fighters moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from West Russia to Eastern Europe
1 bomber moved from West Russia to Germany
1 infantry moved from Germany to Eastern Europe
2 infantry moved from Balkans to Ukraine S.S.R.
2 fighters moved from 13 Sea Zone to Western Europe
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Southern Europe to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
4 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 bomber, 1 factory and 4 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 3 armour, 3 fighters and 1 infantry
Norway : 3 infantry
Western Europe : 1 aaGun, 2 fighters and 3 infantry
Libya : 1 artillery, 1 fighter and 1 infantry
Ukraine S.S.R. : 2 infantry
Belorussia : 1 armour, 1 artillery and 3 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artillery
5 Sea Zone : 1 destroyer, 2 submarines and 1 transport
1 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 40 / 40
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 fighters moved from United Kingdom to Norway
1 battleship moved from 2 Sea Zone to 3 Sea ZoneCombat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Norway, round 1 : 0/1 hits
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 1 : 4/5 hits
Germans roll dice for 3 infantry in Norway, round 1 : 2/3 hits
1 armour owned by the British , 3 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
British win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 fighter
British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 fighter
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Norway to United Kingdom
1 bomber moved from Norway to United Kingdom
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 30 Sea Zone
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to AustraliaPlace Units - British
1 carrier and 2 destroyers placed in 3 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour
Union of South Africa : 1 infantry
Australia : 4 infantry
Persia : 1 infantry
India : 1 aaGun and 3 infantry
Norway : 1 flag, 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
Western Canada : 1 infantry
30 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 submarine
3 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 transport
33 Sea Zone : 1 transport
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 37 / 40
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to Hawaiian Islands
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 armour moved from 52 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 transport in 52 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 bomber owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hawaiian Islands, round 1 : 1/3 hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour and 1 fighter in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 armour owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
Americans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 1 : 2/4 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 0/5 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for Russians: 5 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 transport moved from 59 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to ManchuriaPlace Units - Japanese
1 battleship placed in 60 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Manchuria : 2 infantry
Philipine Islands : 2 infantry
Kwantung : 3 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 fighter and 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
Caroline Islands : 1 infantry
37 Sea Zone : 1 battleship, 1 carrier and 2 fighters
61 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
60 Sea Zone : 1 battleshipProduction/PUs Summary :
Russians : 25 / 26
Germans : 37 / 40
British : 31 / 31
Japanese : 31 / 31
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from GermansCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
2 infantry moved from Sinkiang to China
1 bomber moved from Eastern United States to French West Africa
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Hawaiian Islands to Western United States
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 fighters placed in 55 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
French West Africa : 1 bomber
Western United States : 1 aaGun, 1 factory, 1 fighter and 2 infantry
United Kingdom : 1 fighter
Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 aaGun, 1 factory and 1 fighter
China : 1 fighter and 4 infantry
12 Sea Zone : 1 cruiser and 2 transports
10 Sea Zone : 1 destroyer
55 Sea Zone : 1 battleship, 1 carrier and 2 fighters
20 Sea Zone : 1 destroyer, 2 infantry and 1 transportProduction/PUs Summary :
Russians : 25 / 26
Germans : 36 / 40
British : 31 / 31
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
1 armour moved from Caucasus to BelorussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Ukraine S.S.R., round 1 : 3/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Belorussia, round 1 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 1 : 3/5 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 fighter in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter in Belorussia, round 3 : 1/1 hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 armour and 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Belorussia to Russia
7 infantry moved from Russia to West RussiaPlace Units - Russians
1 submarine placed in 16 Sea Zone
1 armour and 1 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory and 1 infantry
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 3 infantry
West Russia : 1 flag, 7 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 4 infantry
6 Sea Zone : 1 submarine
16 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 33 / 40
British : 31 / 31
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Western Europe to 12 Sea Zone
1 armour moved from Eastern Europe to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Karelia S.S.R. to Norway
2 infantry moved from Western Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 bomber moved from Germany to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Western Europe to 3 Sea Zone
1 fighter moved from Libya to 12 Sea Zone
1 armour moved from Anglo Egypt to French West Africa
Germans take French Equatorial Africa from British
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Western Europe to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
4 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Eastern Europe to Ukraine S.S.R.
