Mbtexas(allies) vs dan123(axis) Spring '42
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 14 Sea Zone
Battle in 14 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
Russians roll dice for 1 submarine in 14 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Recording Battle StatisticsNon Combat Move - Russians
8 infantry moved from West Russia to Karelia S.S.R.
8 infantry moved from Russia to West RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 8 infantry
Caucasus : 1 aaGun, 1 factory and 3 infantry
West Russia : 1 flag, 8 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
12 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 18 / 18
Germans : 40 / 40
British : 27 / 28
Japanese : 43 / 47
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 8 infantry moved from Eastern Europe to Karelia S.S.R.
1 bomber and 3 fighters moved from Western Europe to Karelia S.S.R.
1 infantry moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 13 Sea Zone to 17 Sea ZoneCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 5 fighters and 8 infantry
Russians defend with 8 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 5 fighters and 6 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Germans win with 1 bomber, 5 fighters and 6 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Battle in Caucasus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Eastern Europe
3 fighters moved from Karelia S.S.R. to Western Europe
1 bomber moved from Karelia S.S.R. to Western Europe
1 fighter moved from Karelia S.S.R. to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 artillery moved from Libya to Anglo Egypt
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to GermanyPlace Units - Germans
5 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalProduction/PUs Summary :
Russians : 12 / 18
Germans : 47 / 47
British : 26 / 28
Japanese : 43 / 47
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Philipine Islands to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 35 Sea Zone
1 fighter moved from 49 Sea Zone to India
1 carrier moved from 49 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 cruiser moved from 49 Sea Zone to 35 Sea Zone
1 transport moved from 29 Sea Zone to 35 Sea Zone
3 infantry moved from Trans-Jordan to Persia
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 carrier moved from 2 Sea Zone to 3 Sea Zone
2 destroyers moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from 2 Sea Zone to 3 Sea ZoneCombat - British
Battle in Persia
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Persia, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
British roll dice for 3 infantry in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 2 infantry in Persia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits
British roll dice for 2 infantry in Persia, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 factory and 1 fighter
AA guns fire in India : 0/1 hits
British roll dice for 1 cruiser in India, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in India, round 1 : 1/2 hits
Japanese roll dice for 1 fighter in India, round 1 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
British win, taking India from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for British: 1 fighter
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for British: 1 fighter
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 armour placed in United Kingdom
1 destroyer and 1 transport placed in 2 Sea Zone
1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 2 infantry
Persia : 2 infantry
India : 1 aaGun, 1 factory and 1 infantry
Philipine Islands : 1 flag, Norway : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 2 infantry
New Guinea : 1 flag, 3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
2 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 12 / 18
Germans : 44 / 47
British : 33 / 34
Japanese : 39 / 47
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Philipine Islands
Japanese take Philipine Islands from British
1 infantry moved from 49 Sea Zone to Philipine Islands
1 battleship moved from 57 Sea Zone to 63 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 artillery moved from 63 Sea Zone to Alaska
1 submarine moved from 60 Sea Zone to 63 Sea Zone
1 battleship moved from 59 Sea Zone to 62 Sea Zone
2 fighters moved from French Indochina to India
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 artillery moved from 63 Sea Zone to Alaska
1 battleship moved from 60 Sea Zone to 63 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 fighters
British defend with 1 aaGun, 1 factory and 1 infantry
AA guns fire in India : 1/2 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 fighter in India, round 1 : 0/1 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in India, round 2 : 1/1 hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in India
British win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 carrier
Japanese roll dice for 1 battleship in 62 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier in 62 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 62 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier in 62 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 14
Casualties for Americans: 1 carrier
Japanese win with 1 battleship remaining. Battle score for attacker is 14
Casualties for Americans: 1 carrier
Battle in Alaska
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Alaska, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Sinkiang to Novosibirsk
1 carrier moved from 59 Sea Zone to 49 Sea ZonePlace Units - Japanese
2 armour, 1 bomber and 1 infantry placed in Japan
1 battleship placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Alaska : 1 flag, 2 artilleries and 2 infantry
Soviet Far East : 1 flag, Philipine Islands : 1 armour and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, East Indies : 2 infantry
French Indochina : 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, Evenki National Okrug : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag, Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry
Caroline Islands : 1 infantry
63 Sea Zone : 2 battleships, 1 submarine and 2 transports
49 Sea Zone : 1 carrier and 1 transport
60 Sea Zone : 1 battleship
62 Sea Zone : 1 battleshipProduction/PUs Summary :
Russians : 12 / 18
Germans : 44 / 47
British : 30 / 34
Japanese : 44 / 46
Americans : 36 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 55 Sea Zone to Alaska
3 infantry moved from Western Canada to Alaska
1 fighter moved from 1 Sea Zone to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 3 fighters and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 3 fighters and 3 infantry in Alaska, round 1 : 3/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Alaska, round 1 : 1/4 hits
2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Alaska
Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Americans win with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Alaska to 55 Sea Zone
1 fighter moved from Alaska to 55 Sea Zone
1 fighter moved from Alaska to Western Canada
2 armour, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Norway
2 armour moved from 3 Sea Zone to Norway
1 carrier moved from 1 Sea Zone to 3 Sea Zone
2 destroyers moved from 1 Sea Zone to 3 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
2 cruisers placed in 55 Sea Zone
1 armour and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 2 infantry
Western United States : 1 aaGun and 1 factory
Norway : 2 armour and 3 infantry
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 fighter
Western Canada : 1 fighter
3 Sea Zone : 1 carrier, 2 destroyers and 3 transports
10 Sea Zone : 1 submarine
55 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 1 submarineProduction/PUs Summary :
Russians : 12 / 18
Germans : 44 / 47
British : 30 / 34
Japanese : 42 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from West Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 8 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
Russians roll dice for 8 infantry in Caucasus, round 1 : 2/8 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Caucasus
Russians roll dice for 8 infantry in Caucasus, round 2 : 1/8 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 factory and 7 infantry
West Russia : 1 flag, Russia : 1 aaGun, 1 factory and 14 infantry
12 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 16 / 16
Germans : 40 / 47
British : 30 / 34
Japanese : 42 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Belgian Congo to Kenya
Germans take Kenya from British
6 infantry moved from Karelia S.S.R. to Norway
1 fighter moved from Eastern Europe to Norway
4 fighters moved from Western Europe to Norway
1 bomber moved from Western Europe to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 bomber, 5 fighters and 6 infantry
British defend with 1 armour and 1 infantry; Americans defend with 2 armour and 3 infantry
Germans roll dice for 1 bomber, 5 fighters and 6 infantry in Norway, round 1 : 7/12 hits
British roll dice for 3 armour and 4 infantry in Norway, round 1 : 2/7 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans , 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans win, taking Norway from British with 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 2 armour and 3 infantry
Germans win with 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 2 armour and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 armour, 1 artillery and 9 infantry moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
4 fighters moved from Norway to Western Europe
1 fighter moved from Norway to Eastern Europe
1 bomber moved from Norway to Western Europe
5 infantry moved from Germany to Eastern EuropePlace Units - Germans
3 armour and 7 infantry placed in Germany
1 armour and 2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 1 factory and 7 infantry
Kenya : 1 flag, 1 infantry
Belgian Congo : 1 flag, Southern Europe : 1 armour, 1 factory and 2 infantry
Eastern Europe : 1 aaGun, 1 fighter and 5 infantry
Karelia S.S.R. : 1 flag, Norway : 4 infantry
Trans-Jordan : 1 flag, 2 artilleries and 1 infantry
Western Europe : 1 aaGun, 1 bomber, 4 fighters and 5 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, Ukraine S.S.R. : 6 armour, 1 artillery and 9 infantry
Anglo Egypt : 1 flag, 17 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 16 / 16
Germans : 45 / 45
British : 25 / 34
Japanese : 42 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 cruiser moved from 35 Sea Zone to 49 Sea ZoneCombat - British
Battle in 49 Sea Zone
British attack with 1 cruiser and 1 submarine
Japanese defend with 1 carrier and 1 transport
British roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 49 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 49 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 49 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese and 1 submarine owned by the British lost in 49 Sea Zone
1 transport owned by the Japanese lost in 49 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier and 1 transport
Casualties for British: 1 submarine
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier and 1 transport
Casualties for British: 1 submarine
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from 2 Sea Zone to United Kingdom
2 infantry moved from Persia to Caucasus
1 transport moved from 35 Sea Zone to 38 Sea ZonePlace Units - British
1 fighter placed in 35 Sea Zone
3 infantry placed in United Kingdom
2 infantry placed in India
British undo move 1.