2 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 3 fighters and 1 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 7 armour, 3 fighters and 1 infantry in Ukraine S.S.R., round 1 : 4/11 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 1 : 3/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 5 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Germans win with 5 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Norway
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Norway, round 1 : 3/3 hits
British roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French West Africa
Germans attack with 1 armour
Americans defend with 1 bomber
Germans roll dice for 1 armour in French West Africa, round 1 : 1/1 hits
British roll dice for 1 bomber in French West Africa, round 1 : 1/1 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in French West Africa
British win with no units remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Germans win with no units remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 cruiser and 2 transports in 12 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans lost in 12 Sea Zone
2 transports owned by the Americans lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Germans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in 3 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
British defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 2 submarines in 3 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 3 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 3 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the Germans , 1 carrier owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 bomber in 3 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 3 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 3 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber, 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier and 2 destroyers
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Southern Europe to Western Europe
1 artillery and 1 infantry moved from Libya to Anglo Egypt
1 battleship moved from 15 Sea Zone to 13 Sea Zone
2 fighters moved from 12 Sea Zone to Western Europe
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from Germany to Western Europe
3 infantry moved from Germany to Eastern Europe
3 fighters moved from Ukraine S.S.R. to Eastern EuropePlace Units - Germans
3 infantry placed in Southern Europe
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 artillery, 1 factory and 9 infantry
Southern Europe : 1 aaGun, 1 factory and 3 infantry
Eastern Europe : 3 fighters and 3 infantry
Karelia S.S.R. : 1 flag, Norway : 1 armour and 2 infantry
Western Europe : 1 aaGun, 2 fighters and 2 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, 1 infantry
Ukraine S.S.R. : 5 armour
Anglo Egypt : 1 flag, 2 artilleries and 1 infantry
7 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
13 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 28
Germans : 42 / 42
British : 27 / 31
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 transport moved from 33 Sea Zone to 28 Sea Zone
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Recording Battle StatisticsNon Combat Move - British
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 30 Sea Zone to 40 Sea Zone
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from 5 Sea Zone to United KingdomPlace Units - British
2 destroyers placed in 2 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 4 infantry
India : 1 aaGun and 3 infantry
Karelia S.S.R. : 1 artillery and 1 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 1 infantry
4 Sea Zone : 1 transport
2 Sea Zone : 2 destroyers
33 Sea Zone : 1 infantry and 1 transport
40 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 25 / 28
Germans : 40 / 42
British : 27 / 27
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 transport moved from 52 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 fighter moved from Japan to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Soviet Far East
1 infantry moved from 62 Sea Zone to Soviet Far East
1 fighter moved from French Indochina to India
2 infantry moved from French Indochina to India
2 fighters moved from 37 Sea Zone to IndiaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 3 fighters and 2 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from India to French Indochina
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from Soviet Far East to Buryatia S.S.R.Place Units - Japanese
2 transports placed in 60 Sea Zone
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 60 Sea Zone
1 battleship moved from 55 Sea Zone to 57 Sea Zone
4 infantry moved from China to Kwantung
1 fighter moved from China to Kwantung
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
Americans take Libya from GermansCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 62 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 60 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 60 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kwantung
Americans attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Americans roll dice for 1 fighter and 4 infantry in Kwantung, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Kwantung, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Kwantung
Americans roll dice for 1 fighter and 4 infantry in Kwantung, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Kwantung, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwantung, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 fighter and 1 infantry in Kwantung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from 60 Sea Zone to 57 Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Eastern United States to 55 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from 55 Sea Zone to Western United States
1 fighter could not land in Kwantung and was removedPlace Units - Americans
1 carrier and 1 fighter placed in 55 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 2 fighters and 3 infantry
Karelia S.S.R. : 1 fighter
Kwantung : 1 flag, 1 infantry
Algeria : 1 flag, Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery and 1 factory
57 Sea Zone : 1 battleship, 1 carrier and 2 fighters
10 Sea Zone : 2 destroyers, 2 infantry and 2 transports
55 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 23 / 28
Germans : 39 / 42
British : 24 / 27
Japanese : 34 / 39
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 6 Sea Zone to 7 Sea Zone
7 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in 7 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 fighter and 8 infantry
Germans defend with 5 armour
Russians roll dice for 1 armour, 1 fighter and 8 infantry in Ukraine S.S.R., round 1 : 4/10 hits
Germans roll dice for 5 armour in Ukraine S.S.R., round 1 : 4/5 hits
4 infantry owned by the Russians and 4 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/6 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Ukraine S.S.R. from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour
Casualties for Russians: 5 infantry
Russians win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
4 infantry moved from Russia to West Russia
1 submarine moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Russians
8 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 fighter
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 3 infantry
West Russia : 1 flag, 4 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
7 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 27
Germans : 36 / 42
British : 24 / 27
Japanese : 34 / 39
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Eastern Europe to 4 Sea Zone
1 armour and 2 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Gibraltar to 13 Sea Zone
2 fighters moved from Western Europe to Karelia S.S.R.