1 fighter placed in India
3 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Australia : 2 infantry
India : 1 aaGun, 1 factory, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 2 armour, 1 factory and 9 infantry
Caucasus : 2 infantry
New Guinea : 1 flag, 38 Sea Zone : 1 transport
3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
49 Sea Zone : 1 cruiser
2 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Russians : 16 / 16
Germans : 45 / 45
British : 25 / 25
Japanese : 42 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 battleship
British defend with 1 cruiser
Japanese roll dice for 1 battleship in 49 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 49 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 49 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Japanese win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Recording Battle StatisticsNon Combat Move - Japanese
1 battleship moved from 62 Sea Zone to 60 Sea Zone
2 battleships, 1 submarine and 2 transports moved from 63 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 armour, 2 bombers and 1 infantry placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
1 unit repaired.Territory Summary for Japanese :
Soviet Far East : 1 flag, Philipine Islands : 1 armour and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, East Indies : 2 infantry
French Indochina : 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, Evenki National Okrug : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag, Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 3 armour, 3 bombers, 1 factory and 3 infantry
Caroline Islands : 1 infantry
49 Sea Zone : 1 battleship
60 Sea Zone : 3 battleships, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 16 / 16
Germans : 45 / 45
British : 25 / 25
Japanese : 42 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
1 fighter moved from Western Canada to 3 Sea Zone
1 fighter moved from Eastern United States to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 20 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 2 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
10 Sea Zone : 2 transports
55 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 1 submarine
20 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 16 / 16
Germans : 45 / 45
British : 25 / 25
Japanese : 42 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kazakh S.S.R., round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 10 infantry
West Russia : 1 flag, Russia : 1 aaGun, 1 factory and 12 infantry
12 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 18 / 18
Germans : 45 / 45
British : 25 / 25
Japanese : 40 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 infantry moved from Kenya to Union of South Africa
Germans take Union of South Africa from British
1 bomber moved from Western Europe to 2 Sea Zone
1 armour moved from West Russia to Ukraine S.S.R.Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber in 2 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 2 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
5 infantry moved from Eastern Europe to Ukraine S.S.R.
4 infantry moved from Norway to Karelia S.S.R.
1 aaGun moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
7 infantry moved from Germany to Eastern Europe
3 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
2 infantry moved from Southern Europe to Balkans
2 artilleries and 1 infantry moved from Trans-Jordan to Anglo Egypt
1 submarine moved from 17 Sea Zone to 12 Sea ZonePlace Units - Germans
3 artilleries and 7 infantry placed in Germany
4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 artilleries, 1 factory and 7 infantry
Union of South Africa : 1 flag, 1 infantry
Kenya : 1 flag, Belgian Congo : 1 flag, Southern Europe : 1 factory and 4 infantry
Eastern Europe : 7 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 fighter and 4 infantry
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 4 fighters and 5 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, Balkans : 2 infantry
Ukraine S.S.R. : 10 armour, 1 artillery and 14 infantry
Anglo Egypt : 1 flag, 2 artilleries and 1 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 16 / 18
Germans : 49 / 49
British : 23 / 25
Japanese : 40 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from United Kingdom to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
2 armour moved from 3 Sea Zone to Norway
6 infantry moved from United Kingdom to 3 Sea ZoneCombat - British
Recording Battle StatisticsNon Combat Move - British
2 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 3 Sea Zone to Caucasus
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from India to CaucasusPlace Units - British
1 fighter placed in 3 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
India : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Norway : 1 flag, 2 armour and 3 infantry
United Kingdom : 1 aaGun, 1 factory and 1 infantry
Caucasus : 3 fighters and 2 infantry
New Guinea : 1 flag, 34 Sea Zone : 1 carrier and 1 transport
3 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 3 transports
35 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 16 / 18
Germans : 46 / 49
British : 26 / 26
Japanese : 40 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery moved from Evenki National Okrug to Novosibirsk
3 battleships moved from 60 Sea Zone to 52 Sea Zone
1 battleship moved from 49 Sea Zone to 51 Sea Zone
1 submarine moved from 60 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 bombers moved from Japan to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
2 armour, 2 infantry and 3 transports moved from 60 Sea Zone to 52 Sea ZonePlace Units - Japanese
1 factory placed in Kwantung
1 bomber and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, Philipine Islands : 1 armour and 1 infantry
Novosibirsk : 1 flag, 1 artillery
Kwantung : 1 factory
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, 3 bombers
East Indies : 2 infantry
French Indochina : 1 armour and 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, Evenki National Okrug : 1 flag, Buryatia S.S.R. : 1 flag, Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 1 bomber, 1 factory and 5 infantry
Caroline Islands : 1 infantry
51 Sea Zone : 1 battleship
36 Sea Zone : 1 transport
52 Sea Zone : 2 armour, 3 battleships, 2 infantry, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 16 / 18
Germans : 46 / 49
British : 26 / 26
Japanese : 40 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Americans
1 submarine moved from 20 Sea Zone to 55 Sea Zone
6 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
1 carrier moved from 3 Sea Zone to 4 Sea Zone
2 destroyers moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Eastern United States to Western United States
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
1 battleship and 1 cruiser placed in 55 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 2 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 2 infantry
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 bomber, 1 factory and 2 infantry
Central United States : 1 artillery
4 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
1 Sea Zone : 2 infantry and 1 transport
10 Sea Zone : 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 submarinesProduction/PUs Summary :
Russians : 16 / 18
Germans : 46 / 49
British : 26 / 26
Japanese : 40 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from JapaneseCombat - Russians
Russians creates battle in territory 12 Sea Zone
Battle in 12 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 artillery, 1 factory and 16 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory and 12 infantry
12 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 19
Germans : 44 / 49
British : 26 / 26
Japanese : 39 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 1 artillery and 14 infantry moved from Ukraine S.S.R. to Caucasus
4 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 submarine moved from 12 Sea Zone to 10 Sea ZoneCombat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West Russia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in West Russia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 1 artillery, 1 fighter and 14 infantry
British defend with 3 fighters and 2 infantry; Russians defend with 1 aaGun, 1 artillery, 1 factory and 16 infantry
AA guns fire in Caucasus : 1/1 hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 10 armour, 1 artillery and 14 infantry in Caucasus, round 1 : 7/25 hits
Russians roll dice for 1 artillery, 3 fighters and 18 infantry in Caucasus, round 1 : 10/22 hits
5 infantry owned by the Russians , 2 infantry owned by the British and 10 infantry owned by the Germans lost in Caucasus
Germans roll dice for 10 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 6/15 hits
Russians roll dice for 1 artillery, 3 fighters and 11 infantry in Caucasus, round 2 : 6/15 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 9 armour in Caucasus, round 3 : 3/9 hits
Russians roll dice for 1 artillery, 3 fighters and 5 infantry in Caucasus, round 3 : 4/9 hits
3 infantry owned by the Russians and 4 armour owned by the Germans lost in Caucasus
Germans roll dice for 5 armour in Caucasus, round 4 : 2/5 hits
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Caucasus, round 4 : 3/6 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
2 armour owned by the Germans retreated to Ukraine S.S.R.
Russians win with 1 artillery and 3 fighters remaining. Battle score for attacker is -42
Casualties for Germans: 8 armour, 1 artillery, 1 fighter and 14 infantry
Casualties for Russians: 16 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
7 infantry moved from Eastern Europe to Ukraine S.S.R.
1 aaGun moved from Karelia S.S.R. to Eastern Europe
3 artilleries and 7 infantry moved from Germany to Eastern Europe
1 infantry moved from Union of South Africa to Kenya
4 infantry moved from Southern Europe to BalkansPlace Units - Germans
5 armour, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 bomber, 1 factory and 4 infantry
Union of South Africa : 1 flag, Kenya : 1 flag, 1 infantry
Belgian Congo : 1 flag, Southern Europe : 1 factory
Eastern Europe : 1 aaGun, 3 artilleries and 7 infantry
Karelia S.S.R. : 1 flag, Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 4 fighters and 5 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, Balkans : 4 infantry
Ukraine S.S.R. : 2 armour and 9 infantry
West Russia : 4 infantry
Anglo Egypt : 1 flag, 2 artilleries and 1 infantry
10 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 19
Germans : 46 / 46
British : 26 / 26
Japanese : 39 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
3 infantry moved from Norway to Karelia S.S.R.