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
2 artilleries and 1 infantry moved from Anglo Egypt to Libya
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Eastern Europe to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in 4 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 4 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 armour, 4 fighters and 4 infantry
Russians defend with 1 fighter; British defend with 1 artillery and 1 infantry; Americans defend with 1 fighter
Germans roll dice for 1 armour, 4 fighters and 4 infantry in Karelia S.S.R., round 1 : 3/9 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 1 : 2/4 hits
1 infantry owned by the British , 1 fighter owned by the Americans , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans roll dice for 1 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/7 hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 2 : 0/1 hits
1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Germans win with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Libya
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Libya, round 1 : 1/1 hits
Germans roll dice for 2 artilleries and 3 infantry in Libya, round 1 : 3/5 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 1 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Eastern Europe
1 infantry moved from Eastern Europe to Belorussia
2 infantry moved from Southern Europe to Balkans
1 fighter moved from 4 Sea Zone to Eastern Europe
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from Karelia S.S.R. to Western EuropePlace Units - Germans
1 bomber and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 8 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 1 artillery, 2 fighters and 9 infantry
Karelia S.S.R. : 1 flag, 1 armour and 2 infantry
Western Europe : 1 aaGun, 3 fighters and 2 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, Balkans : 2 infantry
Libya : 2 artilleries and 2 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 14 Sea Zone : 1 battleship and 1 transport
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 27
Germans : 39 / 39
British : 24 / 27
Japanese : 34 / 39
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: HumanCombat Move - Japanese
2 battleships moved from 52 Sea Zone to 57 Sea Zone
1 cruiser moved from 52 Sea Zone to 57 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 carrier moved from 52 Sea Zone to 57 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Manchuria to China
Japanese take China from Americans
1 infantry moved from Manchuria to Kwantung
2 fighters moved from French Indochina to Kwantung
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Western Canada
Japanese take Western Canada from BritishCombat - Japanese
Battle in Kwantung
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Kwantung from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 submarine
Americans defend with 1 battleship, 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese Submerged
1 battleship owned by the Japanese retreated to 52 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -22
Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Recording Battle Statistics
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to China
1 fighter moved from Kwantung to China
1 fighter moved from China to French Indochina
1 fighter moved from China to French IndochinaPlace Units - Japanese
1 artillery and 2 infantry placed in Japan
2 transports placed in 60 Sea Zone
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 55 Sea Zone to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 fighter moved from Western United States to 64 Sea Zone
3 infantry moved from Western United States to Western CanadaCombat - Americans
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Canada
Americans attack with 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 infantry in Western Canada, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Western Canada, round 1 : 0/1 hits
Americans roll dice for 3 infantry in Western Canada, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 57 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 64 Sea Zone to Western Canada
1 armour moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western Canada to AlaskaPlace Units - Americans
1 carrier, 1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 fighter and 1 infantry
Western United States : 1 aaGun and 1 factory
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Western Canada : 3 infantry
56 Sea Zone : 1 carrier and 2 fighters
57 Sea Zone : 1 battleship
10 Sea Zone : 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 22 / 27
Germans : 39 / 39
British : 25 / 25
Japanese : 40 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from GermansCombat - Russians
Russians creates battle in territory 14 Sea Zone
Battle in 14 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 transport
1 submarine owned by the Russians Submerged
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 7 Sea Zone to 12 Sea Zone
3 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
8 infantry moved from Russia to West RussiaPlace Units - Russians
8 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 7 infantry
West Russia : 1 flag, 8 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
12 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 24
Germans : 37 / 39
British : 25 / 25
Japanese : 40 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery, 2 fighters and 7 infantry moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.Combat - Germans
Germans creates battle in territory 14 Sea Zone
Battle in Karelia S.S.R.