2 armour moved from Norway to Karelia S.S.R.
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
British take Kwantung from JapaneseCombat - British
Recording Battle StatisticsNon Combat Move - British
1 armour moved from India to CaucasusPlace Units - British
1 armour, 1 artillery and 2 infantry placed in United Kingdom
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
India : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Karelia S.S.R. : 2 armour and 10 infantry
Kwantung : 1 flag, 1 factory and 2 infantry
Norway : 1 flag, United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Caucasus : 1 armour and 3 fighters
New Guinea : 1 flag, 59 Sea Zone : 1 transport
4 Sea Zone : 1 transport
34 Sea Zone : 1 carrier and 1 transport
3 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Russians : 19 / 19
Germans : 44 / 46
British : 29 / 29
Japanese : 36 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 4 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Kwantung
2 infantry moved from French Indochina to Kwantung
1 armour moved from French Indochina to Kwantung
3 bombers moved from Hawaiian Islands to 55 Sea Zone
2 armour, 2 infantry and 3 transports moved from 52 Sea Zone to 55 Sea Zone
2 armour moved from 55 Sea Zone to Western United States
2 infantry moved from 55 Sea Zone to Western United States
3 battleships moved from 52 Sea Zone to 55 Sea Zone
1 submarine moved from 52 Sea Zone to 55 Sea Zone
1 battleship moved from 51 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Kwantung
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 factory and 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kwantung, round 1 : 0/4 hits
British roll dice for 2 infantry in Kwantung, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kwantung, round 2 : 3/4 hits
British roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwantung
Japanese win, taking Kwantung from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 1 submarine and 3 transports
Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 submarines
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 3 bombers in 55 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 4 battleships and 3 transports in 55 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 1 : 2/2 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier and 3 cruisers in 55 Sea Zone, round 1 : 3/5 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 4 battleships, 3 bombers and 3 transports in 55 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 55 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 3 bombers owned by the Japanese and 2 cruisers owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 4 battleships and 3 transports in 55 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 battleship and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans and 1 battleship owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 battleships and 3 transports remaining. Battle score for attacker is 40
Casualties for Japanese: 1 battleship, 3 bombers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 submarines
Japanese win with 3 battleships and 3 transports remaining. Battle score for attacker is 40
Casualties for Japanese: 1 battleship, 3 bombers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 submarines
Battle in Western United States
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Western United States, round 1 : 1/4 hits
Americans roll dice for 1 armour and 2 infantry in Western United States, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 2 armour and 1 infantry in Western United States, round 2 : 1/3 hits
Americans roll dice for 1 armour and 1 infantry in Western United States, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour in Western United States, round 3 : 1/1 hits
Americans roll dice for 1 armour in Western United States, round 3 : 0/1 hits
1 armour owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 armour and 2 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 armour moved from Philipine Islands to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 bomber moved from Kwantung to French IndochinaPlace Units - Japanese
4 armour and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
3 units repaired.Territory Summary for Japanese :
Soviet Far East : 1 flag, Novosibirsk : 1 flag, 1 artillery
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
Kwantung : 1 armour, 1 factory and 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, East Indies : 2 infantry
French Indochina : 1 armour, 1 bomber and 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, Buryatia S.S.R. : 1 flag, Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 4 armour, 1 factory, 2 fighters and 5 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 transport
55 Sea Zone : 3 battleships and 3 transportsProduction/PUs Summary :
Russians : 19 / 19
Germans : 44 / 46
British : 26 / 29
Japanese : 49 / 49
Americans : 28 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 4 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Non Combat Move - Americans
2 infantry moved from Eastern United States to Central United States
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
1 transport moved from 4 Sea Zone to 3 Sea ZonePlace Units - Americans
4 armour and 1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 28 PUs; end with 28 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 2 infantry
Karelia S.S.R. : 1 fighter
Norway : 2 infantry
Algeria : 1 flag, Eastern United States : 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter
Central United States : 1 artillery and 2 infantry
4 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
3 Sea Zone : 2 transports
10 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 19 / 19
Germans : 44 / 46
British : 26 / 29
Japanese : 49 / 49
Americans : 28 / 28