Germans attack with 2 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 2 fighters and 10 infantry
Russians defend with 1 armour and 7 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour and 7 infantry
Germans win with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour and 7 infantry
Battle in 14 Sea Zone
Germans attack with 1 battleship and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Recording Battle StatisticsNon Combat Move - Germans
1 artillery moved from Libya to Anglo Egypt
2 infantry moved from Libya to Anglo Egypt
2 fighters moved from Ukraine S.S.R. to Eastern Europe
8 infantry moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Western Europe
1 bomber moved from Ukraine S.S.R. to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 21 / 24
Germans : 40 / 40
British : 25 / 25
Japanese : 40 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Philipine Islands
1 fighter moved from 47 Sea Zone to Philipine Islands
1 carrier moved from 47 Sea Zone to 49 Sea Zone
1 cruiser moved from 47 Sea Zone to 49 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
2 bombers moved from United Kingdom to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 2 bombers; Russians loiter and taunt with
Germans defend with 1 battleship and 1 transport
British roll dice for 2 bombers in 14 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Germans lost in 14 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 battleship
Casualties for British: 2 bombers
Battle in Philipine Islands
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Philipine Islands, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Philipine Islands, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Philipine Islands, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Philipine Islands
British roll dice for 1 fighter and 1 infantry in Philipine Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Philipine Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philipine Islands
British win, taking Philipine Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Philipine Islands to 49 Sea Zone
1 transport moved from 34 Sea Zone to 29 Sea ZonePlace Units - British
1 armour and 1 infantry placed in United Kingdom
1 fighter and 1 transport placed in 2 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 2 infantry
Philipine Islands : 1 flag, 1 infantry
Trans-Jordan : 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 3 infantry
New Guinea : 1 flag, 29 Sea Zone : 1 transport
49 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
2 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 21 / 24
Germans : 40 / 40
British : 28 / 28
Japanese : 37 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from India to Persia
Japanese take Persia from British
1 battleship moved from 52 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 battleship and 1 submarine
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in 57 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship in 57 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship in 57 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans lost in 57 Sea Zone
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 59 Sea Zone
1 battleship moved from 37 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 battleship and 1 transport placed in 60 Sea Zone
1 fighter placed in IndiaTurn Complete - Japanese
Japanese collect 43 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 factory and 1 fighter
Soviet Far East : 1 flag, Novosibirsk : 1 flag, Kwantung : 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, East Indies : 2 infantry
French Indochina : 2 fighters
Kazakh S.S.R. : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag, Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship and 1 carrier
57 Sea Zone : 1 battleship
60 Sea Zone : 1 battleship, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 18 / 24
Germans : 40 / 40
British : 27 / 28
Japanese : 43 / 47
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 60 Sea Zone
1 fighter moved from Alaska to 60 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 battleship, 1 submarine and 3 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 60 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 3 transports in 60 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 60 Sea Zone
Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 3 transports in 60 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 60 Sea Zone
Americans roll dice for 1 fighter in 60 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 3 transports in 60 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 60 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -30
Casualties for Americans: 3 fighters
Recording Battle StatisticsNon Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
1 carrier, 2 fighters and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
1 unit repaired.Territory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 artillery and 1 factory
Western Canada : 3 infantry
1 Sea Zone : 2 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports
55 Sea Zone : 1 carrier, 2 fighters and 1 submarine
62 Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 18 / 24
Germans : 40 / 40
British : 27 / 28
Japanese : 43 / 47
Americans : 38 / 39





